public void OnStoryItemClick(int StoryItemID) { // Based on the story item clicked it will pass in the StoryItemID it is // associated with and we pass that on as an argument to the story popup // for proper story diplay. m_StoryPopUpMgr.Open(m_InteractableItem, StoryItemID); var args = new StoryItemClickedEventArgs(); StoryItemClicked?.Invoke(this, args); }
private void OnStoryItemClickedHandler(object src, StoryItemClickedEventArgs args) { Dictionary <string, bool> checkedStage = GetCheckedStage(); checkedStage[currInteractableName] = true; }