public DownloadEngine(NetworkEngine.Client _client, int _port = -1, string _token = "") { client = _client; port = _port; token = _token; user = StoreServer.FindUserByToken(token); client.dataReceivedFunction = DataReceived; }
private UserAcceptStates AcceptUser(string token) { StoreServer.User user = StoreServer.FindUserByToken(token); if (user != null) { return(UserAcceptStates.accepted); } else { return(UserAcceptStates.badToken); } return(UserAcceptStates.unknown); }