public void OnStartPressed()
 {
     StartPressed?.Invoke(this, null);
 }
Example #2
0
 private void HandleStartAtMenu(InputAction.CallbackContext context)
 {
     OnStartPressedAtMenu?.Invoke();
 }
Example #3
0
        public void UpdateState(byte[] data)
        {
            BongoData update = new BongoData(data);

            if (!update.Equals(previousBongo))
            {
                StateUpdate?.Invoke(update);
            }

            if (update.micLevel != previousBongo.micLevel)
            {
                MicUpdate?.Invoke(update.micLevel);
            }

            if (update.botLeft && !previousBongo.botLeft)
            {
                BotLeftPressed?.Invoke();
            }
            if (update.botRight && !previousBongo.botRight)
            {
                BotRightPressed?.Invoke();
            }
            if (update.topLeft && !previousBongo.topLeft)
            {
                TopLeftPressed?.Invoke();
            }
            if (update.topRight && !previousBongo.topRight)
            {
                TopRightPressed?.Invoke();
            }
            if (update.start && !previousBongo.start)
            {
                StartPressed?.Invoke();
            }
            if (update.micLevel >= micThreshold && previousBongo.micLevel < micThreshold)
            {
                MicStarted?.Invoke();
            }

            if (update.botLeft && previousBongo.botLeft)
            {
                BotLeftHeld?.Invoke();
            }
            if (update.botRight && previousBongo.botRight)
            {
                BotRightHeld?.Invoke();
            }
            if (update.topLeft && previousBongo.topLeft)
            {
                TopLeftHeld?.Invoke();
            }
            if (update.topRight && previousBongo.topRight)
            {
                TopRightHeld?.Invoke();
            }
            if (update.start && previousBongo.start)
            {
                StartHeld?.Invoke();
            }
            if (update.micLevel >= micThreshold && previousBongo.micLevel >= micThreshold)
            {
                MicHeld?.Invoke();
            }

            if (!update.botLeft && previousBongo.botLeft)
            {
                BotLeftReleased?.Invoke();
            }
            if (!update.botRight && previousBongo.botRight)
            {
                BotRightReleased?.Invoke();
            }
            if (!update.topLeft && previousBongo.topLeft)
            {
                TopLeftReleased?.Invoke();
            }
            if (!update.topRight && previousBongo.topRight)
            {
                TopRightReleased?.Invoke();
            }
            if (!update.start && previousBongo.start)
            {
                StartReleased?.Invoke();
            }
            if (update.micLevel < micThreshold && previousBongo.micLevel >= micThreshold)
            {
                MicReleased?.Invoke();
            }

            //Console.WriteLine(update.micLevel);

            previousBongo = update;
        }
Example #4
0
 private void HandleStartAtPLayer(InputAction.CallbackContext context)
 {
     OnStartPressedAtPlayer?.Invoke();
 }
Example #5
0
 public static void OnStartPressed()
 {
     StartPressed?.Invoke(null, EventArgs.Empty);
 }