//添加供货信息 protected void supply_insert() { int _retVal; String _uid = Session["userid"].ToString(); String _serverId = ddl_serverlist.SelectedValue; span_profile_tips.Attributes["style"] = ""; if ((ddl_gamelist.SelectedValue == "0") || (ddl_gamelist.SelectedValue == null) || (ddl_serverlist.SelectedValue == "0") || (ddl_serverlist.SelectedValue == null)) { _retVal = -1; } else { _retVal = _stockLogic.SupplyInsert(_uid, _serverId); } switch (_retVal) { case 2: span_profile_tips.InnerHtml = "该服务器供货记录已存在!"; break; case 3: span_profile_tips.InnerHtml = "添加成功!"; tr_querynull.Visible = false; supply_query(); break; case -1: span_profile_tips.InnerHtml = "请选择游戏和服务器!"; break; default: span_profile_tips.InnerHtml = "添加失败,请稍后再试!"; break; } }