Example #1
0
    public static void SaveGameStats(StatTriple p_LastGameStats)
    {
        string filePath;

        filePath = Application.persistentDataPath + gameDataPath;
        Debug.Log(filePath);
        string statsAsJson = JsonUtility.ToJson(p_LastGameStats);

        File.WriteAllText(filePath, statsAsJson);
    }
Example #2
0
    public static void LoadLastSessionStats()
    {
        string filePath;

        filePath = Application.persistentDataPath + gameDataPath;
        Debug.Log(filePath);

        if (File.Exists(filePath))
        {
            string     statsAsJson      = File.ReadAllText(filePath);
            StatTriple lastSessionStats = JsonUtility.FromJson <StatTriple>(statsAsJson);
            GameStatCarrier.InitialiseStats(lastSessionStats);
            lastSessionStatsExist = true;
        }
        else
        {
            Debug.Log("Possible Error: No Previous Game Stats Found!");
            lastSessionStatsExist = false;
        }
    }
 public static void InitialiseStats(StatTriple p_LastSessionStats)
 {
     sessionStats.lastSession    = p_LastSessionStats;
     sessionStats.currentSession = new StatTriple();
 }