private void _StartEnd() { _MenuOnOff(true); _cursorScript = EGHelpers.CreateObjectByPrefab <StartCursor>(new Vector3(0, 0, 0), prefabCursor); //_demo = StartCoroutine(_TimerForDemo()); _bStart = true; }
public float GetCurrentEndWithCentering() { var startOffset = Math.Abs(_startAnchor - StartCursor.GetCurrent()); var endOffset = Math.Abs(_endAnchor - EndCursor.GetCurrent()); var maxOffset = Math.Max(startOffset, endOffset); return(_endAnchor + maxOffset); }