public ExerciseOrder(PatientManager patientManager, GameObject buttonPrefab, GameObject buttonStorage) : base(patientManager, buttonPrefab, buttonStorage) { var exercises = StatisticData.Exercises(GameManager.ActivePatient); foreach (var exerciseId in exercises) { var exercise = Model.GetModel <Exercise>(exerciseId); base.CreateButton(exercise.UnityObjectName, exercise.Name); } }
public StatisticView() { this.statisticTitle = GameManager.ActivePatient.Name; this.doneCountText = StatisticData.Exercises(GameManager.ActivePatient, false).Count.ToString(); }