public override void WriteToStream(Stream aStream) { base.WriteToStream (aStream); aStream.WriteFloat(A); aStream.WriteFloat (B); aStream.WriteBoolean (C); aStream.WriteBoolean (D); aStream.WriteFloat (E); aStream.WriteFloat (F); }
public override void WriteToStream(Stream aStream) { base.WriteToStream (aStream); aStream.WriteDouble (X); aStream.WriteDouble (Stance); aStream.WriteDouble (Y); aStream.WriteDouble (Z); aStream.WriteFloat (Yaw); aStream.WriteFloat (Pitch); aStream.WriteBoolean (OnGround); }