public static void LogStatus(string status, StatusLevel level) { String logMessage = String.Format("{0} [{1}] - {2}{3}", DateTime.Now, level, status, Environment.NewLine); File.AppendAllText(GetLogFilename(), logMessage); }
public bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { if (!active) { return(false); } string arguments = "status --xml"; if (statusLevel == StatusLevel.Remote) { arguments += " -u"; } if (detailLevel == DetailLevel.Verbose) { arguments += " -v"; } CommandLineOutput commandLineOutput; using (var svnStatusTask = CreateSVNCommandLine(arguments)) { commandLineOutput = ExecuteOperation(svnStatusTask); } if (commandLineOutput == null || commandLineOutput.Failed || string.IsNullOrEmpty(commandLineOutput.OutputStr) || !active) { return(false); } try { var db = SVNStatusXMLParser.SVNParseStatusXML(commandLineOutput.OutputStr); lock (statusDatabaseLockToken) { foreach (var statusIt in db) { var status = statusIt.Value; status.reflectionLevel = statusLevel == StatusLevel.Remote ? VCReflectionLevel.Repository : VCReflectionLevel.Local; statusDatabase[statusIt.Key] = status; } } lock (requestQueueLockToken) { foreach (var assetIt in db.Keys) { if (statusLevel == StatusLevel.Remote) { remoteRequestQueue.Remove(assetIt.Compose()); } localRequestQueue.Remove(assetIt.Compose()); } } OnStatusCompleted(); } catch (XmlException) { return(false); } return(true); }
public async Task <IActionResult> PutStatusLevel(int id, StatusLevel statusHistoryLevel) { if (id != statusHistoryLevel.ID) { return(BadRequest()); } _context.Entry(statusHistoryLevel).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!StatusLevelExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
/// <summary> /// Creates a new empty ApplicationLogWriterBase /// <param name="isSilent">indicate if it's a silent log</param> /// <param name="level">the status level</param> /// <param name="logMessageInstance">the ILogMessage</param> /// </summary> public ApplicationLogBase(bool isSilent, StatusLevel level, LogMessageBase logMessageInstance) { _sb = new StringBuilder(); _isSilent = isSilent; _level = level; _logMessageInstance = logMessageInstance; }
public async Task <ActionResult <StatusLevel> > PostStatusLevel(StatusLevel statusHistoryLevel) { _context.StatusLevel.Add(statusHistoryLevel); await _context.SaveChangesAsync(); return(CreatedAtAction("GetStatusLevel", new { id = statusHistoryLevel.ID }, statusHistoryLevel)); }
private IEnumerator LevelEnding() { status = StatusLevel.end; Time.timeScale = 0; DeathScreen.instance.Show(Statistic.instance.GetRoundsStatistics()); yield return(null); }
int indexLevel; //индекс панели #endregion #region Init //настраивает панельку при создании public void Init(int _indexLevel, StatusLevel _status, TestItemController _content) { data = Resources.Load <DataScrollElement>("Data/DataScrollElement"); content = _content; FindUI(); UpdateInfo(_indexLevel, _status); }
public bool Status(IEnumerable <string> assets, StatusLevel statusLevel) { return(HandleExceptions(() => { bool result = vcc.Status(assets, statusLevel); return result; })); }
public bool RequestStatus(IEnumerable <string> assets, StatusLevel statusLevel) { if (FlusingFiles) { return(false); } return(vcc.RequestStatus(assets, statusLevel)); }
//настраивает панельку при создании public void Init(int _indexLevel, int _rating, StatusLevel _status) { data = Resources.Load <DataScrollElement>("Data/DataScrollElement"); scrollView = GameObject.FindObjectOfType <DynamicGridScrollView>(); FindUI(); UpdateInfo(_indexLevel, _rating, _status); }
private IEnumerator LevelPlaying() { status = StatusLevel.playing; Time.timeScale = 1; while (CheckHero()) { yield return(null); } }
public override bool RequestStatus(IEnumerable <string> assets, StatusLevel statusLevel) { if (assets == null) { return(true); } assets = assets.NonEmpty(); return(assets.Any() ? base.RequestStatus(assets, statusLevel) : true); }
void Awake() { statusLevel = GameObject.Find("LevelValueText").GetComponent <StatusLevel>(); managerStatusPower = GameObject.Find("ManagerStatusAll").GetComponent <ManagerStatusPower>(); managerStatusDefence = GameObject.Find("ManagerStatusAll").GetComponent <ManagerStatusDefence>(); managerStatusSpeed = GameObject.Find("ManagerStatusAll").GetComponent <ManagerStatusSpeed>(); managerStatusMaxHP = GameObject.Find("ManagerStatusAll").GetComponent <ManagerStatusMaxHP>(); managerStatusMaxMP = GameObject.Find("ManagerStatusAll").GetComponent <ManagerStatusMaxMP>(); }
//обновляет информацию о текущей панельке public void UpdateInfo(int _indexLevel, StatusLevel _status) { indexLevel = _indexLevel; statusLevel = _status; textNumberLevel.text = indexLevel.ToString(); SetImageStatus(); //Debug.Log("Scroll El # " + indexLevel + " upadate"); }
public WebJob(string webAppId, string name, WebJobType type, string detailsUrl, StatusLevel statusLevel, string statusDescription, DateTimeOffset statusTime) { this.WebAppId = webAppId; this.Name = name; this.Type = type; this.DetailsUrl = detailsUrl; this.StatusLevel = statusLevel; this.StatusDescription = statusDescription; this.StatusTime = statusTime; }
private IEnumerator LevelPausing() { status = StatusLevel.start; MainMenuManager.instance.HideMainMenu(); Time.timeScale = 0; startGame = false; while (!startGame) { yield return(null); } }
public override string ToString() { return("Attention station: " + Station.Name.ToString() + " This is running " + StatusLevel.ToString() + " in " + Ingredients.ToString() + " at category " + Category.Name.ToString() + " get on this " + Staff.Name.ToString() + ",Prep directions: " + Spec.ToString()); }
void Awake() { statusPower = GameObject.Find("PowerValueText").GetComponent <StatusPower>(); statusDefence = GameObject.Find("DefenceValueText").GetComponent <StatusDefence>(); statusSpeed = GameObject.Find("SpeedValueText").GetComponent <StatusSpeed>(); statusHP = GameObject.Find("HPValueText").GetComponent <StatusHP>(); statusMP = GameObject.Find("MPValueText").GetComponent <StatusMP>(); statusLevel = GameObject.Find("LevelValueText").GetComponent <StatusLevel>(); statusPlayerName = GameObject.Find("PlayerNameText").GetComponent <StatusPlayerName>(); statusPlayerImage = GameObject.Find("PlayerImage").GetComponent <StatusPlayerImage>(); command04Display = GameObject.Find("BackGround04").GetComponent <Command04Display>(); }
public WebApp(string subscriptionId, string id, string name, string location, WebAppState state, bool enabled, string scmUrl, string resourceGroupName, StatusLevel statusLevel, DateTimeOffset statusTime) { this.SubscriptionId = subscriptionId; this.Id = id; this.Name = name; this.Location = location; this.State = state; this.Enabled = enabled; this.ScmUrl = scmUrl; this.ResourceGroupName = resourceGroupName; this.StatusLevel = statusLevel; this.StatusTime = statusTime; }
public virtual bool RequestStatus(IEnumerable <string> assets, StatusLevel statusLevel) { if (assets == null || assets.Count() == 0) { return(true); } lock (requestQueueLockToken) { foreach (string assetIt in assets) { var currentReflectionLevel = GetAssetStatus(assetIt).reflectionLevel; if (currentReflectionLevel == VCReflectionLevel.Pending) { continue; } if (statusLevel == StatusLevel.Remote) { AddToRemoteStatusQueue(assetIt); } else if (statusLevel == StatusLevel.Local) { AddToLocalStatusQueue(assetIt); } else if (statusLevel == StatusLevel.Previous) { if (currentReflectionLevel == VCReflectionLevel.Repository) { AddToRemoteStatusQueue(assetIt); } else if (currentReflectionLevel == VCReflectionLevel.Local) { AddToLocalStatusQueue(assetIt); } else if (currentReflectionLevel == VCReflectionLevel.None) { AddToLocalStatusQueue(assetIt); } else { D.LogWarning("Unhandled previous state"); } } } } SetPending(assets); return(true); }
/// <summary> /// Log the silent message /// </summary> /// <param name="message">the message</param> /// <param name="level">the status level</param> public virtual void LogSilentMessage(string message, StatusLevel level) { lock (Lock) { LogSilentMessageExtraAction(level); var s = string.Format("{0} [{1}]>", DateTimeOffset.Now.ToString("dd-MMM-yyyy HH:mm:ss.fffffff zzz"), LocalizedDescriptionAttribute.GetEnumDescription(level)); //on calcule la plus grande longueur de texte //ça rend le texte plus lisible quand tout est aligné. s = s.PadRight(_maxStatusLevelWidth); // on rajoute des espaces pour aligner le paragraphe lorsque le message a plusieurs lignes. s += message.Replace("\n", "\n" + new string(' ', s.Length)); LogSilentMessageAppendLog(s); AppendLogFile(s + Environment.NewLine); } }
public static StatusStyles FromLevel(StatusLevel level) { var style = new StatusStyles(); if (level == StatusLevel.GOOD) { style.IconStyle = "glyphicon-ok-circle"; style.ColorStyle = "good"; } else if (level == StatusLevel.WARNING) { style.IconStyle = "glyphicon-warning-sign"; style.ColorStyle = "warning"; } else { style.IconStyle = "glyphicon-remove-circle"; style.ColorStyle = "error"; } return(style); }
public bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { if (!active) { return(false); } //D.Log(statusLevel.ToString() + " " + detailLevel.ToString() + " - ALL"); string diffRootToWorking = P4Util.Instance.Vars.workingDirectory.Replace("\\", Path.DirectorySeparatorChar.ToString()).Replace(rootPath, ""); lock (p4QueueLockToken) { // add all directories to p4 queue foreach (DirectoryCrawler.DirectoryData dd in dirStatus.Directories) { string p4Path = dd.fullName.Replace("\\", "/").Replace(P4Util.Instance.Vars.workingDirectory, ""); if (!string.IsNullOrEmpty(p4Path) && !p4Path.EndsWith("/")) { p4Path = p4Path + "/"; } if (dd.parent != null && dd.directories.Count == 0) { // if this is a tree leaf, get status for it and everything below it p4Path = p4Path + "..."; } else if (dd.parent == null || dd.directories.Count > 0) { // if this is the root or a non-leaf directory, just get its non-recursive status p4Path = p4Path + "*"; } p4OpQueue.Add(new P4QueueItem(statusLevel, "//" + P4Util.Instance.Vars.clientSpec + diffRootToWorking + "/" + p4Path)); } p4OpQueue = new List <P4QueueItem>(p4OpQueue.Distinct(new P4QueueItemComparer())); } return(true); }
static void PrintStatus(string status, StatusLevel level) { statusLine.Text = status; switch (level) { case StatusLevel.CriticalError: statusLine.TextColor = new Terminal.Gui.Attribute(Color.BrightRed, Color.DarkGray); break; case StatusLevel.Error: statusLine.TextColor = new Terminal.Gui.Attribute(Color.Red, Color.Black); break; case StatusLevel.Warning: statusLine.TextColor = new Terminal.Gui.Attribute(Color.BrightYellow, Color.Black); break; case StatusLevel.Default: default: statusLine.TextColor = new Terminal.Gui.Attribute(Color.White, Color.Black); break; } }
public override bool RequestStatus(IEnumerable<string> assets, StatusLevel statusLevel) { if (assets == null) return true; assets = assets.NonEmpty(); return assets.Any() ? base.RequestStatus(assets, statusLevel) : true; }
public override bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return base.Status(statusLevel, detailLevel); }
public bool Status(IEnumerable <string> assets, StatusLevel statusLevel) { if (!active) { return(false); } if (statusLevel == StatusLevel.Previous) { statusLevel = StatusLevel.Local; foreach (var assetIt in assets) { if (GetAssetStatus(assetIt).reflectionLevel == VCReflectionLevel.Repository && statusLevel == StatusLevel.Local) { statusLevel = StatusLevel.Remote; } } } if (statusLevel == StatusLevel.Remote) { assets = RemoveFilesIfParentFolderInList(assets); } const int assetsPerStatus = 20; if (assets.Count() > assetsPerStatus) { return(Status(assets.Take(assetsPerStatus), statusLevel) && Status(assets.Skip(assetsPerStatus), statusLevel)); } string arguments = "status --xml -q -v "; if (statusLevel == StatusLevel.Remote) { arguments += "-u "; } else { arguments += " --depth=infinity "; } arguments += ConcatAssetPaths(RemoveFilesIfParentFolderInList(RemoveWorkingDirectoryFromPath(assets))); SetPending(assets); CommandLineOutput commandLineOutput; using (var svnStatusTask = CreateSVNCommandLine(arguments)) { commandLineOutput = ExecuteOperation(svnStatusTask); } if (commandLineOutput == null || commandLineOutput.Failed || string.IsNullOrEmpty(commandLineOutput.OutputStr) || !active) { return(false); } try { var db = SVNStatusXMLParser.SVNParseStatusXML(commandLineOutput.OutputStr); lock (statusDatabaseLockToken) { foreach (var statusIt in db) { var status = statusIt.Value; status.reflectionLevel = statusLevel == StatusLevel.Remote ? VCReflectionLevel.Repository : VCReflectionLevel.Local; statusDatabase[statusIt.Key] = status; } } lock (requestQueueLockToken) { foreach (var assetIt in db.Keys) { if (statusLevel == StatusLevel.Remote) { remoteRequestQueue.Remove(assetIt.Compose()); } localRequestQueue.Remove(assetIt.Compose()); } } OnStatusCompleted(); } catch (XmlException e) { D.ThrowException(e); return(false); } return(true); }
public bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return(true); }
public virtual bool Status(IEnumerable <string> assets, StatusLevel statusLevel) { return(true); }
public bool Status(IEnumerable<string> assets, StatusLevel statusLevel) { if (!active) return false; if (statusLevel == StatusLevel.Previous) { statusLevel = StatusLevel.Local; foreach (var assetIt in assets) { if (GetAssetStatus(assetIt).reflectionLevel == VCReflectionLevel.Repository && statusLevel == StatusLevel.Local) { statusLevel = StatusLevel.Remote; } } } if (statusLevel == StatusLevel.Remote) assets = RemoveFilesIfParentFolderInList(assets); const int assetsPerStatus = 20; if (assets.Count() > assetsPerStatus) { return Status(assets.Take(assetsPerStatus), statusLevel) && Status(assets.Skip(assetsPerStatus), statusLevel); } string arguments = "status --xml -q -v "; if (statusLevel == StatusLevel.Remote) arguments += "-u "; else arguments += " --depth=infinity "; arguments += ConcatAssetPaths(RemoveFilesIfParentFolderInList(RemoveWorkingDirectoryFromPath(assets))); SetPending(assets); CommandLineOutput commandLineOutput; using (var svnStatusTask = CreateSVNCommandLine(arguments)) { commandLineOutput = ExecuteOperation(svnStatusTask); } if (commandLineOutput == null || commandLineOutput.Failed || string.IsNullOrEmpty(commandLineOutput.OutputStr) || !active) return false; try { var db = SVNStatusXMLParser.SVNParseStatusXML(commandLineOutput.OutputStr); lock (statusDatabaseLockToken) { foreach (var statusIt in db) { var status = statusIt.Value; status.reflectionLevel = statusLevel == StatusLevel.Remote ? VCReflectionLevel.Repository : VCReflectionLevel.Local; statusDatabase[statusIt.Key] = status; } } lock (requestQueueLockToken) { foreach (var assetIt in db.Keys) { if (statusLevel == StatusLevel.Remote) remoteRequestQueue.Remove(assetIt.Compose()); localRequestQueue.Remove(assetIt.Compose()); } } OnStatusCompleted(); } catch (XmlException e) { D.ThrowException(e); return false; } return true; }
public virtual bool SetStatusRequestRule(IEnumerable <string> assets, StatusLevel statusLevel) { return(true); }
public bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { if (!active) return false; string arguments = "status --xml"; if (statusLevel == StatusLevel.Remote) arguments += " -u"; if (detailLevel == DetailLevel.Verbose) arguments += " -v"; CommandLineOutput commandLineOutput; using (var svnStatusTask = CreateSVNCommandLine(arguments)) { commandLineOutput = ExecuteOperation(svnStatusTask); } if (commandLineOutput == null || commandLineOutput.Failed || string.IsNullOrEmpty(commandLineOutput.OutputStr) || !active) return false; try { var db = SVNStatusXMLParser.SVNParseStatusXML(commandLineOutput.OutputStr); lock (statusDatabaseLockToken) { foreach (var statusIt in db) { var status = statusIt.Value; status.reflectionLevel = statusLevel == StatusLevel.Remote ? VCReflectionLevel.Repository : VCReflectionLevel.Local; statusDatabase[statusIt.Key] = status; } } lock (requestQueueLockToken) { foreach (var assetIt in db.Keys) { if (statusLevel == StatusLevel.Remote) remoteRequestQueue.Remove(assetIt.Compose()); localRequestQueue.Remove(assetIt.Compose()); } } OnStatusCompleted(); } catch (XmlException) { return false; } return true; }
public override bool Status(IEnumerable <string> assets, StatusLevel statusLevel) { assets = assets.NonEmpty().InVersionedFolder(vcc); return(assets.Any() ? base.Status(assets, statusLevel) : true); }
public virtual bool RequestStatus(IEnumerable <string> assets, StatusLevel statusLevel) { return(vcc.RequestStatus(assets, statusLevel)); }
public virtual bool Status(IEnumerable<string> assets, StatusLevel statusLevel) { return vcc.Status(assets, statusLevel); }
public virtual bool SetStatusRequestRule(IEnumerable<string> assets, StatusLevel statusLevel) { return true; }
public virtual bool Status(IEnumerable<string> assets, StatusLevel statusLevel) { return true; }
public bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return true; }
public virtual bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return(vcc.Status(statusLevel, detailLevel)); }
public virtual bool RequestStatus(IEnumerable<string> assets, StatusLevel statusLevel) { if (assets == null || assets.Count() == 0) return true; lock (requestQueueLockToken) { foreach (string assetIt in assets) { var currentReflectionLevel = GetAssetStatus(assetIt).reflectionLevel; if (currentReflectionLevel == VCReflectionLevel.Pending) continue; if (statusLevel == StatusLevel.Remote) { AddToRemoteStatusQueue(assetIt); } else if (statusLevel == StatusLevel.Local) { AddToLocalStatusQueue(assetIt); } else if (statusLevel == StatusLevel.Previous) { if (currentReflectionLevel == VCReflectionLevel.Repository) AddToRemoteStatusQueue(assetIt); else if (currentReflectionLevel == VCReflectionLevel.Local) AddToLocalStatusQueue(assetIt); else if (currentReflectionLevel == VCReflectionLevel.None) AddToLocalStatusQueue(assetIt); else D.LogWarning("Unhandled previous state"); } } } SetPending(assets); return true; }
public override bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return(base.Status(statusLevel, detailLevel)); }
public override bool Status(IEnumerable<string> assets, StatusLevel statusLevel) { assets = assets.NonEmpty().InVersionedFolder(vcc); return assets.Any() ? base.Status(assets, statusLevel) : true; }
public virtual bool Status(StatusLevel statusLevel, DetailLevel detailLevel) { return vcc.Status(statusLevel, detailLevel); }
public override bool RequestStatus(IEnumerable<string> assets, StatusLevel statusLevel) { return base.RequestStatus(AddMeta(assets), statusLevel); }