Example #1
0
        private void HandleUnitBuyFeedback(byte[] data)
        {
            StorePurchaseS2C feedback = ProtobufUtils.Deserialize <StorePurchaseS2C> (data);

            if (feedback.result)
            {
                view.CloseUnitBuyPanel();
                IncreaseUnitBoughtNumber();
                view.AddUnitNumber(currentCount);
            }
        }
Example #2
0
        private void HandleStoreBuyS2CFeedback(byte[] data)
        {
            UILockManager.SetGroupState(UIEventGroup.Middle, UIEventState.Normal);
            StorePurchaseS2C feedback = ProtobufUtils.Deserialize <StorePurchaseS2C>(data);

            if (feedback.result)
            {
                UIManager.Instance.GetUIByType(UIType.StoreScreen, (ViewBase ui, System.Object param) => { (ui as StoreView).RefreshStoreUI(); });
                view.OnExit(false);
            }
        }
Example #3
0
        private void HandleRuneBuyFeedback(byte[] data)
        {
            StorePurchaseS2C feedback = ProtobufUtils.Deserialize <StorePurchaseS2C> (data);

            if (feedback.result)
            {
                _view.LoadRunePackItem();
                _view.runeController.Close();
                _view.ShowRuneInformation(currentRuneId);
                IncreaseRuneBoughtNumber();
            }
        }