public Broadsword() : base(WeaponTypes.Sword, EquipmentSlots.OneHand) { Name = "Test Sword of the Brave"; WeaponSubType = "Broadsword"; ModPackage = new Stats.ModPackage() { AttackPower = 25, PhysicalCritChance = 3, PhysicalCritPower = 0.2 }; Weight = 40; WeaponLevel = 1; ItemRarity = Rarities.Uncommon; BaseDamage = 25; }
public BrokenSword() : base(WeaponTypes.Sword, EquipmentSlots.OneHand) { Name = "Broken Sword of the Fallen"; WeaponSubType = "Godsword"; ModPackage = new Stats.ModPackage() { AttackPower = 105, PhysicalCritChance = 40, PhysicalCritPower = 5, PhysicalHitChance = 80 }; Weight = 125; WeaponLevel = 5; ItemRarity = Rarities.Legendary; BaseDamage = 125; }
public Dagger_Retribution() : base(WeaponTypes.Knife, EquipmentSlots.OneHand) { Name = "Dagger of Retribution"; WeaponSubType = "Dagger"; ModPackage = new Stats.ModPackage() { AttackPower = 25, PhysicalCritChance = 15, PhysicalCritPower = 0.8, PhysicalHitChance = 20, PhysicalHaste = 35 }; Weight = 10; WeaponLevel = 3; ItemRarity = Rarities.Epic; BaseDamage = 50; Description = "These daggers were used by a legendary rogue of yore, who died from dysentary. Now his daggers lay unused."; }