public override void OnInspectorGUI()
 {
     DrawDefaultInspector();
     if (LazyField(() => EditorGUILayout.FloatField("Radius", Scale.Value), out var scale))
     {
         Scale.Value = scale;
     }
     if (LazyField(() => EditorGUILayout.IntField("Offset", Offset.Value), out var offset))
     {
         Offset.Value = offset;
     }
     if (self.UnityEditorOnly_Abilities != null)
     {
         foreach (var(name, value, setter) in self.UnityEditorOnly_Abilities)
         {
             LazyField(
                 () => EditorGUILayout.IntSlider(name, value, self.Range.x, self.Range.y),
                 setter
                 );
         }
         self.UpdateStatus();
     }
 }