public void Play() { StatsScore.ResetScore(); Debug.Log("Remove asdasdasdadadadsasdasdadasdads", Department.PHYSICS, Color.RED); Input.SetInputManagerActive("GUI", false); SceneManager.RemoveNoDestroy(); }
public void Play() { if (reset) { StatsScore.ResetScore(); } Audio.ChangeVolume(volume); Input.SetInputManagerActive("GUI", false); SceneManager.RemoveNoDestroy(); }