Example #1
0
        /// <summary>
        /// Loads the drop down items.
        /// </summary>
        /// <param name="picker">The picker.</param>
        /// <param name="includeEmptyOption">if set to <c>true</c> [include empty option].</param>
        public static void LoadDropDownItems(IStreakTypePicker picker, bool includeEmptyOption)
        {
            var selectedItems = picker.Items.Cast <ListItem>()
                                .Where(i => i.Selected)
                                .Select(i => i.Value).AsIntegerList();

            picker.Items.Clear();

            if (includeEmptyOption)
            {
                // add Empty option first
                picker.Items.Add(new ListItem());
            }

            var streakTypes = StreakTypeCache.All()
                              .Where(st => st.IsActive)
                              .OrderBy(st => st.Name)
                              .ThenBy(st => st.Id)
                              .ToList();

            foreach (var streakType in streakTypes)
            {
                var li = new ListItem(streakType.Name, streakType.Id.ToString());
                li.Selected = selectedItems.Contains(streakType.Id);
                picker.Items.Add(li);
            }
        }
Example #2
0
 /// <summary>
 /// Returns a dictionary of the items available for selection.
 /// </summary>
 /// <returns></returns>
 protected override Dictionary <Guid, string> OnGetItemList()
 {
     return(StreakTypeCache.All()
            .Where(s => s.IsActive)
            .OrderBy(s => s.Name)
            .Select(s => new
     {
         s.Guid,
         s.Name,
     })
            .ToDictionary(s => s.Guid, s => s.Name));
 }
Example #3
0
        /// <summary>
        /// BulkInserts Interaction Records
        /// </summary>
        /// <remarks>
        /// If any PersonAliasId references a PersonAliasId record that doesn't exist, the field value will be set to null.
        /// Also, if the InteractionComponent Id (or Guid) is specified, but references a Interaction Component record that doesn't exist
        /// the Interaction will not be recorded.
        /// </remarks>
        /// <param name="interactionsImport">The interactions import.</param>
        internal static void BulkInteractionImport(InteractionsImport interactionsImport)
        {
            if (interactionsImport == null)
            {
                throw new Exception("InteractionsImport must be assigned a value.");
            }

            var interactionImportList = interactionsImport.Interactions;

            if (interactionImportList == null || !interactionImportList.Any())
            {
                // if there aren't any return
                return;
            }

            /* 2020-05-14 MDP
             * Make sure that all the PersonAliasIds in the import exist in the database.
             * For performance reasons, look them up all at one and keep a list of valid ones.
             *
             * If there are any PersonAliasIds that aren't valid,
             * we decided that just set the PersonAliasId to null (we want ignore bad data).
             */

            HashSet <int> validPersonAliasIds = interactionsImport.GetValidPersonAliasIds();

            List <Interaction> interactionsToInsert = new List <Interaction>();

            foreach (InteractionImport interactionImport in interactionImportList)
            {
                if (interactionImport.Interaction == null)
                {
                    throw new ArgumentNullException("InteractionImport.Interaction can not be null");
                }

                // Determine which Channel this should be set to
                if (interactionImport.InteractionChannelId.HasValue)
                {
                    // make sure it is a valid Id
                    interactionImport.InteractionChannelId = InteractionChannelCache.Get(interactionImport.InteractionChannelId.Value)?.Id;
                }

                // Determine which Channel Type Medium this should be set to
                if (interactionImport.InteractionChannelChannelTypeMediumValueId.HasValue)
                {
                    // make sure it is a valid Id
                    interactionImport.InteractionChannelChannelTypeMediumValueId = DefinedValueCache.Get(interactionImport.InteractionChannelChannelTypeMediumValueId.Value)?.Id;
                }

                if (!interactionImport.InteractionChannelChannelTypeMediumValueId.HasValue)
                {
                    if (interactionImport.InteractionChannelChannelTypeMediumValueGuid.HasValue)
                    {
                        interactionImport.InteractionChannelChannelTypeMediumValueId = DefinedValueCache.GetId(interactionImport.InteractionChannelChannelTypeMediumValueGuid.Value);
                    }
                }

                if (!interactionImport.InteractionChannelId.HasValue)
                {
                    if (interactionImport.InteractionChannelGuid.HasValue)
                    {
                        interactionImport.InteractionChannelId = InteractionChannelCache.GetId(interactionImport.InteractionChannelGuid.Value);
                    }

                    // if InteractionChannelId is still null, lookup (or create) an InteractionChannel from InteractionChannelForeignKey (if it is specified)
                    if (interactionImport.InteractionChannelId == null && interactionImport.InteractionChannelForeignKey.IsNotNullOrWhiteSpace())
                    {
                        interactionImport.InteractionChannelId = InteractionChannelCache.GetCreateChannelIdByForeignKey(interactionImport.InteractionChannelForeignKey, interactionImport.InteractionChannelName, interactionImport.InteractionChannelChannelTypeMediumValueId);
                    }
                    else
                    {
                        /* 2020-05-14 MDP
                         *  Discussed this and decided that if we tried InteractionChannelId and InteractionChannelGuid, and InteractionChannelForeignKey was not specified,
                         *  we'll just skip over this record
                         */
                        continue;
                    }
                }

                // Determine which Component this should be set to
                if (interactionImport.InteractionComponentId.HasValue)
                {
                    // make sure it is a valid Id
                    interactionImport.InteractionComponentId = InteractionComponentCache.Get(interactionImport.InteractionComponentId.Value)?.Id;
                }

                if (!interactionImport.InteractionComponentId.HasValue)
                {
                    if (interactionImport.InteractionComponentGuid.HasValue)
                    {
                        interactionImport.InteractionComponentId = InteractionComponentCache.GetId(interactionImport.InteractionComponentGuid.Value);
                    }

                    // if InteractionComponentId is still null, lookup (or create) an InteractionComponent from the ForeignKey and ChannelId
                    if (interactionImport.InteractionComponentForeignKey.IsNotNullOrWhiteSpace())
                    {
                        interactionImport.InteractionComponentId = InteractionComponentCache.GetComponentIdByForeignKeyAndChannelId(
                            interactionImport.InteractionComponentForeignKey,
                            interactionImport.InteractionChannelId.Value,
                            interactionImport.InteractionComponentName);
                    }
                    else
                    {
                        /* 2020-05-14 MDP
                         *  Discussed this and decided that and if we tried InteractionComponentId and InteractionComponentGuid, and InteractionComponentForeignKey was not specified,
                         *  we'll just skip over this record
                         */
                        continue;
                    }
                }
            }

            foreach (InteractionImport interactionImport in interactionImportList.Where(a => a.InteractionComponentId.HasValue))
            {
                Interaction interaction = new Interaction
                {
                    InteractionComponentId = interactionImport.InteractionComponentId.Value
                };

                interaction.InteractionDateTime = interactionImport.Interaction.InteractionDateTime;

                // if operation is over 25, truncate it
                interaction.Operation = interactionImport.Interaction.Operation.Truncate(25);

                interaction.InteractionComponentId = interactionImport.InteractionComponentId.Value;
                interaction.EntityId = interactionImport.Interaction.EntityId;
                if (interactionImport.Interaction.RelatedEntityTypeId.HasValue)
                {
                    /* 2020-05-14 MDP
                     * We want to ignore bad data, so first see if the RelatedEntityTypeId exists by looking it up in a cache.
                     * If it doesn't exist, it'll set RelatedEntityTypeId to null (so that we don't get a database constraint error)
                     */

                    interaction.RelatedEntityTypeId = EntityTypeCache.Get(interactionImport.Interaction.RelatedEntityTypeId.Value)?.Id;
                }

                interaction.RelatedEntityId = interactionImport.Interaction.RelatedEntityId;

                if (interactionImport.Interaction.PersonAliasId.HasValue)
                {
                    /* 2020-05-14 MDP
                     * We want to ignore bad data, so see if the specified PersonAliasId exists in the validPersonAliasIds that we lookup up
                     * If it doesn't exist, we'll leave interaction.PersonAliasId null (so that we don't get a database constraint error)
                     */

                    if (validPersonAliasIds.Contains(interactionImport.Interaction.PersonAliasId.Value))
                    {
                        interaction.PersonAliasId = interactionImport.Interaction.PersonAliasId.Value;
                    }
                }

                // BulkImport doesn't include Session information TODO???
                interaction.InteractionSessionId = null;

                // if the summary is over 500 chars, truncate with addEllipsis=true
                interaction.InteractionSummary = interactionImport.Interaction.InteractionSummary.Truncate(500, true);

                interaction.InteractionData  = interactionImport.Interaction.InteractionData;
                interaction.PersonalDeviceId = interactionImport.Interaction.PersonalDeviceId;

                interaction.InteractionEndDateTime = interactionImport.Interaction.InteractionEndDateTime;

                // Campaign related fields, we'll truncate those if they are too long
                interaction.Source      = interactionImport.Interaction.Source.Truncate(25);
                interaction.Medium      = interactionImport.Interaction.Medium.Truncate(25);
                interaction.Campaign    = interactionImport.Interaction.Campaign.Truncate(50);
                interaction.Content     = interactionImport.Interaction.Content.Truncate(50);
                interaction.Term        = interactionImport.Interaction.Term.Truncate(50);
                interaction.ForeignId   = interactionImport.Interaction.ForeignId;
                interaction.ForeignKey  = interactionImport.Interaction.ForeignKey;
                interaction.ForeignGuid = interactionImport.Interaction.ForeignGuid;

                interaction.ChannelCustom1         = interactionImport.Interaction.ChannelCustom1.Truncate(500, true);
                interaction.ChannelCustom2         = interactionImport.Interaction.ChannelCustom2.Truncate(2000, true);
                interaction.ChannelCustomIndexed1  = interactionImport.Interaction.ChannelCustomIndexed1.Truncate(500, true);
                interaction.InteractionLength      = interactionImport.Interaction.InteractionLength;
                interaction.InteractionTimeToServe = interactionImport.Interaction.InteractionTimeToServe;

                interactionsToInsert.Add(interaction);
            }

            using (var rockContext = new RockContext())
            {
                rockContext.BulkInsert(interactionsToInsert);
            }

            // This logic is normally handled in the Interaction.PostSave method, but since the BulkInsert bypasses those
            // model hooks, streaks need to be updated here. Also, it is not necessary for this logic to complete before this
            // transaction can continue processing and exit, so update the streak using a task.

            // Only launch this task if there are StreakTypes configured that have interactions. Otherwise several
            // database calls are made only to find out there are no streak types defined.
            if (StreakTypeCache.All().Any(s => s.IsInteractionRelated))
            {
                // Ids do not exit for the interactions in the collection since they were bulk imported.
                // Read their ids from their guids and append the id.
                var insertedGuids = interactionsToInsert.Select(i => i.Guid).ToList();

                var interactionIds = new InteractionService(new RockContext()).Queryable()
                                     .Where(i => insertedGuids.Contains(i.Guid))
                                     .Select(i => new { i.Id, i.Guid })
                                     .ToList();

                foreach (var interactionId in interactionIds)
                {
                    var interaction = interactionsToInsert.Where(i => i.Guid == interactionId.Guid).FirstOrDefault();
                    if (interaction != null)
                    {
                        interaction.Id = interactionId.Id;
                    }
                }

                // Launch task
                interactionsToInsert.ForEach(i => Task.Run(() => StreakTypeService.HandleInteractionRecord(i.Id)));
            }
        }
        /// <summary>
        /// Logs the interactions.
        /// </summary>
        /// <param name="interactionTransactionInfos">The interaction transaction infos to process.</param>
        /// <param name="rockContext">The rock context.</param>
        private void LogInteractions(List <InteractionTransactionInfo> interactionTransactionInfos, RockContext rockContext)
        {
            List <Interaction> interactionsToInsert = new List <Interaction>();

            var interactionService = new InteractionService(rockContext);

            foreach (var info in interactionTransactionInfos.Where(a => a.InteractionComponentId.HasValue))
            {
                /*
                 * 2020-06-29 - JH
                 *
                 * The 'CreateInteraction(...)' method called below sets the following properties on the Interaction object:
                 *
                 * - InteractionComponentId
                 * - InteractionDateTime (but with the wrong value)
                 * - InteractionSessionId
                 * - Source
                 * - Medium
                 * - Campaign
                 * - Content
                 * - Term
                 */
                var interaction = interactionService.CreateInteraction(info.InteractionComponentId.Value, info.UserAgent, info.InteractionData, info.IPAddress, info.BrowserSessionId);

                // The rest of the properties need to be manually set.
                interaction.EntityId               = info.InteractionEntityId;
                interaction.Operation              = info.InteractionOperation.IsNotNullOrWhiteSpace() ? info.InteractionOperation.Trim() : "View";
                interaction.InteractionSummary     = info.InteractionSummary?.Trim();
                interaction.PersonAliasId          = info.PersonAliasId;
                interaction.InteractionDateTime    = info.InteractionDateTime;
                interaction.InteractionTimeToServe = info.InteractionTimeToServe;
                interaction.RelatedEntityTypeId    = info.InteractionRelatedEntityTypeId;
                interaction.RelatedEntityId        = info.InteractionRelatedEntityId;
                interaction.ChannelCustom1         = info.InteractionChannelCustom1?.Trim();
                interaction.ChannelCustom2         = info.InteractionChannelCustom2?.Trim();
                interaction.ChannelCustomIndexed1  = info.InteractionChannelCustomIndexed1?.Trim();
                interaction.Source                 = interaction.Source ?? info.InteractionSource?.Trim();
                interaction.Medium                 = interaction.Medium ?? info.InteractionMedium?.Trim();
                interaction.Campaign               = interaction.Campaign ?? info.InteractionCampaign?.Trim();
                interaction.Content                = interaction.Content ?? info.InteractionContent?.Trim();
                interaction.Term                   = interaction.Term ?? info.InteractionTerm?.Trim();
                interaction.InteractionLength      = info.InteractionLength;
                interaction.InteractionEndDateTime = info.InteractionEndDateTime;

                interaction.SetInteractionData(info.InteractionData?.Trim());
                interactionsToInsert.Add(interaction);
            }

            rockContext.BulkInsert(interactionsToInsert);

            // This logic is normally handled in the Interaction.PostSave method, but since the BulkInsert bypasses those
            // model hooks, streaks need to be updated here. Also, it is not necessary for this logic to complete before this
            // transaction can continue processing and exit, so update the streak using a task.

            // Only launch this task if there are StreakTypes configured that have interactions. Otherwise several
            // database calls are made only to find out there are no streak types defined.
            if (StreakTypeCache.All().Any(s => s.IsInteractionRelated))
            {
                // Ids do not exit for the interactions in the collection since they were bulk imported.
                // Read their ids from their guids and append the id.
                var insertedGuids = interactionsToInsert.Select(i => i.Guid).ToList();

                var interactionIds = new InteractionService(new RockContext()).Queryable()
                                     .Where(i => insertedGuids.Contains(i.Guid))
                                     .Select(i => new { i.Id, i.Guid })
                                     .ToList();

                foreach (var interactionId in interactionIds)
                {
                    var interaction = interactionsToInsert.Where(i => i.Guid == interactionId.Guid).FirstOrDefault();
                    if (interaction != null)
                    {
                        interaction.Id = interactionId.Id;
                    }
                }

                // Launch task
                interactionsToInsert.ForEach(i => Task.Run(() => StreakTypeService.HandleInteractionRecord(i.Id)));
            }
        }