Example #1
0
    // Use this for initialization
    void Start()
    {
        sr   = GetComponent <SpriteRenderer>();
        anim = GetComponent <Animator>();

        GameObject[] gos = GameObject.FindGameObjectsWithTag("Elevator");
        foreach (GameObject go in gos)
        {
            StairsScript tempStairsScript = go.GetComponent <StairsScript>();
            if (tempStairsScript.target == this)
            {
                origins.Add(tempStairsScript);
            }
        }

        audioSource = GetComponent <AudioSource>();
    }
 public void UnsetStairs(StairsScript stairsScript)
 {
     stairs.Remove(stairsScript);
 }
 // STAIRS
 public void SetStairs(StairsScript stairsScript)
 {
     stairs.Add(stairsScript);
 }