private void Signal_ChangedEntry(StringListEntryEditor node, string ingred, int amt) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_changed), ind - 1, ingred, amt); }
private void Signal_ChangedValue(StringListEntryEditor node, float newValue) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_changed), ind - 1, newValue); }
private void Signal_DeleteEntry(StringListEntryEditor node) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_deleted), ind - 1); }
private void Signal_ChangedString(StringListEntryEditor node, string str) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_changed), ind - 1, str); }