private void ComputeSizeChange(MonsterStatBlock MonSB, string NewSizeValue)
        {
            StatBlockInfo.SizeCategories RaceSize = StatBlockInfo.GetSizeEnum(MonSB.Size);
            StatBlockInfo.SizeCategories NewSize  = StatBlockInfo.GetSizeEnum(NewSizeValue);

            int diff = NewSize - RaceSize;
            int naturalArmorChange = 0;
            int sign = 0;

            while (diff != 0)
            {
                if (diff < 0) //smaller
                {
                    RaceSize--;
                    sign = -1;
                }
                else //bigger
                {
                    RaceSize++;
                    sign = 1;
                }

                //apply new size changes
                switch (RaceSize)
                {
                case StatBlockInfo.SizeCategories.Diminutive:
                case StatBlockInfo.SizeCategories.Tiny:
                case StatBlockInfo.SizeCategories.Small:
                case StatBlockInfo.SizeCategories.Medium:
                    break;

                case StatBlockInfo.SizeCategories.Large:
                    naturalArmorChange += 2 * sign;
                    break;

                case StatBlockInfo.SizeCategories.Huge:
                    naturalArmorChange += 3 * sign;
                    break;

                case StatBlockInfo.SizeCategories.Gargantuan:
                    naturalArmorChange += 4 * sign;
                    break;

                case StatBlockInfo.SizeCategories.Colossal:
                    naturalArmorChange += 5 * sign;
                    break;
                }

                diff = NewSize - RaceSize;
            }

            if (naturalArmorChange > 0)
            {
                MonSB.AC_Mods = StatBlockInfo.ChangeAC_Mod(MonSB.AC_Mods, "natural", naturalArmorChange, true);
            }
        }
Example #2
0
 public CombatManeuversChecker(ISBCheckerBaseInput sbCheckerBaseInput, ICombatManeuversCheckerInput combatManeuversCheckerInput)
 {
     _sbCheckerBaseInput = sbCheckerBaseInput;
     SizeCat             = combatManeuversCheckerInput.SizeData.SizeCat;
     BaseAtk             = _sbCheckerBaseInput.MonsterSB.BaseAtk;
     HasMonk             = _sbCheckerBaseInput.CharacterClasses.HasClass("monk");
     CMBString           = _sbCheckerBaseInput.MonsterSB.CMB;
     SizeMod             = combatManeuversCheckerInput.SizeData.SizeMod;
     OnGoing             = combatManeuversCheckerInput.OnGoing;
     formulaOnGoing      = combatManeuversCheckerInput.Formula;
     TotalHD             = combatManeuversCheckerInput.TotalHD;
     AC_Mods             = _sbCheckerBaseInput.MonsterSB.AC_Mods;
     DodgeBonus          = combatManeuversCheckerInput.DodgeBonus;
     CMDString           = _sbCheckerBaseInput.MonsterSB.CMD;
 }
        private StatBlockInfo.HDBlockInfo FindSpecialClassUnarmedDamage(StatBlockInfo.SizeCategories ClassSize)
        {
            int CLassLevel = 0;

            if (_sbCheckerBaseInput.CharacterClasses.HasClass("monk"))
            {
                CLassLevel = _sbCheckerBaseInput.CharacterClasses.FindClassLevel("Monk");
            }
            else if (_sbCheckerBaseInput.CharacterClasses.HasClass("brawler"))
            {
                CLassLevel = _sbCheckerBaseInput.CharacterClasses.FindClassLevel("brawler");
            }

            return(StatBlockInfo.GetSpecialClassUnarmedDamage(CLassLevel, ClassSize));
        }
Example #4
0
        public void ParseStatBlockData()
        {
            ParseAC_Types();
            ParseAbilityScores();
            int Pos = HP.IndexOf(PathfinderConstants.SPACE);

            if (Pos == -1)
            {
                Pos = HP.Length;
            }
            CurrentHP    = Convert.ToInt32(HP.Substring(0, Pos));
            SaveModifer  = 0;
            SizeCategory = (StatBlockInfo.SizeCategories)Enum.Parse(typeof(StatBlockInfo.SizeCategories), Size);
            ParseClasses();
            OnGoingPowers.AddRange(CharacterClasses.GetAllClassPowers());
        }
Example #5
0
 public CombatManeuversChecker(StatBlockMessageWrapper _messageXML, MonSBSearch _monSBSearch, ClassMaster CharacterClasses, StatBlockInfo.SizeCategories SizeCat,
                               int SizeMod, int OnGoing, string BaseAtk, bool HasMonk, string CMBString, string formula, int TotalHD,
                               string AC_Mods, int DodgeBonus, string CMDString, RaceBase raceBase)
 {
     this._messageXML      = _messageXML;
     this._monSBSearch     = _monSBSearch;
     this.CharacterClasses = CharacterClasses;
     this.SizeCat          = SizeCat;
     this.BaseAtk          = BaseAtk;
     this.HasMonk          = HasMonk;
     this.CMBString        = CMBString;
     this.SizeMod          = SizeMod;
     this.OnGoing          = OnGoing;
     this.formulaOnGoing   = formula;
     this.TotalHD          = TotalHD;
     this.AC_Mods          = AC_Mods;
     this.DodgeBonus       = DodgeBonus;
     this.CMDString        = CMDString;
     Race_Base             = raceBase;
 }
Example #6
0
        public void CheckSpaceReach()
        {
            string CheckName = "CheckSpaceReach";

            StatBlockInfo.SizeCategories monsterSize = StatBlockInfo.GetSizeEnum(_sbCheckerBaseInput.MonsterSB.Size);
            string reachTemp = _sbCheckerBaseInput.MonsterSB.Reach.Replace("ft.", string.Empty);
            int    Pos       = reachTemp.IndexOf(PathfinderConstants.PAREN_LEFT);

            if (Pos > 0)
            {
                reachTemp = reachTemp.Substring(0, Pos).Trim();
            }
            string spaceTemp = _sbCheckerBaseInput.MonsterSB.Space.Replace("ft.", string.Empty);

            spaceTemp = spaceTemp.Replace("feet", string.Empty);

            bool spaceHalf = false;

            ReplaceHalfString(ref spaceTemp, ref spaceHalf);
            spaceTemp = spaceTemp.Trim();
            if (spaceTemp.Length == 0)
            {
                spaceTemp = "0";
            }
            bool reachHalf = false;

            ReplaceHalfString(ref reachTemp, ref reachHalf);
            int ReachSB = int.Parse(reachTemp);
            int SpaceSB = 0;

            try
            {
                SpaceSB = int.Parse(spaceTemp);
            }
            catch (Exception ex)
            {
                _sbCheckerBaseInput.MessageXML.AddFail(CheckName, "Failure converting spaceTemp to int");
            }

            if (_sbCheckerBaseInput.MonsterSB.SubType.Contains("swarm"))
            {
                if (ReachSB == 0)
                {
                    _sbCheckerBaseInput.MessageXML.AddPass(CheckName);
                }
                else
                {
                    _sbCheckerBaseInput.MessageXML.AddFail(CheckName, "Swarm Reach isn't 0");
                }
            }
            else
            {
                bool   SpaceGood     = false;
                bool   ReachGood     = false;
                double ReachComputed = -100;
                double SpaceComputed = -100;

                switch (monsterSize)
                {
                case StatBlockInfo.SizeCategories.Colossal:
                    SpaceComputed = 30;
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    if (ReachSB == 30)
                    {
                        ReachComputed = 30;
                        ReachGood     = true;
                    }
                    if (ReachSB == 20)
                    {
                        ReachComputed = 20;
                        ReachGood     = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Gargantuan:
                    SpaceComputed = 20;
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    if (ReachSB == 20)
                    {
                        ReachComputed = 20;
                        ReachGood     = true;
                    }
                    if (ReachSB == 15)
                    {
                        ReachComputed = 15;
                        ReachGood     = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Huge:
                    SpaceComputed = 15;
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    if (ReachSB == 15)
                    {
                        ReachComputed = 15;
                        ReachGood     = true;
                    }
                    if (ReachSB == 10)
                    {
                        ReachComputed = 10;
                        ReachGood     = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Large:
                    SpaceComputed = 10;
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    if (ReachSB == 10)
                    {
                        ReachComputed = 10;
                        ReachGood     = true;
                    }
                    if (ReachSB == 5)
                    {
                        ReachComputed = 5;
                        ReachGood     = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Medium:
                    SpaceComputed = 5;
                    ReachComputed = 5;
                    if (ReachComputed == ReachSB)
                    {
                        ReachGood = true;
                    }
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Small:
                    SpaceComputed = 5;
                    ReachComputed = 5;
                    if (ReachComputed == ReachSB)
                    {
                        ReachGood = true;
                    }
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Tiny:
                    SpaceComputed = 2;
                    ReachComputed = 0;
                    if (SpaceSB == SpaceComputed && spaceHalf)
                    {
                        SpaceGood = true;
                    }
                    if (ReachComputed == ReachSB)
                    {
                        ReachGood = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Diminutive:
                    SpaceComputed = 2;
                    ReachComputed = 0;
                    if (ReachComputed == ReachSB)
                    {
                        ReachGood = true;
                    }
                    if (SpaceComputed == SpaceSB)
                    {
                        SpaceGood = true;
                    }
                    break;

                case StatBlockInfo.SizeCategories.Fine:
                    if (ReachSB == 0)
                    {
                        ReachGood = true;
                    }
                    else
                    {
                        ReachComputed = 0;
                    }
                    break;
                }

                if (SpaceGood && ReachGood)
                {
                    _sbCheckerBaseInput.MessageXML.AddPass(CheckName);
                    return;
                }

                if (!SpaceGood)
                {
                    _sbCheckerBaseInput.MessageXML.AddFail(CheckName, SpaceComputed.ToString(), SpaceSB.ToString());
                }
                if (!ReachGood)
                {
                    _sbCheckerBaseInput.MessageXML.AddFail(CheckName, ReachComputed.ToString(), ReachSB.ToString());
                }
            }
        }
Example #7
0
        private void CheckOneWeaponMeleeNonNatural(Weapon weapon, ref int weaponBonusComputed, bool TwoWeaponFighting, bool LightWeapon,
                                                   bool BiteAttack, ref List <string> Bonuses, string MW, int weaponCount, int weaponIndex, ref string formula, bool MagicWeapon, bool GreaterMagicWeapon)
        {
            string weaponBonus     = string.Empty;
            string weaponsDamage   = string.Empty;
            string holdMeleeWeapon = string.Empty;

            int SizeDifference = 0;

            StatBlockInfo.SizeCategories MonSize    = StatBlockInfo.GetSizeEnum(Size);
            StatBlockInfo.SizeCategories WeaponSize = weapon.WeaponSize;
            if (WeaponSize == StatBlockInfo.SizeCategories.Medium && MonSize != WeaponSize)
            {
                WeaponSize = MonSize;
            }
            if (MonSize != WeaponSize)
            {
                SizeDifference = Math.Abs(StatBlockInfo.GetSizeDifference(MonSize, WeaponSize));
            }

            holdMeleeWeapon = MW.Trim();
            int Pos = holdMeleeWeapon.IndexOf(" ");

            if (Pos == 1)
            {
                holdMeleeWeapon = holdMeleeWeapon.Substring(Pos).Trim();
            }

            int BAB = Convert.ToInt32(Utility.GetNonParenValue(BaseAtk));

            if (holdMeleeWeapon.Contains("flurry of blows"))
            {
                holdMeleeWeapon = holdMeleeWeapon.Replace("flurry of blows", string.Empty).Trim();
                BAB             = RacialHDValue + CharacterClasses.GetNonMonkBABValue() + CharacterClasses.FindClassLevel("Monk") - 2;
            }


            _weaponChecker.ParseSingleWeapon(weapon, ref weaponBonus, ref weaponsDamage, ref holdMeleeWeapon, ref Bonuses);

            try
            {
                _weaponChecker.CheckMeleeWeaponDamage(weapon, weaponsDamage, TwoWeaponFighting, BiteAttack, weaponCount, weaponIndex,
                                                      Size, _abilityScores, _monSBSearch, _messageXML, CharacterClasses.FindClassLevel("fighter"), _acDefendingMod, MagicWeapon, GreaterMagicWeapon, _indvSB);
            }
            catch (Exception ex)
            {
                _messageXML.AddFail("CheckOneWeaponMeleeNonNatural - CheckMeleeWeaponDamage", ex.Message);
            }
            int AbilityBonus = _abilityScores.StrMod;

            if (_monSBSearch.HasFeat("Weapon Finesse"))
            {
                if (IsWeaponFinesseCategory(weapon))
                {
                    AbilityBonus = _abilityScores.DexMod;
                }
            }

            if (MW.Contains("dueling sword") && _monSBSearch.HasFeat("Weapon Finesse") && _monSBSearch.HasFeat("Exotic Weapon Proficiency (Aldori dueling sword)"))
            {
                AbilityBonus = _abilityScores.DexMod;
            }

            if (_monSBSearch.HasDefensiveAbility("incorporeal"))
            {
                AbilityBonus = _abilityScores.DexMod;
            }

            weaponBonusComputed = BAB + AbilityBonus + SizeMod;
            formula            += BAB.ToString() + " BAB +" + AbilityBonus.ToString() + " AbilityBonus +" + SizeMod.ToString() + " SizeMod";

            if (weapon.Broken)
            {
                weaponBonusComputed -= 2;
                formula             += " -2 Broken";
            }
            if (BiteAttack && weapon.name == "bite")
            {
                if (_monSBSearch.HasFeat("Multiattack"))
                {
                    weaponBonusComputed -= 2;
                    formula             += " -2 bite Multiattack ";
                }
                else
                {
                    weaponBonusComputed -= 5;
                    formula             += " -5 bite";
                }
            }

            if (weapon.name.ToLower() == "unarmed strike")
            {
                weaponBonusComputed += _monSBSearch.GetOnGoingStatBlockModValue(OnGoingStatBlockModifier.StatBlockModifierTypes.NaturalAttack,
                                                                                OnGoingStatBlockModifier.StatBlockModifierSubTypes.None, ref formula);
            }

            if ((weapon.WeaponSpecialAbilities.WeaponSpecialAbilitiesValue & WeaponSpecialAbilitiesEnum.Furious) == WeaponSpecialAbilitiesEnum.Furious)
            {
                weaponBonusComputed += 2;
                formula             += " +2 furious";
            }

            if (_monSBSearch.HasSQ("spirit (champion)"))
            {
                int mediumLevel = CharacterClasses.FindClassLevel("medium");
                int bonus       = 1;
                if (mediumLevel >= 4)
                {
                    bonus++;
                }
                if (mediumLevel >= 8)
                {
                    bonus++;
                }
                if (mediumLevel >= 12)
                {
                    bonus++;
                }
                if (mediumLevel >= 15)
                {
                    bonus++;
                }
                if (mediumLevel >= 19)
                {
                    bonus++;
                }

                weaponBonusComputed += bonus;
                formula             += " +" + bonus.ToString() + " spirit (champion)";
            }

            if (SizeDifference > 0)
            {
                //assume small CreatureTypeFoundation has small weapon
                if (!(MonSize == StatBlockInfo.SizeCategories.Small && WeaponSize == StatBlockInfo.SizeCategories.Medium))
                {
                    weaponBonusComputed -= SizeDifference * 2;
                    formula             += "-" + (SizeDifference * 2).ToString() + " weapon size difference";
                }
            }

            weaponBonusComputed += _weaponChecker.PoleArmTraingMods(weapon, _monSBSearch, CharacterClasses.FindClassLevel("fighter"), ref formula);

            string hold = null;

            if (weapon.NamedWeapon)
            {
                hold = weapon.BaseWeaponName.ToLower();
            }
            else
            {
                hold = weapon.search_name.ToLower();
            }


            if (hold.Contains("aldori"))
            {
                hold = hold.Replace("aldori", "Aldori");
            }

            if (hold == "flurry of blows")
            {
                hold = "unarmed strike"; //flurry of blows is a bunch of unarmed strikes
            }

            if (_monSBSearch.HasDefensiveAbility("weapon training"))
            {
                int fighterLevel = CharacterClasses.FindClassLevel("fighter");
                int harshMod     = 0;
                if (fighterLevel >= 5)
                {
                    harshMod++;
                }
                if (fighterLevel >= 9)
                {
                    harshMod++;
                }
                if (fighterLevel >= 13)
                {
                    harshMod++;
                }
                if (fighterLevel >= 17)
                {
                    harshMod++;
                }
                if (harshMod > 0)
                {
                    weaponBonusComputed += harshMod;
                    formula             += " +" + harshMod.ToString() + " weapon training";
                }
            }

            if (_monSBSearch.HasSQ("classic duelist") && (weapon.name.ToLower() == "rapier" || weapon.search_name.ToLower() == "short sword" || weapon.name.ToLower() == "cutlass"))
            {
                weaponBonusComputed++;
                formula += " +1 classic duelist";
            }

            string holdFocus = hold.Replace("scorpion", string.Empty).Trim();

            if (_monSBSearch.HasFeat("Weapon Focus (" + holdFocus + ")"))
            {
                weaponBonusComputed++;
                formula += " +1 Weapon Focus";
            }

            if (_monSBSearch.HasFeat("Greater Weapon Focus (" + holdFocus + ")"))
            {
                weaponBonusComputed++;
                formula += " +1 Greater Weapon Focus";
            }

            if (!BiteAttack)
            {
                if (TwoWeaponFighting && !_monSBSearch.HasSQ("multiweapon mastery"))
                {
                    if (_monSBSearch.HasFeat("Two-Weapon Fighting"))
                    {
                        if (LightWeapon)
                        {
                            weaponBonusComputed += -2;
                            formula             += " -2 Two-Weapon Fighting Feat-light";
                        }
                        else
                        {
                            weaponBonusComputed += -4;
                            formula             += " -4 Two-Weapon Fighting Feat-not light";
                        }
                    }
                    else
                    {
                        if (LightWeapon)
                        {
                            weaponBonusComputed += -4;
                            formula             += " -4 Two-Weapon Fighting-light";
                        }
                        else
                        {
                            weaponBonusComputed += -6;
                            formula             += " -6 Two-Weapon Fighting-not light";
                        }
                    }
                }
            }


            string hold2 = null;

            if (weapon.NamedWeapon)
            {
                hold2 = weapon.BaseWeaponName;
            }
            else
            {
                hold2 = weapon.search_name;
            }

            if (_monSBSearch.HasSpecialAttackGeneral("weapon training"))
            {
                weaponBonusComputed += _monSBSearch.GetWeaponsTrainingModifier(hold2, ref formula);
            }

            if (weapon.Masterwork && weapon.EnhancementBonus == 0)
            {
                weaponBonusComputed++;
                formula += " +1 masterwork";
            }

            if (_monSBSearch.HasFeat("Shield Master") && weapon.name.Contains("shield"))
            {
                formula             += " +" + weapon.EnhancementBonus.ToString() + " Shield Master";
                weaponBonusComputed += weapon.EnhancementBonus;
            }

            if (_monSBSearch.HasClassArchetype("weapon master"))
            {
                int level = CharacterClasses.FindClassLevel("Fighter");
                int count = 0;
                if (level >= 3)
                {
                    weaponBonusComputed++;
                    count++;
                }
                if (level >= 7)
                {
                    weaponBonusComputed++;
                    count++;
                }
                if (level >= 11)
                {
                    weaponBonusComputed++;
                    count++;
                }
                if (level >= 15)
                {
                    weaponBonusComputed++;
                    count++;
                }
                if (level >= 19)
                {
                    weaponBonusComputed++;
                    count++;
                }
                formula += " +" + count.ToString() + " weapon master";
            }

            if (_monSBSearch.HasTemplate("graveknight"))
            {
                weaponBonusComputed += 2;
                formula             += " +2 Sacrilegious Aura";
            }

            bool ignore = false;

            if (_indvSB != null)
            {
                WeaponCommon weaponCommon = new WeaponCommon(magicInEffect, Weapons, _indvSB, _messageXML, _monSBSearch, CharacterClasses, RaceName, DontUseRacialHD, RaceBaseType, HasRaceBase, RacialHDValue);
                weaponCommon.GetOnGoingAttackMods(ref weaponBonusComputed, ref formula, MagicWeapon, GreaterMagicWeapon, out ignore);
            }
            bool amuletOfMightFists = formula.Contains("Amulet of Mighty Fists");

            //shield bash get no Enchantment Bonus
            if (weapon.EnhancementBonus > 0 && _acDefendingMod == 0 && !weapon.name.Contains("shield") && !amuletOfMightFists && !ignore)
            {
                weaponBonusComputed += weapon.EnhancementBonus;
                formula             += " +" + weapon.EnhancementBonus.ToString() + " Enhancement Bonus";
            }
        }
Example #8
0
        public void CheckMeleeWeaponDamage(Weapon weapon, string weaponsDamage, bool TwoWeaponFighting, bool BiteAttack, int weaponCount, int weaponIndex,
                                           string Size, AbilityScores.AbilityScores _abilityScores, MonSBSearch _monSBSearch, StatBlockMessageWrapper _messageXML, int FighterLevel, int ACDefendingMod, bool MagicWeapon, bool GreaterMagicWeapon, IndividualStatBlock_Combat _indvSB)
        {
            string formula           = string.Empty;
            bool   hasSizeDifference = false;


            StatBlockInfo.SizeCategories MonSize    = StatBlockInfo.GetSizeEnum(Size);
            StatBlockInfo.SizeCategories WeaponSize = weapon.WeaponSize;
            if (MonSize != WeaponSize)
            {
                hasSizeDifference = true;
            }

            if (_monSBSearch.HasSQ("undersized weapons"))
            {
                MonSize = StatBlockInfo.ReduceSize(MonSize);
            }

            StatBlockInfo.HDBlockInfo  damageComputed = new StatBlockInfo.HDBlockInfo();
            ShieldSpecialAbilitiesEnum shieldSA       = weapon.ShieldSpecialAbilities.ShieldSpecialAbilityValues;

            bool ShieldBashBoost = false;

            if ((shieldSA & ShieldSpecialAbilitiesEnum.Bashing) == ShieldSpecialAbilitiesEnum.Bashing)
            {
                ShieldBashBoost = true;
                MonSize         = StatBlockInfo.IncreaseSize(MonSize);
                MonSize         = StatBlockInfo.IncreaseSize(MonSize);
            }

            bool   HasNewWeaponDamge = false;
            Weapon weaponDamage      = null;

            if (weapon.search_name.ToLower() == "halfling sling staff")
            {
                weaponDamage      = _weaponBusiness.GetWeaponByName("club");
                HasNewWeaponDamge = true;
            }


            weaponsDamage = weaponsDamage.Replace(PathfinderConstants.PAREN_LEFT, string.Empty).Replace(PathfinderConstants.PAREN_RIGHT, string.Empty)
                            .Replace("nonlethal", string.Empty);
            int    Pos = weaponsDamage.IndexOf("/");
            string weaponCrit;

            if (Pos >= 0)
            {
                weaponCrit    = weaponsDamage.Substring(Pos + 1);
                weaponsDamage = weaponsDamage.Substring(0, Pos);
            }
            StatBlockInfo.HDBlockInfo damageSB = new StatBlockInfo.HDBlockInfo();
            if (weaponsDamage.Contains("|"))
            {
                Pos           = weaponsDamage.IndexOf("|");
                weaponsDamage = weaponsDamage.Substring(0, Pos);
            }
            damageSB.ParseHDBlock(weaponsDamage.Trim());

            if (weapon.@double)
            {
                //for double weapons assume the damage in the string is one of the ends
                if (weapon.damage_medium.Contains(damageSB.HDType.ToString()))
                {
                    weapon.damage_medium = damageSB.Multiplier.ToString() + damageSB.HDType.ToString();
                }

                if (weapon.damage_small.Contains(damageSB.HDType.ToString()))
                {
                    weapon.damage_small = damageSB.Multiplier.ToString() + damageSB.HDType.ToString();
                }
            }

            if (MonSize == StatBlockInfo.SizeCategories.Medium && !ShieldBashBoost && !hasSizeDifference)
            {
                if (HasNewWeaponDamge)
                {
                    damageComputed.ParseHDBlock(weapon.damage_medium);
                }
                else
                {
                    damageComputed.ParseHDBlock(weapon.damage_medium);
                }
            }
            else if (MonSize == StatBlockInfo.SizeCategories.Small && !ShieldBashBoost && !hasSizeDifference)
            {
                if (HasNewWeaponDamge)
                {
                    damageComputed.ParseHDBlock(weapon.damage_small);
                }
                else
                {
                    damageComputed.ParseHDBlock(weapon.damage_small);
                }
            }
            else if (!hasSizeDifference)
            {
                if (HasNewWeaponDamge)
                {
                    damageComputed.ParseHDBlock(StatBlockInfo.ChangeWeaponDamageSize(weaponDamage.damage_medium, MonSize));
                }
                else
                {
                    damageComputed.ParseHDBlock(StatBlockInfo.ChangeWeaponDamageSize(weapon.damage_medium, MonSize));
                }
            }
            else
            {
                //hasSizeDifference = true
                if (MonSize == StatBlockInfo.SizeCategories.Small)
                {
                    damageComputed.ParseHDBlock(weapon.damage_small);
                }
                else
                {
                    StatBlockInfo.SizeCategories tempSize = StatBlockInfo.SizeCategories.Medium;
                    if (WeaponSize == tempSize)
                    {
                        tempSize = MonSize;
                    }
                    damageComputed.ParseHDBlock(StatBlockInfo.ChangeWeaponDamageSize(weapon.damage_medium, tempSize));
                }
            }

            double StrBonus;
            bool   OneHandedAsTwo;
            string ModUsed = ComputeStrBonus(weapon, TwoWeaponFighting, BiteAttack, weaponCount, weaponIndex, _monSBSearch, _abilityScores, out StrBonus, out OneHandedAsTwo);

            formula += " +" + StrBonus.ToString() + PathfinderConstants.SPACE + ModUsed + " Bonus Used";
            damageComputed.Modifier += Convert.ToInt32(StrBonus);

            if (weapon.WeaponSpecialMaterial == WeaponSpecialMaterials.AlchemicalSilver && (weapon.slashing || weapon.piercing))
            {
                damageComputed.Modifier--;
                formula += " -1 Alchemical Silver";
            }

            if (_monSBSearch.HasSQ("hulking changeling"))
            {
                damageComputed.Modifier++;
                formula += " +1 hulking changeling";
            }

            string hold2 = weapon.NamedWeapon ?  weapon.BaseWeaponName :  weapon.search_name;

            if (_monSBSearch.HasSpecialAttackGeneral("weapon training"))
            {
                damageComputed.Modifier += _monSBSearch.GetWeaponsTrainingModifier(hold2, ref formula);
            }

            damageComputed.Modifier += PoleArmTraingMods(weapon, _monSBSearch, FighterLevel, ref formula);

            bool ignoreEnhancement = false;

            if (weapon.name.ToLower() == "unarmed strike")
            {
                damageComputed.Modifier += _monSBSearch.GetOnGoingStatBlockModValue(OnGoingStatBlockModifier.StatBlockModifierTypes.NaturalDamage,
                                                                                    OnGoingStatBlockModifier.StatBlockModifierSubTypes.None, ref formula);
            }
            else
            {
                WeaponCommon weaponCommon = new WeaponCommon(_sbCheckerBaseInput, _equipmentData, _naturalWeaponBusiness);
                weaponCommon.GetOnGoingDamageMods(MagicWeapon, GreaterMagicWeapon, _indvSB, ref formula, ref damageComputed, ref ignoreEnhancement);
            }

            if ((weapon.WeaponSpecialAbilities.WeaponSpecialAbilitiesValue & WeaponSpecialAbilitiesEnum.Furious) == WeaponSpecialAbilitiesEnum.Furious)
            {
                damageComputed.Modifier += 2;
                formula += " +1 furious";
            }

            string hold = weapon.NamedWeapon ?  weapon.BaseWeaponName.ToLower() :  weapon.search_name.ToLower();

            if (hold.Contains("aldori"))
            {
                hold = hold.Replace("aldori", "Aldori");
            }

            if (_sbCheckerBaseInput.CharacterClasses.HasClass("aldori swordlord"))
            {
                if (hold.Contains("dueling sword"))
                {
                    int tenpMod = _monSBSearch.GetAbilityMod(AbilityScores.AbilityScores.AbilityName.Dexterity);
                    formula += " +" + tenpMod.ToString() + " Deft Strike";
                    damageComputed.Modifier += tenpMod;
                }
            }

            if (_monSBSearch.HasFeat("Weapon Specialization (" + hold + PathfinderConstants.PAREN_RIGHT))
            {
                formula += " +2 Weapon Specialization";
                damageComputed.Modifier += 2;
            }

            if (_monSBSearch.HasFeat("Greater Weapon Specialization (" + hold + PathfinderConstants.PAREN_RIGHT))
            {
                formula += " +2 Greater Weapon Specialization";
                damageComputed.Modifier += 2;
            }

            if (_monSBSearch.HasTemplate("graveknight"))
            {
                damageComputed.Modifier += 2;
                formula += " +2 Sacrilegious Aura";
            }

            if (_monSBSearch.HasFeat("Shield Master") && weapon.name.Contains("shield"))
            {
                formula += " +" + weapon.EnhancementBonus + " Shield Master";
                damageComputed.Modifier += weapon.EnhancementBonus;
            }

            //no enchantment bonus for shield bash
            if (weapon.EnhancementBonus > 0 && ACDefendingMod == 0 && !weapon.name.Contains("shield") && !ignoreEnhancement)
            {
                formula += " +" + weapon.EnhancementBonus.ToString() + " Enhancement Bonus";
                damageComputed.Modifier += weapon.EnhancementBonus;
            }

            if (weapon.Broken)
            {
                formula += " -2 Broken";
                damageComputed.Modifier -= 2;
            }

            if (damageSB.Equals(damageComputed))
            {
                _messageXML.AddPass("Melee Attack Damage-" + weapon.Weapon_FullName(), formula);
            }
            else
            {
                int temp5 = damageComputed.Modifier - 1;

                if (OneHandedAsTwo && damageSB.Modifier == temp5 && !_monSBSearch.HasShield()) // not all SB use two handed weapons; not error, their choice
                {
                    _messageXML.AddInfo(weapon.Weapon_FullName() + " could be used two-handed for extra damage");
                    _messageXML.AddPass("Melee Attack Damage-" + weapon.Weapon_FullName());
                }
                else
                {
                    _messageXML.AddFail("Melee Attack Damage-" + weapon.Weapon_FullName(), damageComputed.ToString(), damageSB.ToString(), formula);
                    if (OneHandedAsTwo)
                    {
                        _messageXML.AddFail("Melee Attack Damage-", "Weapon could be used As Two-Handed?");
                    }
                }
            }
            string tempWeaponCrit = weapon.critical.Replace("/×2", string.Empty);

            tempWeaponCrit = tempWeaponCrit.Replace((char)(8211), char.Parse("-"));
            //if (tempWeaponCrit == weaponCrit)
            //{
            //    _messageXML.AddPass("Melee Attack Critical- " + weapon.Weapon_FullName());
            //}
            //else
            //{
            //    _messageXML.AddFail("Melee Attack Critical- " + weapon.Weapon_FullName(), weapon.critical, weaponCrit);

            //}
        }
Example #9
0
        public void CheckRangedWeaponDamage(Weapon weapon, string weaponsDamage, string size, AbilityScores.AbilityScores _abilityScores,
                                            MonSBSearch _monSBSearch, StatBlockMessageWrapper _messageXML, bool MagicWeapon, bool GreaterMagicWeapon, IndividualStatBlock_Combat _indvSB)
        {
            string formula = string.Empty;

            StatBlockInfo.SizeCategories MonSize = StatBlockInfo.GetSizeEnum(size);

            if (_monSBSearch.HasSQ("undersized weapons"))
            {
                MonSize = StatBlockInfo.ReduceSize(MonSize);
            }

            StatBlockInfo.HDBlockInfo damageComputed = new StatBlockInfo.HDBlockInfo();
            if (weapon.name == "Sling" && _monSBSearch.HasGear("stones"))
            {
                damageComputed.ParseHDBlock(weapon.damage_small);
            }
            else if (MonSize == StatBlockInfo.SizeCategories.Medium)
            {
                damageComputed.ParseHDBlock(weapon.damage_medium);
            }
            else if (MonSize == StatBlockInfo.SizeCategories.Small)
            {
                damageComputed.ParseHDBlock(weapon.damage_small);
            }
            else
            {
                damageComputed.ParseHDBlock(StatBlockInfo.ChangeWeaponDamageSize(weapon.damage_medium, MonSize));
            }

            if (!weaponsDamage.Contains("entangle"))
            {
                ComputeRangeMod(weapon, _abilityScores, _monSBSearch, _messageXML, ref formula, ref damageComputed);
            }

            if (_monSBSearch.HasSpecialAttackGeneral("weapon training"))
            {
                damageComputed.Modifier += _monSBSearch.GetWeaponsTrainingModifier(weapon.search_name, ref formula);
            }

            if (_monSBSearch.HasClassArchetype("crossbowman"))
            {
                int fighterLevel = _sbCheckerBaseInput.CharacterClasses.FindClassLevel("fighter");
                if (fighterLevel >= 3)
                {
                    int dexBonus = _abilityScores.DexMod / 2;
                    if (dexBonus <= 0)
                    {
                        dexBonus = 1;
                    }
                    damageComputed.Modifier += dexBonus;
                    formula += " +" + dexBonus.ToString() + " crossbowman deadshot";
                }

                if (fighterLevel >= 5)
                {
                    int tempBonus = 1;
                    if (fighterLevel >= 9)
                    {
                        tempBonus++;
                    }
                    if (fighterLevel >= 13)
                    {
                        tempBonus++;
                    }
                    if (fighterLevel >= 17)
                    {
                        tempBonus++;
                    }
                    damageComputed.Modifier += tempBonus;
                    formula += " +" + tempBonus.ToString() + " crossbowman crossbow expert";
                }
            }

            if (_monSBSearch.HasClassArchetype("archer"))
            {
                int fighterLevel = _sbCheckerBaseInput.CharacterClasses.FindClassLevel("fighter");

                if (fighterLevel >= 5)
                {
                    int tempBonus = 1;
                    if (fighterLevel >= 9)
                    {
                        tempBonus++;
                    }
                    if (fighterLevel >= 13)
                    {
                        tempBonus++;
                    }
                    if (fighterLevel >= 17)
                    {
                        tempBonus++;
                    }
                    damageComputed.Modifier += tempBonus;
                    formula += " +" + tempBonus.ToString() + " Expert Archer";
                }
            }

            string hold = weapon.NamedWeapon ? weapon.BaseWeaponName.ToLower() : weapon.search_name.ToLower();

            if (_monSBSearch.HasFeat("Weapon Specialization (" + hold + PathfinderConstants.PAREN_RIGHT))
            {
                formula += " +2 Weapon Specialization";
                damageComputed.Modifier += 2;
            }

            if (_monSBSearch.HasFeat("Greater Weapon Specialization (" + hold + PathfinderConstants.PAREN_RIGHT))
            {
                formula += " +2 Greater Weapon Specialization";
                damageComputed.Modifier += 2;
            }

            if (weapon.WeaponSpecialMaterial == WeaponSpecialMaterials.AlchemicalSilver && (weapon.slashing || weapon.piercing))
            {
                damageComputed.Modifier--;
                formula += " -1 Alchemical Silver";
            }

            if (weapon.EnhancementBonus > 0)
            {
                damageComputed.Modifier += weapon.EnhancementBonus;
                formula += " +" + weapon.EnhancementBonus.ToString() + " Enhancement Bonus";
            }

            if (_abilityScores.StrMod != 0 && Utility.IsThrownWeapon(weapon.search_name.ToLower()))
            {
                int MeleeModUsed = _abilityScores.StrMod;

                if (_monSBSearch.HasDefensiveAbility("incorporeal"))
                {
                    MeleeModUsed = _abilityScores.DexMod;
                }
                formula += " +" + MeleeModUsed.ToString() + " Str Bonus Used- Thrown";
                damageComputed.Modifier += Convert.ToInt32(MeleeModUsed);
            }

            if (weapon.name.Contains("bow") && !weapon.name.ToLower().Contains("composite") && !weapon.name.ToLower().Contains("cross") && _abilityScores.StrMod < 0)
            {
                damageComputed.Modifier += _abilityScores.StrMod;
            }

            bool         ignoreEnhancement = false;
            WeaponCommon weaponCommon      = new WeaponCommon(_sbCheckerBaseInput, _equipmentData, _naturalWeaponBusiness);

            weaponCommon.GetOnGoingDamageMods(MagicWeapon, GreaterMagicWeapon, _indvSB, ref formula, ref damageComputed, ref ignoreEnhancement);

            weaponsDamage = weaponsDamage.Replace(PathfinderConstants.PAREN_LEFT, string.Empty).Replace(PathfinderConstants.PAREN_RIGHT, string.Empty)
                            .Replace("nonlethal", string.Empty);
            int    Pos = weaponsDamage.IndexOf("/");
            string weaponCrit;

            if (Pos >= 0)
            {
                weaponCrit    = weaponsDamage.Substring(Pos + 1);
                weaponsDamage = weaponsDamage.Substring(0, Pos);
            }
            StatBlockInfo.HDBlockInfo damageSB = new StatBlockInfo.HDBlockInfo();
            damageSB.ParseHDBlock(weaponsDamage.Trim());

            if (weapon.name == "rock" && _monSBSearch.HasSpecialAttackGeneral("rock throwing"))
            {
                if (damageComputed.Modifier != (_abilityScores.StrMod * 1.5))
                {
                    _messageXML.AddFail("Ranged Attack Damage- Rock ", (_abilityScores.StrMod * 1.5).ToString(), damageComputed.Modifier.ToString());
                }
            }


            if (weapon.name == "bomb" && _sbCheckerBaseInput.CharacterClasses.HasClass("alchemist"))
            {
                damageComputed        = new StatBlockInfo.HDBlockInfo();
                damageComputed.HDType = StatBlockInfo.HitDiceCategories.d6;
                int alchemistLevel = _sbCheckerBaseInput.CharacterClasses.FindClassLevel("alchemist");
                damageComputed.Multiplier = ((alchemistLevel - 1) / 2) + 1;
                damageComputed.Modifier   = _abilityScores.IntMod;

                formula = "+" + _abilityScores.IntMod.ToString() + " Int mod";
            }

            if (damageSB.Equals(damageComputed))
            {
                _messageXML.AddPass("Ranged Attack Damage " + weapon.Weapon_FullName(), formula);
            }
            else
            {
                _messageXML.AddFail("Ranged Attack Damage " + weapon.Weapon_FullName(), damageComputed.ToString(), damageSB.ToString(), formula);
            }

            //string tempWeaponCrit = weapon.critical.Replace("/×2", string.Empty);
            //tempWeaponCrit = tempWeaponCrit.Replace((char)(8211), Char.Parse("-"));
            //if (tempWeaponCrit == weaponCrit)
            //{
            //    _messageXML.AddPass("Ranged Attack Critical- " + weapon.Weapon_FullName());
            //}
            //else
            //{
            //    _messageXML.AddFail("Ranged Attack Critical- " + weapon.Weapon_FullName(), weapon.critical, weaponCrit);

            //}
        }