public int RaceBAB() { switch (BaseRaceType) { case RaceType.Race: return(0); case RaceType.StatBlock: case RaceType.BestiaryStatBlock: if (!UseRacialHD) { return(0); // determined by class } if (Race_SB.BaseAtk.Length > 0) { return(StatBlockInfo.ComputeBAB(RacialHDValue(), BaseBABType)); } else { return(0); } case RaceType.None: return(0); } return(-100); }
public int GetBABValue() { int Count = 0; foreach (ClassWrapper wrapper in Classes) { Count += StatBlockInfo.ComputeBAB(wrapper.Level, wrapper.ClassInstance.BABType); } return(Count); }
public int GetBABValue(out string formula) { int Count = 0; formula = string.Empty; foreach (ClassWrapper wrapper in Classes) { int value = StatBlockInfo.ComputeBAB(wrapper.Level, wrapper.ClassInstance.BABType); Count += value; formula += wrapper.Name + ": " + wrapper.Level.ToString() + PathfinderConstants.SPACE + wrapper.ClassInstance.BABType.ToString() + " computed BAB--" + value.ToString(); } return(Count); }