private async void updateSteamProfileIndexByOneSettingAsync()
        {
            _steamProfileSettings.CurrentIndex++;
            _steamProfileSettings.PreviousIndex = _steamProfileSettings.CurrentIndex - 1;

            SteamProfileSettingsUtilitie.UpdateSteamProfileSettingAsync(_steamProfileSettings);
        }
        //private async Task setupSteamProfileIndex()
        //{
        //    var steamApp = await _gameManager.GetAllSteamIdAsync();
        //    var g = steamApp.ToList();
        //    if (g.Count == 0)
        //        resetSteamProfile();
        //    _steamProfileSettings = await SteamProfileSettingsUtilitie.GetSteamProfileSettingsAsync();
        //    _currentIndex = _steamProfileSettings.CurrentIndex;


        //}

        private async void resetSteamProfile()
        {
            SteamProfileSettingsUtilitie.UpdateSteamProfileSettingAsync(new SteamProfileSettings {
            });
        }