Example #1
0
	void Start () {
		touchMovement = GetComponent<TouchMovement> ();
		coinController = GetComponent<CoinController> ();
		stealth = GetComponent<StealthMode> ();
		playerEnabled = true;
		
		camFollow = GameObject.Find ("Player Camera").GetComponent<CameraFollow> ();
	}
Example #2
0
	// Use this for initialization, run in child class's Start method
	protected void Setup () {
		myCollider = GetComponent<Collider2D> ();
		player = GetComponent<PlayerController> ();
		visual = GetComponentInChildren<SpriteRenderer> ();
		touchMoveObject = GetComponent<TouchMoveObject> ();
		ring = visual.gameObject.transform.FindChild ("ring").GetComponent<SpriteRenderer>();
		stealthMode = GetComponent<StealthMode> ();
		player.SetClass (className);
		touchMovement = GetComponent<TouchMovement> ();
	}
Example #3
0
	/// <summary>
	/// Gains access to external scripts.
	/// </summary>
	void Start () {

		player = this.gameObject;
		GameObject camObj = GameObject.Find ("Player Camera");
		cam = camObj.GetComponent<Camera> ();

		//gain reference to scripts for assigning to.
		playerController = GetComponent<PlayerController> ();
		touchMovement = GetComponent<TouchMovement> ();
		stealthMode = GetComponent<StealthMode> ();
	}