Example #1
0
        public static string RequestUserStats()
        {
            // initiate the StringBuilder class so we can use it
            // to concat strings, so the code looks nicer
            // and we define less variables
            StringBuilder strBuild = new StringBuilder();

            // if this succeeds, we format some text letting us
            // know that the request was successful
            // among other shit
            if (SteamUserStats.RequestCurrentStats())
            {
                // requesting the steam name of the currently logged in account
                //  to display in this string, just for aesthetics basically
                strBuild.AppendFormat("Sucessfully requested user statistics for user: {0}\n", SteamFriends.GetPersonaName());
                strBuild.AppendFormat(GetSteamID3());
                strBuild.AppendFormat(GetSteamLevel());
                strBuild.AppendFormat(GetFriendCount());
                strBuild.AppendFormat("Country associated with current IP Address: {0}\n", SteamUtils.GetIPCountry());
                strBuild.AppendFormat("Current language being used: {0}\n", SteamUtils.GetSteamUILanguage());

                // is the current steam account banned? Yes or no, simple answer.
                // we get this from the SteamApps interface, however this doesn't
                // display if game banned.
                // and there isn't a f*****g function for that for some reason.
                strBuild.AppendFormat("Is VAC Banned: {0}\n", SteamApps.BIsVACBanned() ? "true" : "false");
            }
            else
            {
                // the request failed dumbshit
                strBuild.AppendFormat("Failed to request user statistics for user {0}\n", SteamFriends.GetPersonaName());
            }

            // returning the strings we formatted and built using
            // string builder ya
            return(strBuild.ToString());
        }
Example #2
0
 public override void OnEnter()
 {
     result.Value = (string)SteamUtils.GetIPCountry();
     Finish();
 }
Example #3
0
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Image:");
        GUILayout.Label(m_Image);
        GUILayout.EndArea();

        GUILayout.Label("SteamUtils.GetSecondsSinceAppActive() : " + SteamUtils.GetSecondsSinceAppActive());
        GUILayout.Label("SteamUtils.GetSecondsSinceComputerActive() : " + SteamUtils.GetSecondsSinceComputerActive());
        GUILayout.Label("SteamUtils.GetConnectedUniverse() : " + SteamUtils.GetConnectedUniverse());
        GUILayout.Label("SteamUtils.GetServerRealTime() : " + SteamUtils.GetServerRealTime());
        GUILayout.Label("SteamUtils.GetIPCountry() : " + SteamUtils.GetIPCountry());

        {
            uint ImageWidth  = 0;
            uint ImageHeight = 0;
            bool ret         = SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight);
            GUILayout.Label("SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight) : " + ret + " -- " + ImageWidth + " -- " + ImageHeight);

            if (GUILayout.Button("SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4)"))
            {
                if (ImageWidth > 0 && ImageHeight > 0)
                {
                    byte[] Image = new byte[ImageWidth * ImageHeight * 4];
                    ret = SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4));
                    print("SteamUtils.GetImageRGBA(1, " + Image + ", " + (int)(ImageWidth * ImageHeight * 4) + ") - " + ret + " -- " + ImageWidth + " -- " + ImageHeight);
                    if (ret)
                    {
                        m_Image = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true);
                        m_Image.LoadRawTextureData(Image);
                        m_Image.Apply();
                    }
                }
            }
        }

        {
            uint   IP;
            ushort Port;
            bool   ret = SteamUtils.GetCSERIPPort(out IP, out Port);
            GUILayout.Label("SteamUtils.GetCSERIPPort(out IP, out Port) : " + ret + " -- " + IP + " -- " + Port);
        }

        GUILayout.Label("SteamUtils.GetCurrentBatteryPower() : " + SteamUtils.GetCurrentBatteryPower());
        GUILayout.Label("SteamUtils.GetAppID() : " + SteamUtils.GetAppID());

        if (GUILayout.Button("SteamUtils.SetOverlayNotificationPosition(k_EPositionTopRight)"))
        {
            SteamUtils.SetOverlayNotificationPosition(ENotificationPosition.k_EPositionTopRight);
            print("SteamUtils.SetOverlayNotificationPosition(k_EPositionTopRight)");
        }

        //GUILayout.Label("SteamUtils.IsAPICallCompleted() : " + SteamUtils.IsAPICallCompleted()); // N/A - These 3 functions are used to dispatch CallResults.
        //GUILayout.Label("SteamUtils.GetAPICallFailureReason() : " + SteamUtils.GetAPICallFailureReason()); // N/A
        //GUILayout.Label("SteamUtils.GetAPICallResult() : " + SteamUtils.GetAPICallResult()); // N/A

        if (GUILayout.Button("SteamUtils.RunFrame()"))
        {
            SteamUtils.RunFrame();
            print("SteamUtils.RunFrame()");
        }

        GUILayout.Label("SteamUtils.GetIPCCallCount() : " + SteamUtils.GetIPCCallCount());

        //GUILayout.Label("SteamUtils.SetWarningMessageHook() : " + SteamUtils.SetWarningMessageHook()); // N/A - Check out SteamTest.cs for example usage.

        GUILayout.Label("SteamUtils.IsOverlayEnabled() : " + SteamUtils.IsOverlayEnabled());
        GUILayout.Label("SteamUtils.BOverlayNeedsPresent() : " + SteamUtils.BOverlayNeedsPresent());

        if (GUILayout.Button("SteamUtils.CheckFileSignature(\"FileNotFound.txt\")"))
        {
            SteamAPICall_t handle = SteamUtils.CheckFileSignature("FileNotFound.txt");
            OnCheckFileSignatureCallResult.Set(handle);
            print("SteamUtils.CheckFileSignature(\"FileNotFound.txt\") - " + handle);
        }

        if (GUILayout.Button("SteamUtils.ShowGamepadTextInput(k_EGamepadTextInputModeNormal, k_EGamepadTextInputLineModeSingleLine, \"Description Test!\", 32)"))
        {
            bool ret = SteamUtils.ShowGamepadTextInput(EGamepadTextInputMode.k_EGamepadTextInputModeNormal, EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine, "Description Test!", 32, "test");
            print("SteamUtils.ShowGamepadTextInput(k_EGamepadTextInputModeNormal, k_EGamepadTextInputLineModeSingleLine, \"Description Test!\", 32) - " + ret);
        }

        // Only called from within GamepadTextInputDismissed_t Callback!

        /*GUILayout.Label("SteamUtils.GetEnteredGamepadTextLength() : " + SteamUtils.GetEnteredGamepadTextLength());
         *
         * {
         *      string Text;
         *      bool ret = SteamUtils.GetEnteredGamepadTextInput(out Text, 32);
         *      GUILayout.Label("SteamUtils.GetEnteredGamepadTextInput(out Text, 32) - " + ret + " -- " + Text);
         * }*/

        GUILayout.Label("SteamUtils.GetSteamUILanguage() : " + SteamUtils.GetSteamUILanguage());

        GUILayout.Label("SteamUtils.IsSteamRunningInVR() : " + SteamUtils.IsSteamRunningInVR());

        if (GUILayout.Button("SteamUtils.SetOverlayNotificationInset(400, 400)"))
        {
            SteamUtils.SetOverlayNotificationInset(400, 400);
            print("SteamUtils.SetOverlayNotificationInset(400, 400)");
        }
    }
Example #4
0
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Image:");
        GUILayout.Label(m_Image);
        GUILayout.Label("m_FilterTextInputMessage:");
        m_FilterTextInputMessage = GUILayout.TextField(m_FilterTextInputMessage, 40);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        GUILayout.Label("GetSecondsSinceAppActive() : " + SteamUtils.GetSecondsSinceAppActive());

        GUILayout.Label("GetSecondsSinceComputerActive() : " + SteamUtils.GetSecondsSinceComputerActive());

        GUILayout.Label("GetConnectedUniverse() : " + SteamUtils.GetConnectedUniverse());

        GUILayout.Label("GetServerRealTime() : " + SteamUtils.GetServerRealTime());

        GUILayout.Label("GetIPCountry() : " + SteamUtils.GetIPCountry());

        {
            uint ImageWidth  = 0;
            uint ImageHeight = 0;
            bool ret         = SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight);
            GUILayout.Label("SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight) : " + ret + " -- " + ImageWidth + " -- " + ImageHeight);

            if (GUILayout.Button("SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4)"))
            {
                if (ImageWidth > 0 && ImageHeight > 0)
                {
                    byte[] Image = new byte[ImageWidth * ImageHeight * 4];
                    ret = SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4));
                    print("SteamUtils.GetImageRGBA(1, " + Image + ", " + (int)(ImageWidth * ImageHeight * 4) + ") - " + ret + " -- " + ImageWidth + " -- " + ImageHeight);
                    if (ret)
                    {
                        m_Image = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true);
                        m_Image.LoadRawTextureData(Image);
                        m_Image.Apply();
                    }
                }
            }
        }

        {
            uint   IP;
            ushort Port;
            bool   ret = SteamUtils.GetCSERIPPort(out IP, out Port);
            GUILayout.Label("GetCSERIPPort(out IP, out Port) : " + ret + " -- " + IP + " -- " + Port);
        }

        GUILayout.Label("GetCurrentBatteryPower() : " + SteamUtils.GetCurrentBatteryPower());

        GUILayout.Label("GetAppID() : " + SteamUtils.GetAppID());

        if (GUILayout.Button("SetOverlayNotificationPosition(ENotificationPosition.k_EPositionTopRight)"))
        {
            SteamUtils.SetOverlayNotificationPosition(ENotificationPosition.k_EPositionTopRight);
            print("SteamUtils.SetOverlayNotificationPosition(" + ENotificationPosition.k_EPositionTopRight + ")");
        }

        //GUILayout.Label("SteamUtils.IsAPICallCompleted() : " + SteamUtils.IsAPICallCompleted()); // N/A - These 3 functions are used to dispatch CallResults.

        //GUILayout.Label("SteamUtils.GetAPICallFailureReason() : " + SteamUtils.GetAPICallFailureReason()); // N/A

        //GUILayout.Label("SteamUtils.GetAPICallResult() : " + SteamUtils.GetAPICallResult()); // N/A

        GUILayout.Label("GetIPCCallCount() : " + SteamUtils.GetIPCCallCount());

        //GUILayout.Label("SteamUtils.SetWarningMessageHook() : " + SteamUtils.SetWarningMessageHook()); // N/A - Check out SteamTest.cs for example usage.

        GUILayout.Label("IsOverlayEnabled() : " + SteamUtils.IsOverlayEnabled());

        GUILayout.Label("BOverlayNeedsPresent() : " + SteamUtils.BOverlayNeedsPresent());

        if (GUILayout.Button("CheckFileSignature(\"FileNotFound.txt\")"))
        {
            SteamAPICall_t handle = SteamUtils.CheckFileSignature("FileNotFound.txt");
            OnCheckFileSignatureCallResult.Set(handle);
            print("SteamUtils.CheckFileSignature(" + "\"FileNotFound.txt\"" + ") : " + handle);
        }

        if (GUILayout.Button("ShowGamepadTextInput(EGamepadTextInputMode.k_EGamepadTextInputModeNormal, EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine, \"Description Test!\", 32, \"test\")"))
        {
            bool ret = SteamUtils.ShowGamepadTextInput(EGamepadTextInputMode.k_EGamepadTextInputModeNormal, EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine, "Description Test!", 32, "test");
            print("SteamUtils.ShowGamepadTextInput(" + EGamepadTextInputMode.k_EGamepadTextInputModeNormal + ", " + EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine + ", " + "\"Description Test!\"" + ", " + 32 + ", " + "\"test\"" + ") : " + ret);
        }

        // Only called from within GamepadTextInputDismissed_t Callback!

        /*GUILayout.Label("SteamUtils.GetEnteredGamepadTextLength() : " + SteamUtils.GetEnteredGamepadTextLength());
         *
         * {
         *      string Text;
         *      bool ret = SteamUtils.GetEnteredGamepadTextInput(out Text, 32);
         *      GUILayout.Label("SteamUtils.GetEnteredGamepadTextInput(out Text, 32) - " + ret + " -- " + Text);
         * }*/

        GUILayout.Label("GetSteamUILanguage() : " + SteamUtils.GetSteamUILanguage());

        GUILayout.Label("IsSteamRunningInVR() : " + SteamUtils.IsSteamRunningInVR());

        if (GUILayout.Button("SetOverlayNotificationInset(400, 400)"))
        {
            SteamUtils.SetOverlayNotificationInset(400, 400);
            print("SteamUtils.SetOverlayNotificationInset(" + 400 + ", " + 400 + ")");
        }

        GUILayout.Label("IsSteamInBigPictureMode() : " + SteamUtils.IsSteamInBigPictureMode());

        if (GUILayout.Button("StartVRDashboard()"))
        {
            SteamUtils.StartVRDashboard();
            print("SteamUtils.StartVRDashboard()");
        }

        GUILayout.Label("IsVRHeadsetStreamingEnabled() : " + SteamUtils.IsVRHeadsetStreamingEnabled());

        if (GUILayout.Button("SetVRHeadsetStreamingEnabled(!SteamUtils.IsVRHeadsetStreamingEnabled())"))
        {
            SteamUtils.SetVRHeadsetStreamingEnabled(!SteamUtils.IsVRHeadsetStreamingEnabled());
            print("SteamUtils.SetVRHeadsetStreamingEnabled(" + !SteamUtils.IsVRHeadsetStreamingEnabled() + ")");
        }

        GUILayout.Label("IsSteamChinaLauncher() : " + SteamUtils.IsSteamChinaLauncher());

        if (GUILayout.Button("InitFilterText()"))
        {
            bool ret = SteamUtils.InitFilterText();
            print("SteamUtils.InitFilterText() : " + ret);
        }

        if (GUILayout.Button("FilterText(out OutFilteredText, (uint)m_FilterTextInputMessage.Length, m_FilterTextInputMessage, false)"))
        {
            string OutFilteredText;
            int    ret = SteamUtils.FilterText(out OutFilteredText, (uint)m_FilterTextInputMessage.Length, m_FilterTextInputMessage, false);
            print("SteamUtils.FilterText(" + "out OutFilteredText" + ", " + (uint)m_FilterTextInputMessage.Length + ", " + m_FilterTextInputMessage + ", " + false + ") : " + ret + " -- " + OutFilteredText);
        }

        if (GUILayout.Button("GetIPv6ConnectivityState(ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP)"))
        {
            ESteamIPv6ConnectivityState ret = SteamUtils.GetIPv6ConnectivityState(ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP);
            print("SteamUtils.GetIPv6ConnectivityState(" + ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP + ") : " + ret);
        }

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }