public void ClearCache() { AlertMaster.ClearCache(); StringMaster.ClearCache(); EvolutionMaterialData.ClearCache(); ChipDataMng.ClearCache(); TitleDataMng.ClearCache(); DataMng.Instance().StageGimmick.ZeroClear(); MasterBase[] array = this.masterList.Values.ToArray <MasterBase>(); for (int i = 0; i < array.Length; i++) { array[i].ClearData(); } MonsterPicturebookData.Initialize(); }