Example #1
0
        private void DoBuild(object o)
        {
            DisableButton();
            BuildOptions options = (BuildOptions)o;

            SetProgressBarSettings(0, 100, 1, ProgressBarStyle.Marquee);
            IPackfile packfile = null;

            switch (options.Game)
            {
            case GameSteamID.SaintsRow2:
            {
                packfile = new Packfiles.Version04.Packfile();
                break;
            }

            case GameSteamID.SaintsRowIV:
            case GameSteamID.SaintsRowGatOutOfHell:
            {
                packfile = new Packfiles.Version0A.Packfile(Path.GetExtension(options.Destination) == ".str2_pc");
                break;
            }

            default:
            {
                throw new NotImplementedException();
            }
            }

            Stream2File asm = null;

            Stream2.Container thisContainer = null;

            SetText("Setting up...");

            if (Path.GetExtension(options.Destination) == ".str2_pc")
            {
                packfile.IsCondensed  = true;
                packfile.IsCompressed = true;

                if (options.Asm != null)
                {
                    using (Stream asmStream = File.OpenRead(options.Asm))
                    {
                        asm = new Stream2File(asmStream);
                    }
                }
            }
            else
            {
                string filename = Path.GetFileName(options.Destination);
                if (OriginalPackfileInfo.OptionsList.ContainsKey(options.Game) && OriginalPackfileInfo.OptionsList[options.Game].ContainsKey(filename))
                {
                    var vppOptions = OriginalPackfileInfo.OptionsList[options.Game][filename];

                    packfile.IsCondensed  = vppOptions.Condense;
                    packfile.IsCompressed = vppOptions.Compress;
                }
            }

            if (asm != null)
            {
                string containerName = Path.GetFileNameWithoutExtension(options.Destination);

                foreach (var container in asm.Containers)
                {
                    string tempContainerName = Path.GetFileNameWithoutExtension(container.Name);
                    if (tempContainerName == containerName)
                    {
                        thisContainer = container;
                        break;
                    }
                }

                if (thisContainer == null)
                {
                    SetText("Couldn't find a container called {0} in the selected asm_pc file!", containerName);
                    SetProgressBarSettings(0, 100, 0, ProgressBarStyle.Continuous);
                    EnableButton();
                    return;
                }

                SetProgressBarSettings(0, thisContainer.PrimitiveCount, 0, ProgressBarStyle.Continuous);
                SetText("Adding files...");

                foreach (Primitive primitive in thisContainer.Primitives)
                {
                    string primitiveFile = Path.Combine(options.Source, primitive.Name);
                    if (!File.Exists(primitiveFile))
                    {
                        SetText("Couldn't find a container called {0} in the selected asm_pc file!", containerName);
                        SetProgressBarSettings(0, 100, 0, ProgressBarStyle.Continuous);
                        EnableButton();
                        return;
                    }

                    string filename = Path.GetFileName(primitiveFile);

                    Stream stream = File.OpenRead(primitiveFile);
                    packfile.AddFile(stream, filename);

                    string extension    = Path.GetExtension(primitiveFile);
                    string gpuExtension = "";
                    switch (extension)
                    {
                    default:
                    {
                        if (extension.StartsWith(".c"))
                        {
                            gpuExtension = ".g" + extension.Remove(0, 2);
                        }
                        break;
                    }
                    }


                    string gpuFile = Path.ChangeExtension(primitiveFile, gpuExtension);
                    if (File.Exists(gpuFile))
                    {
                        string gpuFilename = Path.GetFileName(gpuFile);
                        Stream gpuStream   = File.OpenRead(gpuFile);
                        packfile.AddFile(gpuStream, gpuFilename);
                    }

                    Step();
                }
            }
            else
            {
                string[] files = Directory.GetFiles(options.Source);

                SetProgressBarSettings(0, files.Length, 0, ProgressBarStyle.Continuous);
                SetText("Adding files...");

                foreach (string file in files)
                {
                    string filename = Path.GetFileName(file);

                    Stream stream = File.OpenRead(file);
                    packfile.AddFile(stream, filename);
                }
            }

            SetProgressBarSettings(0, 100, 0, ProgressBarStyle.Marquee);

            SetText("Writing output file: {0}", options.Destination);
            using (Stream output = File.Open(options.Destination, FileMode.Create, FileAccess.ReadWrite, FileShare.None))
            {
                packfile.Save(output);
            }

            if (asm != null)
            {
                SetText("Updating asm_pc file: {0}", options.Asm);
                packfile.Update(thisContainer);

                using (Stream asmStream = File.Create(options.Asm))
                {
                    asm.Save(asmStream);
                }
                Console.WriteLine("done.");
            }

            SetProgressBarSettings(0, 1, 1, ProgressBarStyle.Continuous);
            Step();
            SetText("Finished!");
            EnableButton();
        }
        static void Main(string[] args)
        {
            Options options = null;

            try
            {
                options = CommandLine.Parse <Options>();
            }
            catch (CommandLineException exception)
            {
                Console.WriteLine(exception.ArgumentHelp.Message);
                Console.WriteLine();
                Console.WriteLine(exception.ArgumentHelp.GetHelpText(Console.BufferWidth));

                Console.ReadLine();
                return;
            }

            if (options.Source == null)
            {
                string sriv   = ThomasJepp.SaintsRow.Utility.GetGamePath(GameSteamID.SaintsRowIV);
                string srgooh = ThomasJepp.SaintsRow.Utility.GetGamePath(GameSteamID.SaintsRowGatOutOfHell);

                int gameCount = 0, srivNum = 0, srgoohNum = 0;
                Console.WriteLine("Detected the following games:");
                if (sriv != null)
                {
                    gameCount++;
                    srivNum = gameCount;
                    Console.WriteLine("{0}. Saints Row IV: {1}", gameCount, sriv);
                }
                if (srgooh != null)
                {
                    gameCount++;
                    srgoohNum = gameCount;
                    Console.WriteLine("{0}. Saints Row Gat Out Of Hell: {1}", gameCount, srgooh);
                }

                Console.WriteLine();
                while (true)
                {
                    Console.Write("Which game do you want to update? (enter the number) ");
                    ConsoleKeyInfo input = Console.ReadKey();
                    Console.WriteLine();
                    Console.WriteLine();
                    if (input.Key == ConsoleKey.D1 || input.Key == ConsoleKey.NumPad1)
                    {
                        if (srivNum == 1)
                        {
                            options.Source = sriv;
                            Console.WriteLine("Updating Saints Row IV files.");
                        }
                        else if (srgoohNum == 1)
                        {
                            options.Source = srgooh;
                            Console.WriteLine("Updating Saints Row: Gat Out Of Hell files.");
                        }
                    }
                    else if (input.Key == ConsoleKey.D2 || input.Key == ConsoleKey.NumPad2)
                    {
                        if (srivNum == 2)
                        {
                            options.Source = sriv;
                            Console.WriteLine("Updating Saints Row IV files.");
                        }
                        else if (srgoohNum == 2)
                        {
                            options.Source = srgooh;
                            Console.WriteLine("Updating Saints Row: Gat Out Of Hell files.");
                        }
                    }

                    if (options.Source != null)
                    {
                        break;
                    }
                }
            }


            if (options.Source == null)
            {
                Console.WriteLine("Couldn't find the Saints Row IV folder?");

                Console.WriteLine();
                Console.WriteLine("Press enter to exit.");
                Console.ReadLine();
                return;
            }

            string str2Dir = options.Source;

            //if (Directory.Exists(Path.Combine(options.Source, "mods")))
            //str2Dir = Path.Combine(options.Source, "mods");

            string[] str2Paths = Directory.GetFiles(str2Dir, "*.str2_pc");

            List <string> str2Files = new List <string>();

            foreach (string str2Path in str2Paths)
            {
                str2Files.Add(Path.GetFileName(str2Path));
            }

            if (str2Files.Count == 0)
            {
                Console.WriteLine("No str2_pc files found - no update needed.");

                Console.WriteLine();
                Console.WriteLine("Press enter to exit.");
                Console.ReadLine();
                return;
            }

            string packfileCache = Path.Combine(options.Source, "packfiles", "pc", "cache");

            Dictionary <string, Stream2File> asmsToSave = new Dictionary <string, Stream2File>();

            string[] packfiles = Directory.GetFiles(packfileCache, "*.vpp_pc");
            int      vppCount  = 0;

            foreach (string packfilePath in packfiles)
            {
                vppCount++;
                Console.WriteLine("[{0}/{1}] Checking {2}...", vppCount, packfiles.Length, Path.GetFileName(packfilePath));

                using (Stream stream = File.OpenRead(packfilePath))
                {
                    using (IPackfile packfile = Packfile.FromStream(stream, false))
                    {
                        foreach (var packedFile in packfile.Files)
                        {
                            if (Path.GetExtension(packedFile.Name) != ".asm_pc")
                            {
                                continue;
                            }

                            using (Stream asmStream = packedFile.GetStream())
                            {
                                Stream2File asm = new Stream2File(asmStream);

                                foreach (var container in asm.Containers)
                                {
                                    string containerName = Path.ChangeExtension(container.Name, ".str2_pc");
                                    if (str2Files.Contains(containerName))
                                    {
                                        if (!asmsToSave.ContainsKey(packedFile.Name))
                                        {
                                            asmsToSave.Add(packedFile.Name, asm);
                                        }

                                        Console.Write(" - Updating {0} - {1}...", packedFile.Name, containerName);
                                        using (Stream str2Stream = File.OpenRead(Path.Combine(str2Dir, containerName)))
                                        {
                                            using (IPackfile str2 = Packfile.FromStream(str2Stream, true))
                                            {
                                                str2.Update(container);
                                            }
                                        }
                                        Console.WriteLine(" done.");
                                    }
                                }
                            }
                        }
                    }
                }
            }

            Console.WriteLine();

            Console.WriteLine("Writing updated asm_pc files...");
            int count = 0;

            foreach (var asmPair in asmsToSave)
            {
                count++;
                Console.Write("[{0}/{1}] Saving {2}...", count, asmsToSave.Count, asmPair.Key);
                string outPath = Path.Combine(str2Dir, asmPair.Key);

                using (Stream outStream = File.Create(outPath))
                {
                    asmPair.Value.Save(outStream);
                }
                Console.WriteLine(" done.");
            }

            Console.WriteLine("Done.");

            Console.WriteLine();
            Console.WriteLine("Press enter to exit.");
            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            Options options = null;

            try
            {
                options = CommandLine.Parse <Options>();
            }
            catch (CommandLineException exception)
            {
                Console.WriteLine(exception.ArgumentHelp.Message);
                Console.WriteLine();
                Console.WriteLine(exception.ArgumentHelp.GetHelpText(Console.BufferWidth));

#if DEBUG
                Console.ReadLine();
#endif
                return;
            }

            IPackfile   packfile = null;
            Stream2File asm      = null;

            Console.WriteLine("Building {0} using data from {1}.", options.Output, options.Source);
            IGameInstance instance = GameInstance.GetFromString(options.Game);
            switch (instance.Game)
            {
            case GameSteamID.SaintsRow2:
                packfile = new Packfiles.Version04.Packfile();
                break;

            case GameSteamID.SaintsRowTheThird:
                throw new NotImplementedException();
                break;

            case GameSteamID.SaintsRowIV:
            case GameSteamID.SaintsRowGatOutOfHell:
                packfile = new Packfiles.Version0A.Packfile(Path.GetExtension(options.Output) == ".str2_pc");
                if (Path.GetExtension(options.Output) == ".str2_pc")
                {
                    packfile.IsCondensed  = true;
                    packfile.IsCompressed = true;
                    if (options.AsmFile != null)
                    {
                        Console.WriteLine("Will update asm_pc file {0} with data for new package.", options.AsmFile);
                        using (Stream asmStream = File.OpenRead(options.AsmFile))
                        {
                            asm = new Stream2File(asmStream);
                        }
                    }
                }
                break;

            default:
                throw new NotImplementedException();
            }

            if (options.Condensed.ToLowerInvariant() == "true")
            {
                packfile.IsCondensed = true;
            }
            else if (options.Condensed.ToLowerInvariant() == "false")
            {
                packfile.IsCondensed = false;
            }

            if (options.Compressed.ToLowerInvariant() == "true")
            {
                packfile.IsCompressed = true;
            }
            else if (options.Compressed.ToLowerInvariant() == "false")
            {
                packfile.IsCompressed = false;
            }

            Container thisContainer = null;

            if (asm != null)
            {
                string containerName = Path.GetFileNameWithoutExtension(options.Output);

                foreach (var container in asm.Containers)
                {
                    string tempContainerName = Path.GetFileNameWithoutExtension(container.Name);
                    if (tempContainerName == containerName)
                    {
                        thisContainer = container;
                        break;
                    }
                }

                if (thisContainer == null)
                {
                    throw new Exception(String.Format("Unable to find container {0} in asm_pc file {1}.", containerName, options.AsmFile));
                }

                foreach (Primitive primitive in thisContainer.Primitives)
                {
                    string primitiveFile = Path.Combine(options.Source, primitive.Name);
                    if (!File.Exists(primitiveFile))
                    {
                        Console.WriteLine("Unable to find primitive {0} for container {1}", containerName, primitive.Name);
                        continue;
                    }

                    string filename = Path.GetFileName(primitiveFile);

                    Console.Write("Adding {0}... ", filename);
                    Stream stream = File.OpenRead(primitiveFile);
                    packfile.AddFile(stream, filename);
                    Console.WriteLine("done.");

                    string extension    = Path.GetExtension(primitiveFile);
                    string gpuExtension = "";
                    switch (extension)
                    {
                    default:
                    {
                        if (extension.StartsWith(".c"))
                        {
                            gpuExtension = ".g" + extension.Remove(0, 2);
                        }
                        break;
                    }
                    }


                    string gpuFile = Path.ChangeExtension(primitiveFile, gpuExtension);
                    if (File.Exists(gpuFile))
                    {
                        string gpuFilename = Path.GetFileName(gpuFile);
                        Console.Write("Adding {0}... ", gpuFilename);
                        Stream gpuStream = File.OpenRead(gpuFile);
                        packfile.AddFile(gpuStream, gpuFilename);
                        Console.WriteLine("done.");
                    }
                }
            }
            else
            {
                string[] files = Directory.GetFiles(options.Source);
                foreach (string file in files)
                {
                    string filename = Path.GetFileName(file);

                    Console.Write("Adding {0}... ", filename);
                    Stream stream = File.OpenRead(file);
                    packfile.AddFile(stream, filename);
                    Console.WriteLine("done.");
                }
            }

            using (Stream output = File.Open(options.Output, FileMode.Create, FileAccess.ReadWrite, FileShare.None))
            {
                Console.Write("Writing packfile to {0}... ", options.Output);
                packfile.Save(output);
                Console.WriteLine("done.");
            }

            if (asm != null)
            {
                Console.Write("Updating asm_pc file {0}... ", options.AsmFile);
                packfile.Update(thisContainer);

                using (Stream asmStream = File.Create(options.AsmFile))
                {
                    asm.Save(asmStream);
                }
                Console.WriteLine("done.");
            }

#if DEBUG
            Console.ReadLine();
#endif
        }
        static void Main(string[] args)
        {
            string src  = @"D:\Gaming\Saints Row 4\test\in";
            string temp = @"D:\Gaming\Saints Row 4\test";
            string dst  = @"D:\Gaming\Saints Row 4\test\out";

            string[] packfileFolders = Directory.GetDirectories(src);

            GameSteamID game = GameSteamID.SaintsRowIV;

            foreach (string packfileFolder in packfileFolders)
            {
                string pfTemp = Path.Combine(temp, Path.GetFileName(packfileFolder));

                Directory.CreateDirectory(pfTemp);

                // Copy raw files
                string[] pfFiles = Directory.GetFiles(packfileFolder);
                foreach (string file in pfFiles)
                {
                    File.Copy(file, Path.Combine(pfTemp, Path.GetFileName(file)));
                }

                string[] asmFiles = Directory.GetFiles(pfTemp, "*.asm_pc");


                foreach (string asmFile in asmFiles)
                {
                    Stream2File asm = null;
                    using (Stream stream = File.OpenRead(asmFile))
                    {
                        asm = new Stream2File(stream);
                    }

                    int count = 0;
                    foreach (var container in asm.Containers)
                    {
                        count++;
                        string str2Name = Path.ChangeExtension(container.Name, ".str2_pc");
                        string str2Src  = Path.Combine(packfileFolder, str2Name);

                        Console.Write("[{0}/{1}] Building {2}...", count, asm.Containers.Count, str2Src.Remove(0, src.Length + 1));
                        if (Directory.Exists(str2Src))
                        {
                            string           outputFile = Path.Combine(pfTemp, Path.GetFileName(str2Src));
                            ProcessStartInfo psi        = new ProcessStartInfo(@"D:\Development\SaintsRow\bin\Release\ThomasJepp.SaintsRow.BuildPackfile.exe", String.Format("{3} \"{0}\" \"{1}\" /asm:\"{2}\"", str2Src, outputFile, asmFile, game.ToString()));
                            psi.CreateNoWindow = true;
                            psi.WindowStyle    = ProcessWindowStyle.Hidden;
                            Process p = Process.Start(psi);
                            p.WaitForExit();
                            Console.WriteLine(" OK");
                        }
                        else
                        {
                            Console.WriteLine(" not found!");
                        }
                    }
                }

                Console.Write("Building {0}...", Path.GetFileName(packfileFolder));

                var options = OriginalPackfileInfo.OptionsList[game][Path.GetFileName(packfileFolder)];

                ProcessStartInfo packpsi = new ProcessStartInfo(@"D:\Development\SaintsRow\bin\Release\ThomasJepp.SaintsRow.BuildPackfile.exe", String.Format("sriv \"{0}\" \"{1}\" /condensed:{2} /compressed:{3}", pfTemp, Path.Combine(dst, Path.GetFileName(packfileFolder)), options.Condense, options.Compress));
                packpsi.CreateNoWindow = true;
                packpsi.WindowStyle    = ProcessWindowStyle.Hidden;
                Process packProcess = Process.Start(packpsi);
                packProcess.WaitForExit();

                Console.WriteLine(" OK");
            }

            Console.WriteLine("Done.");
        }