public void Reset() { int maximumLives = 3, livesToDecrement = 1; var striker = new Striker(new MockBoard(), new MockConsoleWriter()); striker.ReduceLives(livesToDecrement); striker.MoveRight(); Assert.NotEqual(maximumLives, striker.GetLivesLeft()); Assert.NotEqual(0, striker.GetMovesTaken()); striker.Reset(); Assert.Equal(maximumLives, striker.GetLivesLeft()); Assert.Equal(0, striker.GetMovesTaken()); }
private void ResetTurn() { gameState = State.PLACING; striker.Reset(); mover.AttemptPlacingStriker(0); }