Example #1
0
 private void dock_Show(object sender, StateChangeEventArgs e)
 {
     var pane = e.Panes.FirstOrDefault();
     if (pane != null)
     {
         pane.Focus();
     }
 }
Example #2
0
 private void OnClose(object sender, StateChangeEventArgs e)
 {
     var documents = e.Panes.Select(p => p.DataContext).OfType<PaneViewModel>().Where(vm => vm.IsDocument).ToList();
     foreach (var document in documents)
     {
         ((MainWindowViewModel)this.DataContext).Panes.Remove(document);
     }
 }
Example #3
0
        private void Docking_PreviewClose(object sender, StateChangeEventArgs e)
        {
            foreach (var pane in e.Panes)
            {
                if (!pane.IsHidden)
                {

                }
            }
        }
 private void OnStateChange(object sender, StateChangeEventArgs args)
 {
     if (args.OriginalState == ConnectionState.Closed
         && args.CurrentState == ConnectionState.Open)
     {
         countCloseOpen++;
     }
     else if (args.OriginalState == ConnectionState.Open
              && args.CurrentState == ConnectionState.Closed)
     {
         countOpenClose++;
     }
     else
     {
         countOtherConnectionStates++;
     }
 }
Example #5
0
 private void connecionStateChanged(object sender, StateChangeEventArgs e)
 {
     this.state = e.CurrentState;
 }
 private void Connection_StateChange(object sender, StateChangeEventArgs e)
 {
     this.OnStateChange(e);
 }
Example #7
0
 void myconn_StateChange(object sender, StateChangeEventArgs e)
 {
     if (myconn.State == ConnectionState.Open)
     {
         Cursor.Current = Cursors.Default;
         cbListacidades.Enabled = true;
         picConnOK.Visible = true;
         picConnOff.Visible = false;
         picConnWait.Visible = false;
     }
     if (myconn.State == ConnectionState.Closed)
     {
         Cursor.Current = Cursors.Default;
         cbListacidades.Enabled = false;
         picConnOK.Visible = false;
         picConnOff.Visible = true;
         picConnWait.Visible = false;
     }
     if (myconn.State == ConnectionState.Connecting)
     {
         Cursor.Current = Cursors.WaitCursor;
         cbListacidades.Enabled = false;
         picConnOK.Visible = false;
         picConnOff.Visible = false;
         picConnWait.Visible = true;
     }
     Application.DoEvents();
 }
 void RunningQueryStateChangeHandler(object sender, StateChangeEventArgs e)
 {
   if (e.CurrentState == ConnectionState.Open)
   {
     MySqlCommand cmd = new MySqlCommand("SELECT 1", rqConnection);
     object o = cmd.ExecuteScalar();
     Assert.AreEqual(1, o);
   }
 }
 private void MSqliteConn_StateChange(object sender, StateChangeEventArgs e)
 {
 }
Example #10
0
 /// <summary>
 /// Sets the new connection state generated by the connection event
 /// </summary>
 /// <param name="sender">The sender of the item</param>
 /// <param name="e">The StateChangeEvent which has the information</param>
 private void connecionStateChanged(object sender, StateChangeEventArgs e)
 {
     //Out.writeNotification(string.Format("Database connection [{0}] changed from [{1}] to [{2}] ", this.connectionID, this.state, e.CurrentState));
     this.state = e.CurrentState;
 }
Example #11
0
        /// <summary>
        /// Fires the OnStateChange event.
        /// </summary>
        private void FireStateChange()
        {
            StateChangeEventArgs args = new StateChangeEventArgs();
            args.State = this.state;

            EventHandler<StateChangeEventArgs> temp = OnStateChange;
            if (temp != null)
                temp(this, args);
        }
 private void Connection_StateChange(object sender, StateChangeEventArgs e)
 {
     Connection_StateRedundantChange(this, new RedundantConnectionStateEventArgs((ConnectionStateRedundant)e.OriginalState, (ConnectionStateRedundant)e.CurrentState));
 }
Example #13
0
 protected override void OnStateChange(StateChangeEventArgs stateChange)
 {
     Logger.log(MethodBase.GetCurrentMethod());
     base.OnStateChange(stateChange);
     this.StateChange?.Invoke(this, stateChange);
 }
 private void connection_StateChange(object sender, StateChangeEventArgs e)
 {
     отключениеОтБДToolStripMenuItem.Enabled = (e.CurrentState == ConnectionState.Closed);
     ассионхронноеПодключениеКБДToolStripMenuItem.Enabled = (e.CurrentState == ConnectionState.Closed);
     ассинхронноеПодключениеКБДToolStripMenuItem.Enabled  = (e.CurrentState == ConnectionState.Open);
 }
Example #15
0
 void _connection_StateChange(object sender, StateChangeEventArgs e)
 {
     System.Diagnostics.Debug.Print("Db state {0} --> {1}", e.OriginalState, e.CurrentState);
 }
Example #16
0
 /// <summary>
 ///     Invoked when the database connection changes.
 /// </summary>
 /// <param name="sender">Sender that invoked this.</param>
 /// <param name="e">Arguments of invokation.</param>
 private void Connection_StateChange(object sender, StateChangeEventArgs e)
 {
     m_connected  = (e.CurrentState == ConnectionState.Open      ||
                     e.CurrentState == ConnectionState.Executing ||
                     e.CurrentState == ConnectionState.Fetching);
     m_connecting = (e.CurrentState == ConnectionState.Connecting);
 }
Example #17
0
 private void connection_StateChange(object sender, StateChangeEventArgs e)
 {
     подклБДToolStripMenuItem.Enabled = (e.CurrentState == ConnectionState.Closed);
     asyncBDToolStripMenuItem.Enabled = (e.CurrentState == ConnectionState.Closed);
     отклБДToolStripMenuItem.Enabled  = (e.CurrentState == ConnectionState.Open);
 }
Example #18
0
 private void sqlConn_StateChange(object sender, StateChangeEventArgs e)
 {
     SqlConnectionStateChange(e);
 }
Example #19
0
File: MySQL.cs Project: jabbo/Jabbo
        static void dbConnection_StateChange(object sender, StateChangeEventArgs ev)
        {
            if (ev.CurrentState == ConnectionState.Broken)
            {
                System.Threading.Thread.Sleep(1000);
                dbConnection.Close();
            }

            if (ev.CurrentState == ConnectionState.Closed)
            {
                System.Threading.Thread.Sleep(1000);

                dbConnection = new MySqlConnection(strConnection);
                dbConnection.StateChange += new System.Data.StateChangeEventHandler(dbConnection_StateChange);
                System.Threading.Thread.Sleep(1000);
                dbConnection.Open();
            }
        }
Example #20
0
 private static void StateChange(object sender, StateChangeEventArgs e)
 {
     Console.WriteLine("{0}: {1}", "Connection State", e.CurrentState.ToString());
     MessageBox.Show("Connection State: " + e.CurrentState.ToString(), "Komunikacik");
 }
Example #21
0
 void myconn_StateChange(object sender, StateChangeEventArgs e)
 {
     if (myconn.State == ConnectionState.Open)
     {
         Cursor.Current = Cursors.Default;
         picConnOK.Visible = true;
         picConnOff.Visible = false;
         picConnWait.Visible = false;
         listBox1.Items.Add("Conectado.");
         //menuItem3.Enabled = true;
         btEnvia.Enabled = true;
     }
     if (myconn.State == ConnectionState.Closed)
     {
         Cursor.Current = Cursors.Default;
         picConnOK.Visible = false;
         picConnOff.Visible = true;
         picConnWait.Visible = false;
         //menuItem3.Enabled = false;
         btEnvia.Enabled = false;
         listBox1.Items.Add("Conexão fechada.");
         listBox1.SelectedIndex = listBox1.Items.Count - 1;
     }
     if (myconn.State == ConnectionState.Connecting)
     {
         Cursor.Current = Cursors.WaitCursor;
         picConnOK.Visible = false;
         picConnOff.Visible = false;
         picConnWait.Visible = true;
         //menuItem3.Enabled = false;
         btEnvia.Enabled = false;
         listBox1.Items.Add("Conectando...");
     }
     Application.DoEvents();
 }
Example #22
0
        protected virtual void OnStateChange(StateChangeEventArgs stateChange)
        {
            StateChangeEventHandler handler = this.StateChange;

            if (handler != null)
            {
                handler(this, stateChange);
            }
        }
 private void sqlConn_StateChange(object sender, StateChangeEventArgs e)
 {
     OnToggleConnectionState(new OnConnectionStateEventArgs(this, e.CurrentState));
 }
Example #24
0
 protected virtual void ChangeState(Transition trans)
 {
     StateChangeEventArgs e=new StateChangeEventArgs(trans);
 }
Example #25
0
        void cn_StateChange(object sender, StateChangeEventArgs e)
        {
            if ((Server.cn.State == ConnectionState.Broken) | (Server.cn.State == ConnectionState.Closed))
            {
                Server.cn.StateChange -= new StateChangeEventHandler(cn_StateChange);
                canPing = false;
                t1 = null;

                Server.logger.WriteLine(LogType.Error, "MySQL Connection changed status to Closed");
                if (Server.debug) Console.WriteLine("MySQL Connection changed status to Closed");

                int retries = 0;

                while (((Server.cfg.MYSQL_RETRY_TIMES > 0) ? Server.cfg.MYSQL_RETRY_TIMES > retries : true))
                {
                    Server.logger.WriteLine(LogType.Error, "MySQL reconnect - Try n. " + retries.ToString() +" to reopen MySQL");
                    if (Server.debug) Console.WriteLine("MySQL reconnect - Try n. " + retries.ToString() + " to reopen MySQL");
                    try
                    {
                        Server.cn.Dispose();
                        Server.cn = new MySqlConnection(Server.cfg.MYSQL_CONNSTR);
                        Server.cn.Open();
                        if (Server.cn.State == ConnectionState.Open)
                        {
                            Server.cn.StateChange += new StateChangeEventHandler(cn_StateChange);

                            canPing = true;
                            t1 = new Thread(new ThreadStart(this.MySQLKeepAlive));
                            t1.Start();
                            Server.logger.WriteLine(LogType.Error, "MySQL Connection re-opened.");
                            if (Server.debug) Console.WriteLine("MySQL Connection re-opened.");
                            return;
                        }
                    }
                    catch (MySqlException)
                    {
                        int sleep_time = Server.cfg.MYSQL_RETRY_WAIT;
                        Server.logger.WriteLine(LogType.Error, "Connection not opened. Try again in " + sleep_time.ToString() + " seconds");
                        if (Server.debug) Console.WriteLine("Connection not opened. Try again in " + sleep_time.ToString() + " seconds");
                        Thread.Sleep(Server.cfg.MYSQL_RETRY_WAIT*1000);
                    }
                    retries++;
                }
                Server.logger.WriteLine(LogType.Fatal, "MySQL Database Server not responding. Abort!");
                if (Server.debug) Console.WriteLine("MySQL Database Server not responding. Abort!");
                Server.shared.ContinueProcess = false;
                try
                {
                    ctiserver.StopListening();
                    if (t1 != null) t1.Abort();
                    if (t!=null) t.Abort();
                }
                catch(Exception)
                {
                }
            }
        }
Example #26
0
 protected static void PrintEventArgs(StateChangeEventArgs args)
 {
     Console.WriteLine("StateChangeEventArgs");
     Console.WriteLine("  OriginalState= {0} CurrentState= {1}",
                       args.OriginalState, args.CurrentState);
 }
Example #27
0
 private void connector_StateChanged(object sender, StateChangeEventArgs e)
 {
     OnStateChange(e);
 }
Example #28
0
 public void OnGameStateChange(object sender, StateChangeEventArgs e)
 {
     Invoke(StateTools.ToString(e.NewState), 0.0f);
 }
Example #29
0
 /// <summary>
 /// Handles the StateChange event of the conn control.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="T:System.Data.StateChangeEventArgs"/> instance containing the event data.</param>
 private void conn_StateChange (object sender, StateChangeEventArgs e) {
     //TODO : check the string representation of CurrentState enum
     if (StatusChange != null) {
         StatusChange(this, new MessageEventArgs(e.CurrentState.ToString()));
     }
 }
Example #30
0
 private void Connection_StateChange(object sender, StateChangeEventArgs e)
 {
     /*Команды обработки*/
 }
Example #31
0
 // <Snippet1>
 // Handler for OnStateChange event.
 protected static void OnStateChange(object sender,
                                     StateChangeEventArgs e)
 {
     PrintEventArgs(e);
 }
Example #32
0
 private void SqlConnection_StateChange(object sender, StateChangeEventArgs e)
 {
     Debug.WriteLine($"Sql Connection State Changed => {e.OriginalState} to {e.CurrentState} on {_sqlConnection.ClientConnectionId}");
 }
Example #33
0
 private void connection_StateChange(object sender, StateChangeEventArgs e)
 {
     toolStripMenuItem2.Enabled = (e.CurrentState == ConnectionState.Closed);
     toolStripMenuItem4.Enabled = (e.CurrentState == ConnectionState.Closed);
     toolStripMenuItem3.Enabled = (e.CurrentState == ConnectionState.Open);
 }
Example #34
0
 public void StateChange(object sender,StateChangeEventArgs e)
 {
     FSMState s=(FSMState)sender;
     if(s.ID==CurrentStateID)
     {
         PerformTransition(e.Trans);
     }
 }
 void StateChangeHandler(object sender, StateChangeEventArgs e)
 {
     OnStateChange(e);
 }
 /// <summary>
 /// The state change handler.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="stateChangeEventArguments">The state change event arguments.</param>
 private void StateChangeHandler(object sender, StateChangeEventArgs stateChangeEventArguments)
 {
     OnStateChange(stateChangeEventArguments);
 }
 private void conn_state_change(object sender, StateChangeEventArgs e)
 {
     Debug.WriteLine("[Conn_state_change]");
     Debug.WriteLine("원래 상태 {0} , 현재 상태{1}", e.OriginalState, e.CurrentState);
     Debug.WriteLine("");
 }
Example #38
0
 private static void _connlite_StateChange(object sender, StateChangeEventArgs e)
 {
     //throw new NotImplementedException();
 }
 /// <summary>
 /// Event fired when the connection is closed
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void Connection_StateChange(object sender, StateChangeEventArgs e)
 {
     switch (Connection.State)
     {
         case ConnectionState.Closed:
             if (ConnectionClosed != null)
                 ConnectionClosed(sender, e);
             break;
         case ConnectionState.Open:
             if (ConnectionEstablshed != null)
                 ConnectionEstablshed(sender, e);
             break;
     }
 }
 void OnStateChangeHandler(object sender, StateChangeEventArgs args)
 {
     _State = args.State;
 }
Example #41
0
 //--------------------------------------------------------------------------------------------
 void dbconnection_StateChange(object sender, StateChangeEventArgs e)
 {
 }
Example #42
0
 void WrappedConnection_StateChange(object sender, StateChangeEventArgs e)
 {
     OnStateChange(e);
 }
Example #43
0
 /// <summary>
 /// Handler for state change:
 /// </summary>
 private void ConnectionOnStateChange(object sender, StateChangeEventArgs e)
 {
     if (e.CurrentState == ConnectionState.Broken || e.CurrentState == ConnectionState.Closed)
     {
         Connect();
     }
 }
 private void cnn_stateChange(object sender, StateChangeEventArgs e)
 {
     FileProccess.WriteLog(DateTime.Now.ToString() + "=> Bağlantı Önnceki Durumu : " + e.OriginalState + " Bağlantı Durumu : " + e.CurrentState);
 }
Example #45
0
 protected virtual void OnStateChange(StateChangeEventArgs e)
 {
     var handler = StateChange;
     if (handler != null)
     {
         handler(this, e);
     }
 }
 private void OnStateChange(object service, StateChangeEventArgs evt)
 {
     this.StateChange?.Invoke(service, evt);
 }
Example #47
0
        void Connection_StateChange(object sender, StateChangeEventArgs e)
        {
            var conn = ((EntityConnection)sender).StoreConnection;

            Console.WriteLine("{0}: Database {1}, State: {2}, was {3}", DateTime.Now.ToShortDateString(), conn.Database, e.CurrentState, e.OriginalState);
        }
Example #48
0
 private void StateChangeHandler(object sender, StateChangeEventArgs e)
 {
 }
Example #49
0
        private void connectionStateChange(object sender, StateChangeEventArgs e)
        {
            Logger.Info("Mysql Connection State: " + e.CurrentState);
            if (e.CurrentState == ConnectionState.Open)
            {
              Logger.Info("Database connected to: " +  casparDatabaseServerHostname +"/"+casparDatabaseServerDatabase);
            }

            if (e.CurrentState == ConnectionState.Closed)
            {
                 Logger.Info("Database disconnect");
            }
        }
Example #50
0
 protected void OnStateChange(object sender, StateChangeEventArgs args)
 {
     _PostDiagnosticMsg(string.Format("The current Connection state has changed from {0} to {1}.", args.OriginalState, args.CurrentState));
 }
 public void stateChangeHandler(object sender, StateChangeEventArgs e)
 {
   if (e.CurrentState == ConnectionState.Closed)
     closed = true;
 }
 void c_StateChange(object sender, StateChangeEventArgs e)
 {
     stateChangeCount++;
 }
 private static void CurrentConnectionOnStateChange(object sender, StateChangeEventArgs stateChangeEventArgs)
 {
     if (stateChangeEventArgs.CurrentState != ConnectionState.Open)
     {
         Debug.WriteLine("New unallowed state: " + stateChangeEventArgs.CurrentState);
         if (stateChangeEventArgs.CurrentState == ConnectionState.Closed)
         {
             MessageBox.Show("You are now disconnected from the server");
         }
     }
 }
Example #54
0
 static void X3_StateChange(object sender, StateChangeEventArgs e)
 {
     Logger.log(MethodBase.GetCurrentMethod(), "Old=" + e.OriginalState + ", New=" + e.CurrentState);
 }
Example #55
0
        protected virtual void OnStateChange(StateChangeEventArgs stateChange)
        {
            if (_supressStateChangeForReconnection)
            {
                return;
            }

            StateChange?.Invoke(this, stateChange);
        }
Example #56
0
 void OnStateChangeHandler(object sender, StateChangeEventArgs <State> e)
 {
     // Setup room first state
     Debug.Log("State has been updated!");
 }
 // <summary>Handles the event when the database connection state changes.</summary>
 // <param name="sender">The source of the event.</param>
 // <param name="stateChange">The data for the event.</param>
 internal virtual void StoreConnectionStateChangeHandler(Object sender, StateChangeEventArgs stateChange)
 {
     var newStoreConnectionState = stateChange.CurrentState;
     if (_entityClientConnectionState != newStoreConnectionState)
     {
         var origEntityConnectionState = _entityClientConnectionState;
         _entityClientConnectionState = stateChange.CurrentState;
         OnStateChange(new StateChangeEventArgs(origEntityConnectionState, newStoreConnectionState));
     }
 }
Example #58
0
        /// <summary>
        /// Extends BeginInvoke so that when a state object is not needed, null does not need to be passed.
        /// <example>
        /// statechangeeventhandler.BeginInvoke(sender, e, callback);
        /// </example>
        /// </summary>
        public static IAsyncResult BeginInvoke(this StateChangeEventHandler statechangeeventhandler, Object sender, StateChangeEventArgs e, AsyncCallback callback)
        {
            if (statechangeeventhandler == null)
            {
                throw new ArgumentNullException("statechangeeventhandler");
            }

            return(statechangeeventhandler.BeginInvoke(sender, e, callback, null));
        }
        /// <summary>
        /// Signals that the state of this object's associated connection
        /// has changed.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="e">
        /// The <see cref="StateChangeEventArgs"/>
        /// containing the event data.
        /// </param>
        /// <exception cref="HsqlDataSourceException">
        /// If transition to the new value invalidates the prepared
        /// state of this command, then any exception raised as
        /// a result is rethrown here.
        /// </exception>
        private void ConnectionStateChanged(object sender, 
            StateChangeEventArgs e)
        {
            if (sender == m_dbConnection)
            {
                switch (e.CurrentState)
                {
                    case ConnectionState.Broken:
                    case ConnectionState.Closed:
                        {
                            InvalidateStatement();

                            break;
                        }
                }
            }
        }
Example #60
0
        private void connectionStateChange(object sender, StateChangeEventArgs e)
        {
            Logger.Info("Mysql ConnInfoonState: " + e.CurrentState);
            if (e.CurrentState == ConnectionState.Open)
            {
                toolstriplabelDBConnected.BackColor = Color.Green;
                toolstriplabelDBConnected.Text = Resources.Form1_ConnectionStateChange_DB_Connected;
            }

            if (e.CurrentState == ConnectionState.Closed)
            {
                toolstriplabelDBConnected.BackColor = Color.Red;
                toolstriplabelDBConnected.Text = Resources.Form1_ConnectionStateChange_DB_Disconnected;
            }
        }