protected override void OnNavigatedTo(NavigationEventArgs e) { Parameters = e.Parameter as StartGameParameters ?? new StartGameParameters( ); if (ApiInformation.IsEventPresent(typeof(HardwareButtons).FullName, nameof(HardwareButtons.BackPressed))) { HardwareButtons.BackPressed += MainPageButton_Click; } }
public void StartGame(StartGameParameters parameters) { GeneratePlanets(parameters.playersCount); }
protected override void OnNavigatedTo(NavigationEventArgs e) { Parameters = e.Parameter as StartGameParameters; }