private static bool TryGetStateInCategory(string memberName, IElement entitySave, out string foundType)
        {
            foundType = "";
            if (entitySave.StateCategoryList.Count != 0 && memberName.StartsWith("Current") && memberName.EndsWith("State"))
            {
                string possibleCategory = StateSaveExtensionMethods.GetStateTypeFromCurrentVariableName(memberName);

                // See if there is a matching category
                StateSaveCategory category = entitySave.GetStateCategory(possibleCategory);


                if (category != null)
                {
                    foundType = category.Name;
                    return(true);
                }
            }
            return(false);
        }
Example #2
0
        public static void FillPossibleStatesFor(List <string> listToFill, string selectedItemName, NamedObjectSave currentNamedObject)
        {
            IElement element = currentNamedObject.GetReferencedElement();

            while (element != null)
            {
                IEnumerable <StateSave> stateList = element.States;

                // Let's see if this element has a variable by this name
                CustomVariable foundVariable = element.GetCustomVariableRecursively(selectedItemName);

                if (foundVariable != null)
                {
                    FillPossibleStatesFor(listToFill, element, foundVariable);
                    break;
                }
                else
                {
                    listToFill.Add("<NONE>");
                    bool useDefaultStateList = selectedItemName == "CurrentVariableState" ||
                                               (foundVariable == null && selectedItemName == "CurrentState");

                    if (useDefaultStateList)
                    {
                        foreach (StateSave state in element.States)
                        {
                            listToFill.Add(state.Name);
                        }
                        foreach (StateSaveCategory ssc in element.StateCategoryList)
                        {
                            if (ssc.SharesVariablesWithOtherCategories)
                            {
                                foreach (StateSave state in ssc.States)
                                {
                                    listToFill.Add(state.Name);
                                }
                            }
                        }
                    }
                    else
                    {
                        if (!useDefaultStateList)
                        {
                            string stateCategory = "";
                            if (foundVariable != null)
                            {
                                stateCategory = foundVariable.Type;
                            }
                            else
                            {
                                stateCategory = StateSaveExtensionMethods.GetStateTypeFromCurrentVariableName(selectedItemName);
                            }



                            StateSaveCategory category = element.GetStateCategory(stateCategory);
                            if (category != null)
                            {
                                stateList = category.States;
                            }
                        }

                        foreach (StateSave state in stateList)
                        {
                            listToFill.Add(state.Name);
                        }
                    }
                    element = ObjectFinder.Self.GetIElement(element.BaseElement);
                }
            }
        }