public ActionResult DeleteConfirmed(int id) { StationDestination stationDestination = db.StationDestinations.Find(id); db.StationDestinations.Remove(stationDestination); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "StationDestinationID,StationLocationID,DestinationID,MidPointID")] StationDestination stationDestination) { if (ModelState.IsValid) { db.Entry(stationDestination).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.MidPointID = new SelectList(db.MidPoints, "MidPointID", "MidPointName", stationDestination.MidPointID); ViewBag.DestinationID = new SelectList(db.Destinations, "DestinationID", "DestinationName", stationDestination.DestinationID); ViewBag.StationLocationID = new SelectList(db.StationLocations, "StationLocationID", "StationName", stationDestination.StationLocationID); return(View(stationDestination)); }
// GET: StationDestinations/Details/5 public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } StationDestination stationDestination = db.StationDestinations.Find(id); if (stationDestination == null) { return(HttpNotFound()); } return(View(stationDestination)); }
public ActionResult Add([Bind(Include = "StationDestinationID,StationLocationID,DestinationID")] StationDestination stationDestination) { if (ModelState.IsValid) { db.StationDestinations.Add(stationDestination); db.SaveChanges(); TempData["Success"] = "Successfully Added."; return(RedirectToAction("Add")); } ViewBag.DestinationID = new SelectList(db.Destinations, "DestinationID", "DestinationName", stationDestination.DestinationID); ViewBag.StationLocationID = new SelectList(db.StationLocations, "StationLocationID", "StationName", stationDestination.StationLocationID); return(View(stationDestination)); }
// GET: StationDestinations/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } StationDestination stationDestination = db.StationDestinations.Find(id); if (stationDestination == null) { return(HttpNotFound()); } ViewBag.MidPointID = new SelectList(db.MidPoints, "MidPointID", "MidPointName", stationDestination.MidPointID); ViewBag.DestinationID = new SelectList(db.Destinations.OrderBy(s => s.DestinationName), "DestinationID", "DestinationName", stationDestination.DestinationID); ViewBag.StationLocationID = new SelectList(db.StationLocations.OrderBy(s => s.StationName), "StationLocationID", "StationName", stationDestination.StationLocationID); return(View(stationDestination)); }
private void TravelToAgentsStation() { try { StationDestination baseDestination = Traveler.Destination as StationDestination; if (baseDestination == null || baseDestination.StationId != Cache.Instance.Agent.StationId) { Traveler.Destination = new StationDestination(Cache.Instance.Agent.SolarSystemId, Cache.Instance.Agent.StationId, Cache.Instance.DirectEve.GetLocationName( Cache.Instance.Agent.StationId)); } } catch (Exception ex) { Logging.Log("DebugHangarsBehavior", "TravelToAgentsStation: Exception caught: [" + ex.Message + "]", Logging.Red); return; } if (Cache.Instance.InSpace) { if (!Cache.Instance.ActiveShip.Entity.IsCloaked || (Cache.Instance.LastSessionChange.AddSeconds(60) > DateTime.UtcNow)) { Combat.ProcessState(); Drones.ProcessState(); //do we really want to use drones here? } } if (Cache.Instance.InSpace && !Cache.Instance.TargetedBy.Any(t => t.IsWarpScramblingMe)) { Cache.Instance.IsMissionPocketDone = true; //tells drones.cs that we can pull drones //Logging.Log("CombatmissionBehavior","TravelToAgentStation: not pointed",Logging.White); } Traveler.ProcessState(); if (Settings.Instance.DebugStates) { Logging.Log("Traveler.State", "is " + _States.CurrentTravelerState, Logging.White); } }
public void OnFrame(object sender, EventArgs e) { if (!DirectEve.Instance.Session.IsReady) { return; } InitializeTraveler(); if (lpstoreRe) { ResfreshLPI(); } if (RequiredCom) { Required(); } Text = "Questor Manager [" + DirectEve.Instance.Me.Name + "]"; if (Paused) { return; } switch (State) { case State.Idle: if (Start) { Logging.Log("Traveler: Start"); State = State.NextAction; } break; case State.NextAction: if (DateTime.Now.Subtract(_lastAction).TotalSeconds < 3) { break; } if (LstTask.Items.Count <= 0) { Logging.Log("Traveler: Finish"); LblStatus.Text = "Finish"; BttnStart.Text = "Start"; State = State.Idle; Start = false; break; } if ("Traveler" == LstTask.Items[0].Text) { _destination = LstTask.Items[0].Tag; State = State.Traveler; break; } if ("CmdLine" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.CmdLine; break; } if ("BuyLPI" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.BuyLPI; break; } if ("ValueDump" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.ValueDump; break; } if ("MakeShip" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.MakeShip; break; } if ("Drop" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.Drop; break; } if ("Grab" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.Grab; break; } if ("Buy" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.Buy; break; } if ("Sell" == LstTask.Items[0].Text) { LblStatus.Text = LstTask.Items[0].Text + ":-:" + LstTask.Items[0].SubItems[1].Text; State = State.Sell; break; } break; case State.CmdLine: Logging.Log("CmdLine: " + LstTask.Items[0].SubItems[1].Text); LavishScript.ExecuteCommand(LstTask.Items[0].SubItems[1].Text); LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; break; case State.BuyLPI: if (_buylpi.State == StateBuyLPI.Idle) { _buylpi.Item = Convert.ToInt32(LstTask.Items[0].Tag); _buylpi.Unit = Convert.ToInt32(LstTask.Items[0].SubItems[2].Text); Logging.Log("BuyLPI: Begin"); _buylpi.State = StateBuyLPI.Begin; } _buylpi.ProcessState(); if (_buylpi.State == StateBuyLPI.Done) { Logging.Log("BuyLPI: Done"); _buylpi.State = StateBuyLPI.Idle; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.ValueDump: if (chkUpdateMineral.Checked) { chkUpdateMineral.Checked = false; _valuedump.State = ValueDumpState.CheckMineralPrices; } if (_valuedump.State == ValueDumpState.Idle) { Logging.Log("ValueDump: Begin"); _valuedump.State = ValueDumpState.Begin; } _valuedump.ProcessState(); if (_valuedump.State == ValueDumpState.Done) { Logging.Log("ValueDump: Done"); _valuedump.State = ValueDumpState.Idle; ProcessItems(); LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.MakeShip: var shipHangar = DirectEve.Instance.GetShipHangar(); if (shipHangar.Window == null) { // No, command it to open DirectEve.Instance.ExecuteCommand(DirectCmd.OpenShipHangar); break; } if (!shipHangar.IsReady) { break; } var ships = DirectEve.Instance.GetShipHangar().Items; foreach (var ship in ships.Where(ship => ship.GivenName == txtNameShip.Text)) { Logging.Log("MakeShip: Making [" + ship.GivenName + "] active"); ship.ActivateShip(); LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; break; } break; case State.Buy: if (_buy.State == StateBuy.Idle) { _buy.Item = Convert.ToInt32(LstTask.Items[0].Tag); _buy.Unit = Convert.ToInt32(LstTask.Items[0].SubItems[2].Text); Logging.Log("Buy: Begin"); _buy.State = StateBuy.Begin; } _buy.ProcessState(); if (_buy.State == StateBuy.Done) { Logging.Log("Buy: Done"); _buy.State = StateBuy.Idle; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.Sell: _sell.Item = Convert.ToInt32(LstTask.Items[0].Tag); _sell.Unit = Convert.ToInt32(LstTask.Items[0].SubItems[2].Text); if (_sell.State == StateSell.Idle) { Logging.Log("Sell: Begin"); _sell.State = StateSell.Begin; } _sell.ProcessState(); if (_sell.State == StateSell.Done) { Logging.Log("Sell: Done"); _sell.State = StateSell.Idle; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.Drop: _drop.Item = Convert.ToInt32(LstTask.Items[0].Tag); _drop.Unit = Convert.ToInt32(LstTask.Items[0].SubItems[2].Text); _drop.Hangar = LstTask.Items[0].SubItems[3].Text; if (_drop.State == StateDrop.Idle) { Logging.Log("Drop: Begin"); _drop.State = StateDrop.Begin; } _drop.ProcessState(); if (_drop.State == StateDrop.Done) { Logging.Log("Drop: Done"); _drop.State = StateDrop.Idle; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.Grab: _grab.Item = Convert.ToInt32(LstTask.Items[0].Tag); _grab.Unit = Convert.ToInt32(LstTask.Items[0].SubItems[2].Text); _grab.Hangar = LstTask.Items[0].SubItems[3].Text; if (_grab.State == StateGrab.Idle) { Logging.Log("Grab: Begin"); _grab.State = StateGrab.Begin; } _grab.ProcessState(); if (_grab.State == StateGrab.Done) { Logging.Log("Grab: Done"); _grab.State = StateGrab.Idle; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } break; case State.Traveler: // We are warping if (DirectEve.Instance.Session.IsInSpace && DirectEve.Instance.ActiveShip.Entity != null && DirectEve.Instance.ActiveShip.Entity.IsWarping) { return; } var travelerDestination = _traveler.Destination; if (_destination == null) { travelerDestination = null; } if (_destination is DirectBookmark) { if (!(travelerDestination is BookmarkDestination) || (travelerDestination as BookmarkDestination).BookmarkId != (_destination as DirectBookmark).BookmarkId) { travelerDestination = new BookmarkDestination(_destination as DirectBookmark); } } if (_destination is DirectSolarSystem) { if (!(travelerDestination is SolarSystemDestination) || (travelerDestination as SolarSystemDestination).SolarSystemId != (_destination as DirectSolarSystem).Id) { travelerDestination = new SolarSystemDestination((_destination as DirectSolarSystem).Id); } } if (_destination is DirectStation) { if (!(travelerDestination is StationDestination) || (travelerDestination as StationDestination).StationId != (_destination as DirectStation).Id) { travelerDestination = new StationDestination((_destination as DirectStation).Id); } } // Check to see if destination changed, since changing it will set the traveler to Idle if (_traveler.Destination != travelerDestination) { _traveler.Destination = travelerDestination; } _traveler.ProcessState(); // Record number of jumps _jumps = DirectEve.Instance.Navigation.GetDestinationPath().Count; // Arrived at destination if (_destination != null && _traveler.State == TravelerState.AtDestination) { Logging.Log("Arived at destination"); _traveler.Destination = null; _destination = null; LstTask.Items.Remove(LstTask.Items[0]); _lastAction = DateTime.Now; State = State.NextAction; } // An error occured, reset traveler if (_traveler.State == TravelerState.Error) { if (_traveler.Destination != null) { Logging.Log("Stopped traveling, Traveler threw an error..."); } _destination = null; _traveler.Destination = null; Start = false; State = State.Idle; } break; } }
public void OnFrame(object sender, EventArgs e) { if (!DirectEve.Instance.Session.IsReady) { return; } InitializeTraveler(); // We are warping if (DirectEve.Instance.Session.IsInSpace && DirectEve.Instance.ActiveShip.Entity != null && DirectEve.Instance.ActiveShip.Entity.IsWarping) { return; } var travelerDestination = _traveler.Destination; if (_destination == null) { travelerDestination = null; } if (_destination is DirectBookmark) { if (!(travelerDestination is BookmarkDestination) || (travelerDestination as BookmarkDestination).BookmarkId != (_destination as DirectBookmark).BookmarkId) { travelerDestination = new BookmarkDestination(_destination as DirectBookmark); } } if (_destination is DirectSolarSystem) { if (!(travelerDestination is SolarSystemDestination) || (travelerDestination as SolarSystemDestination).SolarSystemId != (_destination as DirectSolarSystem).Id) { travelerDestination = new SolarSystemDestination((_destination as DirectSolarSystem).Id); } } if (_destination is DirectStation) { if (!(travelerDestination is StationDestination) || (travelerDestination as StationDestination).StationId != (_destination as DirectStation).Id) { travelerDestination = new StationDestination((_destination as DirectStation).Id); } } // Check to see if destination changed, since changing it will set the traveler to Idle if (_traveler.Destination != travelerDestination) { _traveler.Destination = travelerDestination; } _traveler.ProcessState(); // Record number of jumps _jumps = DirectEve.Instance.Navigation.GetDestinationPath().Count; // Arrived at destination if (_destination != null && _traveler.State == TravelerState.AtDestination) { Logging.Log("Arived at destination"); _traveler.Destination = null; _destination = null; } // An error occured, reset traveler if (_traveler.State == TravelerState.Error) { if (_traveler.Destination != null) { Logging.Log("Stopped traveling, Traveler threw an error..."); } _destination = null; _traveler.Destination = null; } }
private void GotoAgent(StorylineState nextState) { if (_nextAction > DateTime.UtcNow) { return; } DirectAgent storylineagent = Cache.Instance.DirectEve.GetAgentById(Cache.Instance.CurrentStorylineAgentId); if (storylineagent == null) { _States.CurrentStorylineState = StorylineState.Done; return; } StationDestination baseDestination = Traveler.Destination as StationDestination; if (baseDestination == null || baseDestination.StationId != storylineagent.StationId) { Traveler.Destination = new StationDestination(storylineagent.SolarSystemId, storylineagent.StationId, Cache.Instance.DirectEve.GetLocationName(storylineagent.StationId)); return; } if (!_highSecChecked && storylineagent.SolarSystemId != Cache.Instance.DirectEve.Session.SolarSystemId) { // if we haven't already done so, set Eve's autopilot if (!_setDestinationStation) { if (!Traveler.SetStationDestination(storylineagent.StationId)) { Logging.Log("Storyline", "GotoAgent: Unable to find route to storyline agent. Skipping.", Logging.Yellow); _States.CurrentStorylineState = StorylineState.Done; return; } _setDestinationStation = true; _nextAction = DateTime.UtcNow.AddSeconds(Cache.Instance.RandomNumber(2, 4)); return; } // Make sure we have got a clear path to the agent if (!Cache.Instance.CheckifRouteIsAllHighSec()) { if (_highSecCounter < 5) { _highSecCounter++; return; } Logging.Log("Storyline", "GotoAgent: Unable to determine whether route is all high security status or not. Skipping.", Logging.Yellow); _States.CurrentStorylineState = StorylineState.Done; _highSecCounter = 0; return; } if (!Cache.Instance.RouteIsAllHighSecBool) { Logging.Log("Storyline", "GotoAgent: Route to agent is through low-sec systems. Skipping.", Logging.Yellow); _States.CurrentStorylineState = StorylineState.Done; return; } _highSecChecked = true; } if (Cache.Instance.PotentialCombatTargets.Any()) { Combat.ProcessState(); } Traveler.ProcessState(); if (_States.CurrentTravelerState == TravelerState.AtDestination) { _States.CurrentStorylineState = nextState; Traveler.Destination = null; _setDestinationStation = false; } if (Settings.Instance.DebugStates) { Logging.Log("Traveler.State is", _States.CurrentTravelerState.ToString(), Logging.White); } }