public static string Serialize(GameObject rootOfTree) { LevelData ld; ld = new LevelData(); UniqueIdentifier identifier = UniqueIdentifier.identifier; GameObject n = identifier.gameObject; ld.StoredObject = new StoredItem() { Name = identifier.Id, GameObjectName = n.name }; Component[] toBeProcessed = UniqueIdentifier.identifier.gameObject.GetComponents<Component>(); int i = toBeProcessed.Length; ld.StoredItem = new List<StoredData>(); while (i-- > 0) { Component cp = toBeProcessed[i]; #if UNITY_EDITOR if (cp is Transform) continue; #else if (cp is SaveObject || cp is Transform) continue; #endif StoredData sd = new StoredData() { Type = cp.GetType().FullName, Name = UniqueIdentifier.identifier.Id }; if (CustomSerializers.ContainsKey(cp.GetType())) { sd.Data = Encoding.Default.GetString(CustomSerializers[cp.GetType()].Serialize(cp)); } else { sd.Data = UnitySerializer.JSONSerializeForDeserializeInto(cp); } ld.StoredItem.Add(sd); } return UnitySerializer.JSONSerialize(ld); }
void Loaded() { LoadDefaultConfig(); storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("PortalsBackup"); timer.Repeat(Convert.ToInt32(Config["TeleportTimer"]), 0, Portal); if(Config["Effects", "Enabled"].ToString() == "true") timer.Repeat(1.5F, 0, PortalFX); if(!permission.PermissionExists("portals.admin")) permission.RegisterPermission("portals.admin", this); foreach (var portal in Config) { string portalName = portal.Key.ToString(); if(portalName == "TeleportTimer" || portalName == "Effects" ) continue; if(!permission.PermissionExists(Config[portalName, "Permission"].ToString())) permission.RegisterPermission(Config[portalName, "Permission"].ToString(), this); } }
// -------------------------- [ DATA FUNCTIONS ] ----------------------------- void LoadData() { playerSetData = Interface.GetMod().DataFileSystem.ReadObject <StoredData>(this.Title); Puts("Loaded " + playerSetData.Players.Count + " players from /data/" + this.Title + ".json"); }
private void Init() { storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(this.Name); permission.RegisterPermission(perm, this); LoadDefaultConfig(); }
private void OnNewSave(string filename) { storedData = new StoredData(); SaveData(); }
private void OnNewSave() { _pluginData = StoredData.Clear(); }
void LoadData() { elevators.Clear(); try { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("Elevators"); } catch { storedData = new StoredData(); } foreach (var elevator in storedData.Elevators) elevators[elevator.Name] = elevator; }
public T Get <T>(string key) => !StoredData.TryGetValue(key, out var value) ? default : JsonSerializer.Deserialize <T>(value ?? string.Empty);
void Init() { permission.RegisterPermission("rewards.admin", this); permission.RegisterPermission("rewards.showrewards", this); storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData> (Name); Loadcfg(); if (options.HappyHour_Enabled) { hhstart = new TimeSpan(Convert.ToInt32(rewardrates.HappyHour_BeginHour), 0, 0); hhend = new TimeSpan(Convert.ToInt32(rewardrates.HappyHour_EndHour), 0, 0); } #region Activity Check if (options.ActivityReward_Enabled || options.HappyHour_Enabled) { timer.Repeat(60, 0, () => { if (options.ActivityReward_Enabled) { foreach (var p in BasePlayer.activePlayerList) { if (Convert.ToDouble(p.secondsConnected) / 60 > rewardrates.ActivityRewardRate_minutes) { if (LastReward.ContainsKey(p)) { if (Convert.ToDouble(p.secondsConnected - LastReward [p]) / 60 > rewardrates.ActivityRewardRate_minutes) { RewardPlayer(p, rewardrates.ActivityReward); LastReward [p] = p.secondsConnected; } } else { RewardPlayer(p, rewardrates.ActivityReward); LastReward.Add(p, p.secondsConnected); } } } } if (options.HappyHour_Enabled) { var gameTime = GameTime(); if (!HappyHourActive) { if (gameTime >= rewardrates.HappyHour_BeginHour) { HappyHourActive = true; Puts("Happy hour started. Ending at " + rewardrates.HappyHour_EndHour); BroadcastMessage(Lang("HappyHourStart"), Lang("Prefix")); } } else { if (gameTime > rewardrates.HappyHour_EndHour || gameTime < rewardrates.HappyHour_BeginHour) { HappyHourActive = false; Puts("Happy hour ended"); BroadcastMessage(Lang("HappyHourEnd"), Lang("Prefix")); } } } }); } #endregion }
private void LoadData() { ZoneDefinitions.Clear(); try { ZoneManagerData.Settings.NullValueHandling = NullValueHandling.Ignore; storedData = ZoneManagerData.ReadObject<StoredData>(); Puts("Loaded {0} Zone definitions", storedData.ZoneDefinitions.Count); } catch { Puts("Failed to load StoredData"); storedData = new StoredData(); } ZoneManagerData.Settings.NullValueHandling = NullValueHandling.Include; foreach (var zonedef in storedData.ZoneDefinitions) ZoneDefinitions[zonedef.ID] = zonedef; }
void LoadData() { waypoints.Clear(); try { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("Waypoints"); } catch { storedData = new StoredData(); } foreach (var thewaypoint in storedData.WayPoints) waypoints[thewaypoint.Name] = thewaypoint; }
void LoadData() { deadPlayers.Clear(); try { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("DeadPlayersList"); } catch { storedData = new StoredData(); } foreach (var dead_player in storedData.DeadPlayers) deadPlayers[dead_player.GetUserId()] = dead_player; }
private void LoadData() { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("MyEvents"); if (Convert.ToString(Config["Plugin", "Version"]) != version) { Puts("Uh oh! Not up to date! No Worries, lets update you!"); switch(version) { case "0.0.1": Config["Plugin", "Version"] = version; break; case "0.0.2": Config["Plugin", "Version"] = version; Puts("Updating your Data File! Hang On!"); foreach (var storedEvent in storedData.Events) { if (storedEvent.CommandLine == null) { storedEvent.CommandLine = ""; } } Interface.GetMod().DataFileSystem.WriteObject("MyEvents", storedData); break; case "0.0.3": Config["Plugin", "Version"] = version; Puts("Updating your Data File! Hang On!"); foreach (var storedEvent in storedData.Events) { if (storedEvent.Schedule == null) { storedEvent.Schedule = "none"; } } Interface.GetMod().DataFileSystem.WriteObject("MyEvents", storedData); break; default: Config["Plugin", "Version"] = version; break; } SaveConfig(); } permission.RegisterPermission("canplanevent", this); // Load Imformation from a Config file if (!PopupNotifications) { Puts("PopupNotifications not found! Using text based notifications!"); PopUpNotifier = false; } else { if (Convert.ToBoolean(Config["Plugin", "EnablePopUps"]).ToString() != null) { PopUpNotifier = Convert.ToBoolean(Config["Plugin", "EnablePopUps"]); } } string[] seperator = new string[] { "," }; // Build array of events int tick; if (Convert.ToInt16(Config["Plugin", "TimeCheck"]) > 0) { tick = Convert.ToInt16(Config["Plugin", "TimeCheck"]); } else { tick = 10; } string daystring = Convert.ToString(Config["Events", "AllowedDays"]); days = daystring.Split(seperator, StringSplitOptions.RemoveEmptyEntries); timer.Repeat(tick, 0, () => EventCheck()); }
void Loaded() { _timer = timer.Every(20, () => Messages()); _timer = timer.Every(30, () => TOD_Sky.Instance.Cycle.Hour = 12); /*_timer = timer.Every(3600, () => { BaseEntity entity = GameManager.server.CreateEntity("Assets/Prefabs/NPC/Patrol Helicopter/PatrolHelicopter.prefab", new Vector3(), new Quaternion(), true); if (entity != null) { entity.GetComponent<PatrolHelicopterAI>().SetInitialDestination(new Vector3(0, 100, 0)); entity.Spawn(true); } });*/ _timer = timer.Every(1, () => { if (scoreboardRefresh <= 0) { UpdateScoreboard(); scoreboardRefresh = 20; } }); _timer = timer.Every(1, () => scoreboardRefresh = scoreboardRefresh - 1); storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("KillStats"); }
private void Init() { permission.RegisterPermission(config.ChangeStatePermission, this); storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(Name); AddCovalenceCommand(config.Command, nameof(CommandFriendlyFire)); }
// // Clear StoredData // private void ClearData() { data = new StoredData(); SaveData(); }
public void Remove(string key) { StoredData.Remove(key); Write(); }
private void LoadData() { storedData = Interface.GetMod().DataFileSystem.ReadObject <StoredData>("MyEvents"); if (Convert.ToString(Config["Plugin", "Version"]) != version) { Puts("Uh oh! Not up to date! No Worries, lets update you!"); switch (version) { case "0.0.1": Config["Plugin", "Version"] = version; break; case "0.0.2": Config["Plugin", "Version"] = version; Puts("Updating your Data File! Hang On!"); foreach (var storedEvent in storedData.Events) { if (storedEvent.CommandLine == null) { storedEvent.CommandLine = ""; } } Interface.GetMod().DataFileSystem.WriteObject("MyEvents", storedData); break; case "0.0.3": Config["Plugin", "Version"] = version; Puts("Updating your Data File! Hang On!"); foreach (var storedEvent in storedData.Events) { if (storedEvent.Schedule == null) { storedEvent.Schedule = "none"; } } Interface.GetMod().DataFileSystem.WriteObject("MyEvents", storedData); break; default: Config["Plugin", "Version"] = version; break; } SaveConfig(); } permission.RegisterPermission("canplanevent", this); // Load Imformation from a Config file if (!PopupNotifications) { Puts("PopupNotifications not found! Using text based notifications!"); PopUpNotifier = false; } else { if (Convert.ToBoolean(Config["Plugin", "EnablePopUps"]).ToString() != null) { PopUpNotifier = Convert.ToBoolean(Config["Plugin", "EnablePopUps"]); } } string[] seperator = new string[] { "," }; // Build array of events int tick; if (Convert.ToInt16(Config["Plugin", "TimeCheck"]) > 0) { tick = Convert.ToInt16(Config["Plugin", "TimeCheck"]); } else { tick = 10; } string daystring = Convert.ToString(Config["Events", "AllowedDays"]); days = daystring.Split(seperator, StringSplitOptions.RemoveEmptyEntries); timer.Repeat(tick, 0, () => EventCheck()); }
/// <summary> /// Load bandit who already wear a mask /// </summary> void LoadConfigValues() { #region Use Logs string str = Config["Debug mode"] as string; if (str == null) { DebugMode = false; Config["Debug mode"] = DebugMode.ToString(); } else { DebugMode = (str.Equals("True") ? true : false); } if (DebugMode) { Puts("Debug mode enabled"); Log("Debug mode enabled"); } #endregion #region Bandit Names storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>("BanditNames"); if (DebugMode) { Log("Stored Data :"); var enu = storedData.banditNames.GetEnumerator(); while (enu.MoveNext()) { Log(enu.Current.Key + " => " + enu.Current.Value); } } #endregion #region Changed Name changedName = Config["Changed Name"] as string; if (changedName == null) { changedName = DefaultChangedName; Config["Changed Name"] = changedName; } if (changedName.Equals("")) { changedName = " "; } if (DebugMode) { Log("Changed Name : " + changedName); } #endregion #region Masks List <Object> tmpmasks = Config["Masks"] as List <Object>; if (tmpmasks == null) { masks = new List <string> { "mask", "burlap.headwrap" }; Config["Masks"] = masks; } else { masks = new List <string>(); foreach (Object mask in tmpmasks) { masks.Add((string)mask); } Config["Masks"] = masks; } if (DebugMode) { foreach (string mk in masks) { Log("Masks : " + mk); } } #endregion SaveConfig(); }
private void btnLogOut_Click(object sender, RoutedEventArgs e) { StoredData.removeAllSavedData(); this.Frame.Navigate(typeof(MainPage), null); }
void LoadData() { try { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("PlayerDatabase"); } catch { storedData = new StoredData(); } }
private void Init() { permission.RegisterPermission("antinoobraid.admin", this); storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(this.Name); LoadDefaultConfig(); }
private void WriteToFile(object sender, EventArgs e) { SD = new StoredData(Income, Outcome); // Package data into one object for export XmlSerializer XSR = new XmlSerializer(typeof(StoredData)); FileStream DataOut = new FileStream("Finances.xml", FileMode.Create); XSR.Serialize(DataOut, SD); DataOut.Close(); HasData = true; }
// Hooks // void OnEnterZone(string id, BasePlayer player) // void OnExitZone(string id, BasePlayer player) // void OnEnterZoneWithOptions(string id, BasePlayer player, Dictionary<string, string> options) // void OnExitZoneWithOptions(string id, BasePlayer player, Dictionary<string, string> options) // ----------------------------- UTILS ----------------------------- // ----------------------------------------------------------------- void LoadData() { data = Interface.GetMod().DataFileSystem.ReadObject <StoredData>(Title); }
void Loaded() { storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>("CannibalsOnServer"); }
void LoadData() { try { storedData = Interface.GetMod().DataFileSystem.ReadObject <StoredData>("PlayerDatabase"); } catch { storedData = new StoredData(); } }
private void Init() { // New permissions permission.RegisterPermission(permBalance, this); permission.RegisterPermission(permDeposit, this); permission.RegisterPermission(permSetMoney, this); permission.RegisterPermission(permTransfer, this); permission.RegisterPermission(permWithdraw, this); permission.RegisterPermission(permWipe, this); // Deprecated permissions permission.RegisterPermission(permAdmin, this); permission.RegisterPermission(permUse, this); AddLocalizedCommand("CommandBalance", "BalanceCommand"); AddLocalizedCommand("CommandDeposit", "DepositCommand"); AddLocalizedCommand("CommandSetMoney", "SetMoneyCommand"); AddLocalizedCommand("CommandTransfer", "TransferCommand"); AddLocalizedCommand("CommandWithdraw", "WithdrawCommand"); AddLocalizedCommand("CommandWipe", "WipeCommand"); data = Interface.Oxide.DataFileSystem.GetFile(Name); try { Dictionary <ulong, double> temp = data.ReadObject <Dictionary <ulong, double> >(); try { storedData = new StoredData(); foreach (KeyValuePair <ulong, double> old in temp.ToArray()) { if (!storedData.Balances.ContainsKey(old.Key.ToString())) { storedData.Balances.Add(old.Key.ToString(), old.Value); } } changed = true; } catch { // Ignored } } catch { storedData = data.ReadObject <StoredData>(); changed = true; } string[] playerData = storedData.Balances.Keys.ToArray(); if (config.MaximumBalance > 0) { foreach (string p in playerData.Where(p => storedData.Balances[p] > config.MaximumBalance)) { storedData.Balances[p] = config.MaximumBalance; changed = true; } } if (config.RemoveUnused) { foreach (string p in playerData.Where(p => storedData.Balances[p].Equals(config.StartAmount))) { storedData.Balances.Remove(p); changed = true; } } SaveData(); }
void ClearData() { storedData = new StoredData(); SaveData(); }
private void Init() { sData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(Name); }
private void LoadData() { Data = Interface.GetMod().DataFileSystem.ReadObject <StoredData>("CraftOwnership"); }
/*--------------------------------------------------------------// // LoadSaveData - loads up the loot data // //--------------------------------------------------------------*/ void LoadSavedData() { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("HeliControlData"); //Create a default data file if there was none: if (storedData == null) { PrintWarning("No Lootdrop Data!! Creating new file..."); storedData = new StoredData(); BoxInventory inv; inv = new BoxInventory("rifle.ak", 1); inv.lootBoxContents.Add(new ItemDef("ammo.rifle.hv", 128)); storedData.HeliInventoryLists.Add(inv); inv = new BoxInventory("rifle.bolt", 1); inv.lootBoxContents.Add(new ItemDef("ammo.rifle.hv", 128)); storedData.HeliInventoryLists.Add(inv); inv = new BoxInventory("explosive.timed", 3); inv.lootBoxContents.Add(new ItemDef("ammo.rocket.hv", 3)); storedData.HeliInventoryLists.Add(inv); SaveData(); } }
void LoadData() { var kits = Interface.Oxide.DataFileSystem.GetFile("Kits"); try { kits.Settings.NullValueHandling = NullValueHandling.Ignore; storedData = kits.ReadObject<StoredData>(); } catch { storedData = new StoredData(); } kits.Settings.NullValueHandling = NullValueHandling.Include; }
public string Get(string key) => !StoredData.TryGetValue(key, out var value) ? default : JsonConvert.DeserializeObject <string>(value ?? string.Empty);
void OnNewSave() { storedData = new StoredData(); SaveData(); }
/// <summary> /// Serializes the level to a byte array, with an optional root item. The root item /// and its children, if specified, will be the only things saved /// </summary> /// <returns> The level data as a byte array </returns> /// <param name='urgent'> Whether to save even if serialization is suspended </param> /// <param name='id'> Identifier (or null) of an object to be the root of the data serialization </param> public static string SerializeLevel(bool urgent, string id) { LevelData ld; using (new Radical.Logging()) { using (new UnitySerializer.ForceJSON()) { //First we need to know the name of the last level loaded using (new UnitySerializer.SerializationScope()) { ld = new LevelData() { //The level to reload Name = Application.loadedLevelName }; //All of the currently active uniquely identified objects ld.StoredObjectNames = UniqueIdentifier .AllIdentifiers .Where(i => string.IsNullOrEmpty(id) || i.Id == id || HasParent(i, id)) .Select(i => i.gameObject) .Where(go => go != null) .Where(go => { var shouldSerialize = go.FindInterface <IControlSerializationEx>(); return(shouldSerialize == null || shouldSerialize.ShouldSaveWholeObject()); }) .Where(go => { if (Store == null) { return(true); } var result = true; Store(go, ref result); return(result); }) .Select(n => { try { var si = new StoredItem() { createEmptyObject = n.GetComponent <EmptyObjectIdentifier>() != null, Active = n.activeSelf, layer = n.layer, tag = n.tag, setExtraData = true, Components = n.GetComponents <Component>().Where(c => c != null).Select( c => c.GetType().FullName).Distinct(). ToDictionary(v => v, v => true), Name = n.GetComponent <UniqueIdentifier>().Id, GameObjectName = n.name, ParentName = (n.transform.parent == null || n.transform.parent.GetComponent <UniqueIdentifier>() == null) ? null : (n.transform.parent.GetComponent <UniqueIdentifier>(). Id), ClassId = n.GetComponent <PrefabIdentifier>() != null ? n.GetComponent <PrefabIdentifier>().ClassId : string.Empty }; if (n.GetComponent <StoreInformation>()) { n.SendMessage("OnSerializing", SendMessageOptions.DontRequireReceiver); } var pf = n.GetComponent <PrefabIdentifier>(); if (pf != null) { var components = GetComponentsInChildrenWithClause(n); si.Children = components.GroupBy(c => c.ClassId).ToDictionary(c => c.Key, c => c.Select( i => i.Id) .ToList()); } return(si); } catch (Exception e) { Debug.LogWarning("Failed to serialize status of " + n.name + " with error " + e.ToString()); return(null); } }) .Where(si => si != null) .ToList(); //All of the data for the items to be stored var toBeProcessed = UniqueIdentifier .AllIdentifiers .Where(o => o.GetComponent <StoreInformation>() != null || o.GetComponent <PrefabIdentifier>() != null) .Where(i => string.IsNullOrEmpty(id) || i.Id == id || HasParent(i, id)) .Where(i => i != null) .Select(i => i.gameObject) .Where(i => i != null) .Where(go => { var shouldSerialize = go.FindInterface <IControlSerializationEx>(); return(shouldSerialize == null || shouldSerialize.ShouldSaveWholeObject()); }) .Distinct() .Where(go => { if (Store == null) { return(true); } var result = true; Store(go, ref result); return(result); }) .SelectMany(o => o.GetComponents <Component>()) .Where(c => { if (c == null) { return(false); } var tp = c.GetType(); var store = true; StoreComponent(c, ref store); return(store && (!(c is IControlSerialization) || (c as IControlSerialization).ShouldSave()) && !tp.IsDefined(typeof(DontStoreAttribute), true) && !IgnoreTypes.Contains(tp.FullName)); }) .Select(c => new { Identifier = (StoreInformation)c.gameObject.GetComponent(typeof(StoreInformation)), Component = c }) .Where(cp => (cp.Identifier.StoreAllComponents || cp.Identifier.Components.Contains(cp.Component.GetType().FullName))) .OrderBy(cp => cp.Identifier.Id) .ThenBy(cp => cp.Component.GetType().FullName).ToList(); var processed = 0; ld.StoredItems = toBeProcessed .Select(cp => { try { if (Radical.IsLogging()) { Radical.Log("<{0} : {1} - {2}>", cp.Component.gameObject.GetFullName(), cp.Component.GetType().Name, cp.Component.GetComponent <UniqueIdentifier>().Id); Radical.IndentLog(); } var sd = new StoredData() { Type = cp.Component.GetType().FullName, ClassId = cp.Identifier.ClassId, Name = cp.Component.GetComponent <UniqueIdentifier>().Id }; if (CustomSerializers.ContainsKey(cp.Component.GetType())) { sd.Data = UnitySerializer.TextEncoding.GetString(CustomSerializers[cp.Component.GetType()].Serialize(cp.Component)); } else { sd.Data = UnitySerializer.JSONSerializeForDeserializeInto(cp.Component); } if (Radical.IsLogging()) { Radical.OutdentLog(); Radical.Log("</{0} : {1}>", cp.Component.gameObject.GetFullName(), cp.Component.GetType().Name); } processed++; Progress("Storing", (float)processed / (float)toBeProcessed.Count); return(sd); } catch (Exception e) { processed++; Debug.LogWarning("Failed to serialize data (" + cp.Component.GetType().AssemblyQualifiedName + ") of " + cp.Component.name + " with error " + e.ToString()); return(null); } }) .Where(s => s != null) .ToList(); } } } var data = UnitySerializer.JSONSerialize(ld); return(data); }
private void LoadDefaultData() => _stored = new StoredData();
private void Loaded() { SaveConfig(); storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(Name); }
private void OnServerInitialized() { if (!permission.PermissionExists(excludePermission)) { permission.RegisterPermission(excludePermission, this); } playerConnections = Interface.GetMod().DataFileSystem.ReadObject <StoredData>(this.Title); foreach (BasePlayer player in BasePlayer.activePlayerList) { UpdatePlayer(player); } StoredData cleanedConnections = new StoredData(); foreach (var pair in playerConnections.PlayerInfo) { if (UnixTimeStampUTC() - pair.Value.LastTime < removeRecordAfterDays * 86400) { cleanedConnections.PlayerInfo.Add(pair.Key, pair.Value); } //cleanedConnections.PlayerInfo[pair.Key].LastDateTime = UnixTimeStampToDateTime(pair.Value.LastTime).ToString(); } playerConnections = cleanedConnections; SaveData(); cleanedConnections = null; if (excludeGroupOwner) { foreach (var user in ServerUsers.GetAll(ServerUsers.UserGroup.Owner).ToList()) { groupOwner.Add(user.steamid); } } if (excludeGroupModerator) { foreach (var user in ServerUsers.GetAll(ServerUsers.UserGroup.Moderator).ToList()) { groupModerator.Add(user.steamid); } } NextTick(() => { TimeSpan its = TimeSpan.FromSeconds(inactiveAfter); TimeSpan ts = TimeSpan.FromSeconds(timerJob); if (timerEnabled) { Puts($"Purge will be executed every: {ts.TotalHours.ToString("0")} hours ({ts.Days.ToString("0")}D | {ts.Hours.ToString("0")}H | {ts.Minutes.ToString("0")}M | {ts.Seconds.ToString("0")}S)"); Puts($"Players become inactive after: {its.TotalDays.ToString("0")} days ({its.Days.ToString("0")}D | {its.Hours.ToString("0")}H | {its.Minutes.ToString("0")}M | {its.Seconds.ToString("0")}S)"); timer.Every(timerJob, () => MainTimer(false)); } else { Puts("Timer function disabled by config. Purge needs to be started by command 'autopurge.run'"); } if (Clans && useClansIO) { clansEnabled = true; Puts("Plugin 'Clans' found - Clan support activated"); } if (!Clans && useClansIO) { PrintWarning("Plugin 'Clans' not found - Clan support not active"); } if (Friends && useFriendsApi) { friendsEnabled = true; Puts("Plugin 'Friends' found - Friends support activated"); } if (!Friends && useFriendsApi) { PrintWarning("Plugin 'Friends' not found - Friends support not active"); } if (testMode) { PrintWarning("Running in TestMode. Nothing will be purged"); } if (purgeOnStart) { MainTimer(true); } }); }
public bool Exists(string key) => StoredData.ContainsKey(key);
private void LoadData() => storedData = Interface.GetMod().DataFileSystem.ReadObject <StoredData>(this.Name);
void LoadData() { var kits = Interface.Oxide.DataFileSystem.GetFile("Kits"); try { kits.Settings.NullValueHandling = NullValueHandling.Ignore; storedData = kits.ReadObject<StoredData>(); var update = new List<string>(); foreach (var kit in storedData.Kits) { if (!kit.Key.Equals(kit.Key.ToLower())) update.Add(kit.Key); } foreach (var key in update) { storedData.Kits[key.ToLower()] = storedData.Kits[key]; storedData.Kits.Remove(key); } } catch { storedData = new StoredData(); } kits.Settings.NullValueHandling = NullValueHandling.Include; }
void LoadPersistentData() { storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(Title); }
void LoadData() { zonedefinitions.Clear(); try { storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>("ZoneManager"); } catch { storedData = new StoredData(); } foreach (var zonedef in storedData.ZoneDefinitions) zonedefinitions[zonedef.ID] = zonedef; }
void ReadData() => storedData = Interface.Oxide.DataFileSystem.ReadObject <StoredData>(this.Title);
private void Loaded() { this.storedData = Interface.GetMod().DataFileSystem.ReadObject<StoredData>(this.dataFile); if (this.storedData.Players == null) this.storedData.Players = new HashSet<PlayerGatherLevel>(); }
private void LoadData() { XmlSerializer XSR = new XmlSerializer(typeof(StoredData)); //PopulateList: if (File.Exists("Finances.xml")) { FileStream FS = new FileStream("Finances.xml", FileMode.Open); if (FS.Length > 0) { SD = (StoredData)XSR.Deserialize(FS); HasData =true; } FS.Close(); Income = SD.In; Outcome = SD.Out; } else { FileStream FS = new FileStream("Finances.xml", FileMode.CreateNew); FS.Close(); //goto PopulateList; } }