Example #1
0
 public SpriteListChangedArgs(Sprite[] changedSprites, StorageChangeType changeType)
 {
     this.ChangedSprites = changedSprites;
     this.ChangeType     = changeType;
 }
 public ThingListChangedArgs(ThingType[] changedThings, StorageChangeType changeType)
 {
     this.ChangedThings = changedThings;
     this.ChangeType    = changeType;
 }
 public SpriteListChangedArgs(Sprite[] changedSprites, StorageChangeType changeType)
 {
     this.ChangedSprites = changedSprites;
     this.ChangeType = changeType;
 }
 public ThingListChangedArgs(ThingType[] changedThings, StorageChangeType changeType)
 {
     this.ChangedThings = changedThings;
     this.ChangeType = changeType;
 }
 public VersionListChangedArgs(OpenTibia.Core.Version changedVersion, StorageChangeType changeType)
 {
     this.ChangedVersion = changedVersion;
     this.ChangeType = changeType;
 }
 public VersionListChangedArgs(OpenTibia.Core.Version changedVersion, StorageChangeType changeType)
 {
     this.ChangedVersion = changedVersion;
     this.ChangeType     = changeType;
 }