protected override IEnumerable <int> GetMissionTargetPlanets() { return(StarSystemDetailsUI.CollectPlanetListItemsForEvacuateMission(this.App, this.TargetSystem, this.App.LocalPlayer.ID)); }
protected override IEnumerable <int> GetMissionTargetPlanets() { return(StarSystemDetailsUI.CollectPlanetListItemsForInvasionMission(this.App, this.TargetSystem)); }
public void Sync(int planetID, bool PopulationSliders = false, bool ShowColonizebuttons = false) { StarSystemUI.ClearColonyDetailsControl(this.App.Game, this._rootPanel); PlanetInfo planetInfo = this.App.GameDatabase.GetPlanetInfo(planetID); if (planetInfo == null) { return; } this._planetID = planetID; this.CachePlanet(planetInfo); StarSystemUI.SyncPlanetDetailsControlNew(this.App.Game, this._rootPanel, planetID); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "systemName"), "text", this.App.GameDatabase.GetStarSystemInfo(this.App.GameDatabase.GetOrbitalObjectInfo(planetInfo.ID).StarSystemID).Name); ColonyInfo colonyInfoForPlanet = this.App.GameDatabase.GetColonyInfoForPlanet(planetID); this.App.UI.SetVisible(this.App.UI.Path(this._rootPanel, "rebellionActive"), (colonyInfoForPlanet != null ? (colonyInfoForPlanet.PlayerID != this.App.LocalPlayer.ID ? 0 : (colonyInfoForPlanet.RebellionType != RebellionType.None ? 1 : 0)) : 0) != 0); int num1 = 0; if (colonyInfoForPlanet != null && colonyInfoForPlanet.PlayerID == this.App.LocalPlayer.ID) { this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partOverharvestSlider"), "id", "__partOverharvestSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partTradeSlider"), "id", "__partTradeSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partTerraSlider"), "id", "__partTerraSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partInfraSlider"), "id", "__partInfraSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partShipConSlider"), "id", "__partShipConSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "partCivSlider"), "id", "__partCivSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString()); StarSystemUI.SyncColonyDetailsControlNew(this.App.Game, this._rootPanel, colonyInfoForPlanet.ID, this._widgetID, ""); this.App.UI.SetPropertyBool(this._rootPanel, "expanded", true); if (!PopulationSliders) { return; } foreach (ColonyFactionInfo faction1 in colonyInfoForPlanet.Factions) { this.App.UI.AddItem(this.App.UI.Path(this._rootPanel, "MoraleRow"), "", faction1.FactionID, "", "popItem"); string itemGlobalId = this.App.UI.GetItemGlobalID(this.App.UI.Path(this._rootPanel, "MoraleRow"), "", faction1.FactionID, ""); this.App.UI.SetPropertyString(this.App.UI.Path(itemGlobalId, "partPopSlider"), "id", "__partPopSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString() + "|" + (object)faction1.FactionID); Faction faction2 = this.App.AssetDatabase.GetFaction(faction1.FactionID); this.App.UI.SetPropertyString(this.App.UI.Path(itemGlobalId, "factionicon"), "sprite", "logo_" + faction2.Name.ToLower()); this.App.UI.SetSliderValue(this.App.UI.Path(itemGlobalId, "__partPopSlider|" + this._widgetID.ToString() + "|" + colonyInfoForPlanet.ID.ToString() + "|" + (object)faction1.FactionID), (int)((double)faction1.CivPopWeight * 100.0)); this.App.UI.SetText(this.App.UI.Path(itemGlobalId, "gameMorale_human"), faction1.Morale.ToString()); double num2 = (colonyInfoForPlanet.CurrentStage == Kerberos.Sots.Data.ColonyStage.GemWorld ? Colony.GetMaxCivilianPop(this.App.GameDatabase, planetInfo) * (double)this.App.AssetDatabase.GemWorldCivMaxBonus : Colony.GetMaxCivilianPop(this.App.GameDatabase, planetInfo)) * (double)colonyInfoForPlanet.CivilianWeight * (double)faction1.CivPopWeight * (double)this.App.AssetDatabase.GetFaction(this.App.GameDatabase.GetPlayerFactionID(colonyInfoForPlanet.PlayerID)).GetImmigrationPopBonusValueForFaction(this.App.AssetDatabase.GetFaction(faction1.FactionID)); this.App.UI.SetText(this.App.UI.Path(itemGlobalId, "popRatio"), (faction1.CivilianPop / 1000000.0).ToString("0.0") + "M / " + (num2 / 1000000.0).ToString("0.0") + "M"); ++num1; } this.App.UI.SetShape(this._rootPanel, 0, 0, 360, 90 + 22 * (((IEnumerable <ColonyFactionInfo>)colonyInfoForPlanet.Factions).Count <ColonyFactionInfo>() > 1 ? ((IEnumerable <ColonyFactionInfo>)colonyInfoForPlanet.Factions).Count <ColonyFactionInfo>() : 0)); } else { if (colonyInfoForPlanet != null || !ShowColonizebuttons || !(this.App.CurrentState.GetType() == typeof(StarMapState))) { return; } StarSystemInfo starSystemInfo = this.App.GameDatabase.GetStarSystemInfo(this.App.GameDatabase.GetOrbitalObjectInfo(planetInfo.ID).StarSystemID); this.App.UI.SetVisible(this.App.UI.Path(this._rootPanel, "btnColoninzePlanet"), (Kerberos.Sots.StarFleet.StarFleet.CollectAvailableFleets(this.App.Game, this.App.LocalPlayer.ID, starSystemInfo.ID, MissionType.COLONIZATION, false).Any <FleetInfo>() && StarSystemDetailsUI.CollectPlanetListItemsForColonizeMission(this.App, starSystemInfo.ID, this.App.LocalPlayer.ID).Contains <int>(planetID) ? 1 : 0) != 0); this.App.UI.SetPropertyString(this.App.UI.Path(this._rootPanel, "btnColoninzePlanet"), "id", "btnColoninzePlanet|" + starSystemInfo.ID.ToString() + "|" + planetInfo.ID.ToString()); } }
protected override void OnPanelMessage(string panelName, string msgType, string[] msgParams) { if (msgType == "edit_confirmed") { this.Confirm(); } if (msgType == "button_clicked") { if (!(panelName == "event_dialog_close")) { return; } this.Confirm(); } else if (msgType == "text_changed") { if (!(panelName == "gameColonyName")) { return; } this._enteredColonyName = msgParams[0]; } else if (msgType == "slider_value") { if (StarSystemDetailsUI.IsOutputRateSlider(panelName)) { StarSystemDetailsUI.SetOutputRate(this._app, this._planetID, panelName, msgParams[0]); StarSystemUI.SyncColonyDetailsWidget(this._app.Game, this._app.UI.Path(this.ID, "colony_details"), this._planetID, panelName); } else if (panelName == "partOverharvestSlider") { ColonyInfo colonyInfoForPlanet = this._app.GameDatabase.GetColonyInfoForPlanet(this._planetID); colonyInfoForPlanet.OverharvestRate = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0])); this._app.GameDatabase.UpdateColony(colonyInfoForPlanet); StarSystemUI.SyncColonyDetailsWidget(this._app.Game, this._app.UI.Path(this.ID, "colony_details"), this._planetID, panelName); } else if (panelName == "partCivSlider") { ColonyInfo colonyInfoForPlanet = this._app.GameDatabase.GetColonyInfoForPlanet(this._planetID); colonyInfoForPlanet.CivilianWeight = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0])); this._app.GameDatabase.UpdateColony(colonyInfoForPlanet); StarSystemUI.SyncColonyDetailsWidget(this._app.Game, this._app.UI.Path(this.ID, "colony_details"), this._planetID, panelName); } else { if (!(panelName == "partWorkRate")) { return; } ColonyInfo colonyInfoForPlanet = this._app.GameDatabase.GetColonyInfoForPlanet(this._planetID); colonyInfoForPlanet.SlaveWorkRate = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0])); this._app.GameDatabase.UpdateColony(colonyInfoForPlanet); StarSystemUI.SyncColonyDetailsWidget(this._app.Game, this._app.UI.Path(this.ID, "colony_details"), this._planetID, panelName); } } else { if (!(msgType == "list_sel_changed") || !(panelName == "gameViewportList")) { return; } this.SetColonyViewMode(int.Parse(msgParams[0])); } }
protected void UICommChannel_OnPanelMessage( string panelName, string msgType, string[] msgParams) { if (msgType == "slider_value") { if (!panelName.StartsWith("__")) { return; } string[] strArray = panelName.Split('|'); if (int.Parse(strArray[1]) != this._widgetID) { return; } ColonyInfo colonyInfo = this.App.GameDatabase.GetColonyInfo(int.Parse(strArray[2])); if (colonyInfo == null) { return; } if (PlanetWidget.IsOutputRateSlider(panelName)) { StarSystemDetailsUI.SetOutputRateNew(this.App, colonyInfo.OrbitalObjectID, panelName, msgParams[0]); StarSystemUI.SyncColonyDetailsControlNew(this.App.Game, this._rootPanel, colonyInfo.ID, this._widgetID, panelName); } if (strArray[0].Contains("partOverharvestSlider")) { colonyInfo.OverharvestRate = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0])); this.App.GameDatabase.UpdateColony(colonyInfo); StarSystemUI.SyncColonyDetailsControlNew(this.App.Game, this._rootPanel, colonyInfo.ID, this._widgetID, panelName); } else if (strArray[0].Contains("partCivSlider")) { colonyInfo.CivilianWeight = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0])); this.App.GameDatabase.UpdateColony(colonyInfo); StarSystemUI.SyncColonyDetailsControlNew(this.App.Game, this._rootPanel, colonyInfo.ID, this._widgetID, panelName); } else { if (!strArray[0].Contains("partPopSlider")) { return; } int lockedVar = int.Parse(strArray[3]); Dictionary <int, float> ratios = new Dictionary <int, float>(); foreach (ColonyFactionInfo faction in colonyInfo.Factions) { ratios.Add(faction.FactionID, faction.CivPopWeight); } AlgorithmExtensions.DistributePercentages <int>(ref ratios, lockedVar, StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0]))); foreach (ColonyFactionInfo faction in colonyInfo.Factions) { faction.CivPopWeight = ratios[faction.FactionID]; this.App.GameDatabase.UpdateCivilianPopulation(faction); } this.App.GameDatabase.UpdateColony(colonyInfo); StarSystemUI.SyncColonyDetailsControlNew(this.App.Game, this._rootPanel, colonyInfo.ID, this._widgetID, panelName); } } else { if (!(msgType == "slider_notched") || !panelName.StartsWith("__")) { return; } string[] strArray = panelName.Split('|'); if (int.Parse(strArray[1]) != this._widgetID) { return; } ColonyInfo colonyInfo = this.App.GameDatabase.GetColonyInfo(int.Parse(strArray[2])); if (colonyInfo == null || !panelName.Contains("partTradeSlider")) { return; } PlanetWidget.UpdateTradeSliderNotchInfo(this.App, colonyInfo.ID, int.Parse(msgParams[0])); } }