Example #1
0
        /// <summary>
        /// Gets a skill by its ID or its name.
        /// </summary>
        /// <param name="serial">The serial.</param>
        /// <returns></returns>
        private static StaticSkill GetSkill(SerializablePlanEntry serial)
        {
            // Try get skill by its ID
            StaticSkill skill = StaticSkills.GetSkillByID(serial.ID) ?? StaticSkills.GetSkillByName(serial.SkillName);

            // We failed? Try get skill by its name

            return(skill);
        }
Example #2
0
        /// <summary>
        /// Gets a skill by its ID or its name
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public static StaticSkill GetSkill(SerializablePlanEntry serial)
        {
            // Try get skill by its ID
            StaticSkill skill = StaticSkills.GetSkillById(serial.ID);

            // We failed? Try get skill by its name
            if (skill == null)
            {
                skill = StaticSkills.GetSkillByName(serial.SkillName);
            }

            return(skill);
        }
Example #3
0
        /// <summary>
        /// Deserialization constructor
        /// </summary>
        /// <param name="character"></param>
        /// <param name="serial"></param>
        internal PlanEntry(BasePlan owner, SerializablePlanEntry serial)
        {
            m_owner     = owner;
            m_entryType = serial.Type;
            m_skill     = StaticSkills.GetSkillByName(serial.SkillName);
            m_level     = serial.Level;
            m_notes     = serial.Notes;
            m_priority  = serial.Priority;

            foreach (var group in serial.PlanGroups)
            {
                m_planGroups.Add(group);
            }

            if (serial.Remapping != null)
            {
                m_remapping = new RemappingPoint(serial.Remapping);
            }
        }