void InitUICtrl() { DayCount = DayCountObject.GetComponent <Text>(); DayCountShadow = DayCountShadowObject.GetComponent <Text>(); storyMgr = GameObject.FindGameObjectWithTag("STORY").GetComponent <StoryMgr>(); canvas = GameObject.FindGameObjectWithTag("CANVAS"); storyMgr.UI = gameObject.GetComponent <UICtrl>(); Exit_S_Inven_Event += TempFuntion; }
void Awake() { story = GameObject.FindGameObjectWithTag("STORY").GetComponent <StoryMgr>(); TextRt = Text.GetComponent <RectTransform>(); String = Text.GetComponent <Text>(); if (story.NextStory.Length > 10) { String.text = story.NextStory; } if (story.Scroll_Image != null) { image.sprite = story.Scroll_Image; story.Scroll_Image = null; } Content.GetComponent <RectTransform>().sizeDelta = new Vector2(0, String.preferredHeight * 0.1f + 200); }