public override void Execute(Miner t) { if (t.ThrstyToBar()) { t.GetStateMachine().ChangeState(StateBar.Instance()); } if (t.TiredtoHome()) { t.GetStateMachine().ChangeState(StateHome.Instance()); } }
public override void Execute(Miner t) { if (t.ThrstyToBar()) { t.GetStateMachine().ChangeState(StateBar.Instance()); } if (t.TiredtoHome()) { t.GetStateMachine().ChangeState(StateHome.Instance()); } }