/// <summary>Get bytes from specific padding and specific length</summary> /// <param name="padding">Padding from the beginning of the image</param> /// <param name="length">Length of bytes to read</param> /// <returns>Readed bytes</returns> public Byte[] ReadBytes(UInt32 padding, UInt32 length) { Byte[] result = _baseLoader.ReadBytes(padding, length); for (UInt32 loop = padding; loop < padding + length; loop++) { _map[loop]++; } return(result); }