public void SetProxy(StoryValueResult result) { m_Proxy = result; }
protected override void UpdateValue(StoryInstance instance, StoryValueParam _params, StoryValueResult result) { if (null != instance) { Robot robot = instance.Context as Robot; if (null != robot) { result.Value = robot.RoomNetworkSystem.IsConnected; } } }
protected override void UpdateValue(StoryInstance instance, StoryValueParam _params, StoryValueResult result) { if (null != instance) { Robot robot = instance.Context as Robot; if (null != robot) { result.Value = robot.GetRandSkill(); } } }
protected override void UpdateValue(StoryInstance instance, StoryValueParam _params, StoryValueResult result) { if (null != instance) { Robot robot = instance.Context as Robot; if (null != robot) { result.Value = robot.LobbyNetworkSystem.HasLoggedOn; } } }
protected override void UpdateValue(StoryInstance instance, StoryValueParam _params, StoryValueResult result) { if (null != instance) { result.Value = Robot.GetDateTime(); } }