Example #1
0
    private static void OnCoreGameCompelte()
    {
        var sliceRow = StaticDataLite.GetRow("pice_slice", lastSliceId.ToString());
        var gold     = sliceRow.Get <int>("gold");
        var exp      = sliceRow.Get <int>("exp");

        HeadBarFloating.instance.AutoRefresh = false;
        PlayerStatus.exp  += 10;
        PlayerStatus.gold += 10;
        PlayerStatus.completeCount++;
        // 更新记录
        var record = PlayerStatus.GetCompleteInfoOfPicId(lastPicId);

        if (record == null || record.sliceId < lastSliceId)
        {
            var info = new CompleteInfo();
            info.pid     = lastPicId;
            info.sliceId = lastSliceId;
            PlayerStatus.completeDic[lastPicId.ToString()] = info;
        }
        // 如果这张图有中途存档,则删除存档
        PlayerStatus.RemoveUncompleteInfoOfPicId(lastPicId);

        PlayerStatus.Save();

        LevelCompletePage.goldParam = gold;
        LevelCompletePage.expParam  = exp;

        var admin = new Admission_FadeInNewPage();

        UIEngine.Forward <LevelCompletePage>(null, admin);
    }
Example #2
0
    public static void Pay(int goodsId, Action <bool> onComplete = null)
    {
        var row         = StaticDataLite.GetRow("shop", goodsId.ToString());
        var productName = row.Get <string>("product_name");
        var productDesc = row.Get <string>("product_desc");
        var price_yuan  = row.Get <float>("price");
        var gold        = row.Get <int>("gold");
        var func        = row.Get <string>("func");
        var itemId      = goodsId;
        var price_fen   = price_yuan * 100;

        var jd = new JsonData();

        jd["productName"] = productName;
        jd["productDesc"] = productDesc;
        jd["price_fen"]   = price_fen;
        jd["price_yuan"]  = price_yuan;
        jd["itemId"]      = itemId;
        jd["gold"]        = gold;
        var json = jd.ToJson();

        // NativeBridge.InvokeCall("NativeSDKManager", "Pay", json, result =>
        // {
        //     if(result == "SUCCESS")
        //     {
        //         Log.Scrren("SUCCESS");
        //         Helper.AddGold(gold);
        //         if(!string.IsNullOrEmpty(func))
        //         {
        //             if(func == "REMOVE_AD")
        //             {
        //                 PlayerStatus.removeAd = true;
        //             }
        //         }
        //         PlayerStatus.Save();
        //         if(onComplete != null)
        //         {
        //             onComplete(true);
        //         }
        //     }
        //     else if(result == "FAIL")
        //     {
        //         Log.Scrren("FAIL");
        //         if(onComplete != null)
        //         {
        //             onComplete(false);
        //         }
        //     }
        //     else if(result == "CANCEL")
        //     {
        //         Log.Scrren("CANCEL");
        //         if(onComplete != null)
        //         {
        //             onComplete(false);
        //         }
        //     }
        // });
    }
Example #3
0
    public override void OnPush()
    {
        // 如果要显示的是某个图片分类
        if (p.pageType == PicturePageType.Pictype)
        {
            // 从 pic 表中找出所有 type 是 param 的数据行
            // 并且包装成 PicturePage_ItemData
            var sheet    = StaticDataLite.GetSheet("pic");
            var pictype  = this.p.picTypeId;
            var dataList = new List <PictruePage_ItemData>();
            foreach (string key in sheet.Keys)
            {
                var row = sheet[key];
                if (row.Get <string>("type") == pictype)
                {
                    var data = new PictruePage_ItemData
                    {
                        picRow = row,
                    };
                    // check unlock info
                    var unlocked = LevelStorage.IsPictureUnlocked(key);
                    var complete = PlayerStatus.IsPictureComplete(int.Parse(key));
                    var status   = PicturePage_ItemStatus.Locked;
                    if (complete)
                    {
                        status = PicturePage_ItemStatus.Complete;
                    }
                    else if (unlocked)
                    {
                        status = PicturePage_ItemStatus.Unlocked;
                    }
                    data.status = status;
                    dataList.Add(data);
                }
            }
            this.setDataList(dataList);

            // set picture count
            var completePictureCount = 0;
            var pictureCount         = dataList.Count;
            foreach (var data in dataList)
            {
                if (data.status == PicturePage_ItemStatus.Complete)
                {
                    completePictureCount++;
                }
            }
            text_pictureCount.text = completePictureCount + "/" + pictureCount;
        }

        // 如果要显示的是未完成的拼图
        if (p.pageType == PicturePageType.Uncomplete)
        {
            var dataList = new List <PictruePage_ItemData>();
            foreach (var kv in PlayerStatus.uncompletePuzzle)
            {
                var info   = kv.Value;
                var picRow = StaticDataLite.GetRow("pic", info.picId.ToString());

                var data = new PictruePage_ItemData
                {
                    picRow = picRow,
                };
                data.status = PicturePage_ItemStatus.Unlocked;
                dataList.Add(data);
            }
            this.setDataList(dataList);

            text_pictureCount.text = PlayerStatus.uncompletePuzzle.Count.ToString();
        }

        // 如果要显示已完成的图片
        if (p.pageType == PicturePageType.Complete)
        {
            var dataList = new List <PictruePage_ItemData>();
            foreach (var kv in PlayerStatus.completeDic)
            {
                var info   = kv.Value;
                var picId  = info.pid;
                var picRow = StaticDataLite.GetRow("pic", picId.ToString());

                var data = new PictruePage_ItemData
                {
                    picRow = picRow,
                };
                data.status = PicturePage_ItemStatus.Complete;
                dataList.Add(data);
            }
            text_pictureCount.text = dataList.Count.ToString();
            this.setDataList(dataList);
        }
    }
Example #4
0
    void SetData(MainPage_Item item, MainPage_ItemData data)
    {
        // var sw = new Stopwatch();
        // sw.Start();

        item.data = data;
        item.gameObject.SetActive(data.visible);
        if (data.pageType == PicturePageType.Uncomplete)
        {
            uncompleteItem = item;
        }
        else if (data.pageType == PicturePageType.Complete)
        {
            completeItem = item;
        }
        if (!data.visible)
        {
            return;
        }

        // 如果是一个图片分类
        if (data.pageType == PicturePageType.Pictype)
        {
            item.label.text = data.row.Get <string>("display_name");
            var picType = data.row.Get <string>("id");
            var row     = PicLibrary.FindFirstRowOfType(picType);
            var file    = row?.Get <string>("file");
            var sprite  = PicLibrary.LoadContentSprite(file);
            item.Facade = sprite;

            item.name = data.row.TryGet <string>("id", "no_id");
            if (item.name == "animal")
            {
                animal = item;
            }
        }

        // 如果是未完成的拼图
        if (data.pageType == PicturePageType.Uncomplete)
        {
            item.label.text = "未完成";
            if (PlayerStatus.uncompletePuzzle.Count > 0)
            {
                var firstCoreInfo = PlayerStatus.FirstUncompletePuzzleInfo;
                var picId         = firstCoreInfo.picId;
                var picRow        = StaticDataLite.GetRow("pic", picId.ToString());
                var fileName      = picRow.Get <string>("file");
                var sprite        = PicLibrary.LoadContentSprite(fileName);
                item.Facade = sprite;
            }
        }

        // 如果是已完成的拼图
        if (data.pageType == PicturePageType.Complete)
        {
            item.label.text = "已完成";
            CompleteInfo firstInfo = null;
            foreach (var kv in PlayerStatus.completeDic)
            {
                firstInfo = kv.Value;
                break;
            }
            var picId    = firstInfo.pid;
            var picRow   = StaticDataLite.GetRow("pic", picId.ToString());
            var fileName = picRow.Get <string>("file");
            var sprite   = PicLibrary.LoadContentSprite(fileName);
            item.Facade = sprite;
        }


        // sw.Stop();
        // Debug.Log("set item: " + sw.Elapsed.TotalSeconds);
    }
Example #5
0
 public static JsonData LoadDataRow(int id)
 {
     return(StaticDataLite.GetRow("pic", id.ToString()));
 }