Example #1
0
        public void SessionOpened(StorageSession session)
        {
            game.AppendStatusLine("Created.");

            var path = session.GetFullPathName("Test.txt");

            if (File.Exists(path) == true)
            {
                text.Length = 0;
                using (var stream = new FileStream(path, FileMode.Open, FileAccess.Read))
                {
                    var reader = new StreamReader(stream);
                    text.Append(reader.ReadToEnd());
                }
            }

            game.AppendStatusLine("Done.");
            game.ContainerSessionFinished();
        }
Example #2
0
        public void SessionOpened(StorageSession session)
        {
            game.AppendStatusLine("Created.");

            var path = session.GetFullPathName("Test.txt");

            if (File.Exists(path) == true)
            {
                File.Delete(path);
            }

            using (var stream = new FileStream(path, FileMode.CreateNew, FileAccess.Write))
            {
                var writer = new StreamWriter(stream);
                writer.Write(text);
                writer.Close();
            }

            game.AppendStatusLine("Done.");
            game.ContainerSessionFinished();
        }