// Update is called once per frame void Update() { //if(PlayerPrefs.GetInt("is_start",1)==1) { logo_log += Time.deltaTime; if (logo_log <= 2) { logo.color = new Color(logo.color.r, logo.color.g, logo.color.b, alpha); alpha += Time.deltaTime / 2; } if (logo_log >= 4) { logo.color = new Color(logo.color.r, logo.color.g, logo.color.b, alpha); alpha -= Time.deltaTime / 2; } if (logo_log >= 6.5) { PlayerPrefs.SetInt("is_start", 0); logo.enabled = false; Start_Menu.SetActive(true); } } }
public void level_menu_exit() { Start_Menu.SetActive(true); Level_Menu.SetActive(false); }
public void setting_menu_exit() { Start_Menu.SetActive(true); Setting_Menu.SetActive(false); }
public void Level_menu() { Level_Menu.SetActive(true); Start_Menu.SetActive(false); }