Example #1
0
 // Use this for initialization
 public void goldStoreOpen()
 {
     buttonClick += 1;
     if (buttonClick % 2 == 1)
     {
         goldStore.SetActive(true);
         another1.SetActive(false);
         another2.SetActive(false);
         another3.SetActive(false);
         stateTabbarButton                 = GameObject.Find("StateTabbarButton").GetComponent <StateTabbarButton>();
         stateTabbarButton.buttonClick     = 0;
         characterStoreButton              = GameObject.Find("CharacterStoreButton").GetComponent <CharacterStoreButton>();
         characterStoreButton.buttonClick  = 0;
         theDishesTabbarButton             = GameObject.Find("TheDishesTabbarButton").GetComponent <TheDishesStore>();
         theDishesTabbarButton.buttonClick = 0;
     }
     else
     {
         goldStore.SetActive(false);
         buttonClick = 0;
     }
 }
Example #2
0
 public void StateLobbyExit()
 {
     stateTabbarButton             = GameObject.Find("StateTabbarButton").GetComponent <StateTabbarButton>();
     stateTabbarButton.buttonClick = 0;
     stateLobby.SetActive(false);
 }