/*
     * Overriden onstructor for loading saved game
     * @Param int number of unallocated points
     * @Param StatSta - holds the details for the stamina player stat
     * @Param StatStr -  holds the details for the strength player stat
     * @Param StatDex -  holds the details for the dexterity player stat
     * @Param StatDef -  holds the details for the defensive player stat
     */
    public PlayerStats(int unallocatedPts, StatSta sta, StatStr str, StatDex dex, StatDef def)
    {
        this.unallocatedPts = unallocatedPts;

        this.sta = sta;
        this.str = str;
        this.dex = dex;
        this.def = def;
    }
    /*
     * Constructor for a new game
     */
    public PlayerStats()
    {
        unallocatedPts = 10;

        sta = new StatSta();
        str = new StatStr();
        dex = new StatDex();
        def = new StatDef();
    }