Inheritance: MonoBehaviour
Example #1
0
        public void LoadGame()
        {
            var sgs = new StartGameScript();

            _loadFile = _mSaveScript.Load();
            sgs.LoadNewScene();
        }
Example #2
0
        public void StartGame()
        {
            var sgs = new StartGameScript();

            SetPath(sgs.InitRootPath());
            sgs.LoadNewScene();
        }
 void Start()
 {
     ins       = this;
     Top_Panel = GameObject.Find("Top_Panel");
     Top_Panel.SetActive(false);
     Countdown.enabled = true;
 }