// Start is called before the first frame update void Start() { //Determine if the user in in the game. bool isInGame = false; foreach (User player in ApplicationState.currentGameRoom.Players) { if (!isInGame && player.Id == ApplicationState.player.GetId()) { isInGame = true; } } if (isInGame) { // Determine if the current user is the creator of the game Room room = ApplicationState.currentGameRoom; if (room.Creator.Id == ApplicationState.player.GetId()) { Text buttonText = leaveButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Button_CancelGame); } else { Text buttonText = leaveButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Button_LeaveGame); } leaveButton.onClick.AddListener(onLeaveLobby); } else { leaveButton.gameObject.SetActive(false); } }
void Form_Main_Standard_Error(string string_Message) { if (this.IsHandleCreated == false) { return; } //this.Invoke((MethodInvoker)delegate { MessageBox.Show(string_Message, StringFactory.GetString(72, CommonEnvironment.CurrentLanguage)); }//); try { if (InstallationProcessAborted != null) { InstallationProcessAborted(StringFactory.GetString(47, CommonEnvironment.CurrentLanguage)); } } catch { } finally { this.CloseWindow(); } }
private void button_WorkingActivity_Cancel_Click(object sender, EventArgs e) { if (WorkingActivityProcessAborted != null) { WorkingActivityProcessAborted(StringFactory.GetString(65, CommonEnvironment.CurrentLanguage)); } this.CloseWindow(); }
public void ChangeControlsLanguage() { this.Text = StringFactory.GetString(72, CommonEnvironment.CurrentLanguage); this.button_WorkingProgress_Cancel.Text = StringFactory.GetString(27, CommonEnvironment.CurrentLanguage); this.columnHeader_WorkingProgress_Operation.Text = StringFactory.GetString(70, CommonEnvironment.CurrentLanguage); this.columnHeader_WorkingProgress_OperationResult.Text = StringFactory.GetString(71, CommonEnvironment.CurrentLanguage); }
// Start is called before the first frame update void Start() { // Determine if the current user is the creator of the game Room room = ApplicationState.currentGameRoom; if (room.Creator.Id == ApplicationState.player.GetId()) { // Determine if there are more players than just the creator. if (room.Players.Count > 1) { // Show start game early button. Text buttonText = actionButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Button_StartEarly); actionButton.onClick.AddListener(onStartEarly); } else { // Show start game early button. Text buttonText = actionButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Label_WaitingForPlayers); actionButton.interactable = false; } } else { bool isInGame = false; foreach (User player in room.Players) { Debug.unityLogger.Log(ApplicationState.player.GetId()); Debug.unityLogger.Log(room.Players); if (!isInGame && player.Id == ApplicationState.player.GetId()) { isInGame = true; } } if (isInGame) { // Show start game early button. Text buttonText = actionButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Label_WaitingForPlayers); actionButton.interactable = false; } else { // Show start game early button. Text buttonText = actionButton.GetComponentInChildren <Text>(); buttonText.text = StringFactory.GetString(GameString.GameLobby_Button_JoinGame); actionButton.onClick.AddListener(onJoinLobby); } } }
private void button_WorkingProgress_Cancel_Click(object sender, EventArgs e) { if (InstallationProcessAborted != null) { InstallationProcessAborted(StringFactory.GetString(48, CommonEnvironment.CurrentLanguage)); } if (UninstallProcessAborted != null) { UninstallProcessAborted(StringFactory.GetString(49, CommonEnvironment.CurrentLanguage)); } this.Close(); this.CloseWindow(); }
public void ChangeControlsLanguage() { this.Text = StringFactory.GetString(73, CommonEnvironment.CurrentLanguage); this.button_WorkingActivity_Cancel.Text = StringFactory.GetString(27, CommonEnvironment.CurrentLanguage); }
void Form_Main_Standard_ObjectAlreadyExists(string string_Message) { Form_WorkingProgress.LatestOperationResult = StringFactory.GetString(46, CommonEnvironment.CurrentLanguage); }
void Form_Main_InstallationProcessSuccessfullyComplete(string string_Message) { MessageBox.Show(string_Message, StringFactory.GetString(72, CommonEnvironment.CurrentLanguage)); this.CloseWindow(); }