Example #1
0
 // Update is called once per frame
 void Start()
 {
     thisStarVertex.starRef = gameObject;
     starCounter            = GameObject.FindGameObjectWithTag("StarCounter").GetComponent <StarCounter>();
     starsConnectedCounter  = GameObject.FindGameObjectWithTag("StarCounter").GetComponent <StarsConnectedCounter>();
     charge.Stop();
     fullyChargedSound.Stop();
     if (!hasPuzzle)
     {
         charge.Play();
         fullyChargedSound.Play();
         starCounter.AddCount();
         thisStarVertex.IsInPlace = true;
         thisStarVertex.CheckAndDrawLines(thisStarVertex);
     }
 }