public NetworkDispatch(StarlightClient starlightClient, FormContainer formContainer) : base(typeof(NetworkDispatch).Assembly) { this.starlightClient = starlightClient; this.formContainer = formContainer; Task.Run(ProcessNetworkMessages); }
public ScreenContext(StarlightGame game, ScreenContainer screenContainer, ResourceCache resourceCache, ResourceLocator resourceLocator, StarlightClient networkClient) { this.Game = game; this.ScreenContainer = screenContainer; this.ResourceCache = resourceCache; this.ResourceLocator = resourceLocator; this.NetworkClient = networkClient; }
public ScreenContainer(StarlightGame game, ResourceCache resourceCache, ResourceLocator resourceLocator, StarlightClient networkClient, MyraUI.Desktop desktop) { this.game = game; this.resourceCache = resourceCache; this.resourceLocator = resourceLocator; this.networkClient = networkClient; this.desktop = desktop; this.screenStack = new Stack <IScreen>(); }
public RequestContext(int connectionId, StarlightClient networkClient, FormContainer formContainer) { this.ConnectionId = connectionId; this.NetworkClient = networkClient; this.FormContainer = formContainer; }
public RequestContext(int connectionId, StarlightClient networkClient, ScreenContainer screenContainer) { this.ConnectionId = connectionId; this.NetworkClient = networkClient; this.ScreenContainer = screenContainer; }
public NetworkDispatch(StarlightClient networkClient, ScreenContainer screenContainer) : base(typeof(NetworkDispatch).Assembly) { this.networkClient = networkClient; this.screenContainer = screenContainer; }