Example #1
0
 //binds buffers to compute shaders
 public static void Bind(StaticComputeShaders.Enum shader, Enum buffer, string name, int kernel)
 {
     StaticComputeShaders.shader[(int)shader].SetBuffer(kernel, name, _buffer[(int)buffer]);
 }
Example #2
0
 //binds buffers to compute shaders
 public static void Bind(StaticComputeShaders.Enum shader, Enum buffer, int kernel)
 {
     StaticComputeShaders.shader[(int)shader].SetBuffer(kernel, StaticComputeBuffers.configuration[(int)buffer].name, StaticComputeBuffers.buffer[(int)buffer]);
 }