public void UpdateStatsBasedOnLevel(float level, StatisticsLevelUpdater statisticsLevelUpdate) { Strenght.UpdateBaseValue(level, statisticsLevelUpdate.StrenghtMultiplier); Vitality.UpdateBaseValue(level, statisticsLevelUpdate.VitalityMultiplier); Intelligence.UpdateBaseValue(level, statisticsLevelUpdate.IntelligenceMultiplier); Dexterity.UpdateBaseValue(level, statisticsLevelUpdate.DexterityMultiplier); UpdateCurrentStatsBasedOnBaseStats(); basicStatsUIView.UpdateBasicStatsUI(this); }
public void UpdateBaseStrenght(float level, float multiplier) { strenght.UpdateBaseValue(level, multiplier); }