Example #1
0
 /// <summary>
 ///
 /// </summary>
 public override IAccessPoint Get(RuntimePlatform platform)
 {
     if (platform != RuntimePlatform.Android)
     {
         var storage = m_storage.Get(platform);
         return(new AccessPoint("file://" + storage.BasePath));
     }
     return(m_storage.Get(platform));
 }
Example #2
0
        public ManifestVersion Build(RuntimePlatform platform, BuildTarget buildTarget)
        {
            var rootUri         = new Uri(System.Environment.CurrentDirectory + "/");
            var buildMapUriList = new Uri[m_buildMapList.Length];

            for (var i = 0; i < m_buildMapList.Length; i++)
            {
                var buildMapPath = m_buildMapList[i];
                var file         = buildMapPath.Get(platform);
                buildMapUriList[i] = new Uri(file.FullPath);
            }

            var bundleName  = m_manifestName.Get(platform);
            var assets      = buildMapUriList.Select(c => rootUri.MakeRelativeUri(c).ToString()).ToArray();
            var address     = assets.Select(c => Path.GetFileName(c)).ToArray();
            var bundleBuild = new AssetBundleBuild
            {
                assetBundleVariant = string.Empty,
                assetNames         = assets,
                addressableNames   = address,
                assetBundleName    = bundleName
            };
            var outputPath = m_outputPath.Get(platform).BasePath;
            var m          = BuildPipeline.BuildAssetBundles
                             (
                outputPath: outputPath,
                assetBundleOptions: BuildAssetBundleOptions.StrictMode,
                targetPlatform: buildTarget,
                builds: new[] { bundleBuild }
                             );

            return(new ManifestVersion
            {
                Hash = m.GetAssetBundleHash(bundleName),
            });
        }
Example #3
0
        //=========================================
        // Method
        //=========================================

        /// <summary>
        /// ビルド
        /// </summary>
        public virtual ABBuildResult Build(
            RuntimePlatform platform,
            BuildTarget target,
            IBundleBuildConfig settings,
            IList <IBundleFileManifest> assetBundleList
            )
        {
            var outputPath = m_outputPath.Get(platform);

            if (!Directory.Exists(outputPath.BasePath))
            {
                Directory.CreateDirectory(outputPath.BasePath);
            }

            var option     = settings.Options;
            var bundleList = assetBundleList
                             .Select(d => d.ToBuildEntry())
                             .ToArray();

            using (var scope = new CalcProcessTimerScope(this.GetType().Name))
            {
                return(DoBuild(platform, target, option, bundleList));
            }
        }
Example #4
0
 public IAccessPoint GetSaveStorage(RuntimePlatform platform)
 {
     return(m_downloadStorage.Get(platform));
 }
Example #5
0
 public override IAccessPoint Get(RuntimePlatform platform)
 {
     return(m_parent.Get(platform).ToAppend(m_dirName));
 }
Example #6
0
        //================================
        // 関数
        //================================

        public IAccessLocation Get(RuntimePlatform platform)
        {
            return(m_storagePath.Get(platform).ToLocation(m_buildMapName.Identifier + m_extensions));
        }