public virtual void When_drawn_lower_right_counter_clockwise() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.TreasureIsland_drawn_lower_right_counter_clockwise(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }
public virtual void When_Star_that_is_wrong_from_the_beginning() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.StartThatDoesNotRenderWithoutFix(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }
public virtual void When_Castle() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.Castle(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }
public virtual void When_Coordinates_has_wrong_order_starting_south_to_north_and_many_to_west_and_back_and_is_closed() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.WrongSouthToNorthAndManyWestAndBackClosed(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }
public virtual void When_Coordinates_has_wrong_order_and_not_closed() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.WrongOrderNotClosed(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }
public virtual void When_Coordinates_has_correct_order_and_is_closed() { var g = GeographyFactory.CreatePolygon(CoordinatesTestFactory.CorrectOrderAndClosed(), SpatialReferenceId.Wsg84); StringApprovals.Verify(g); }