public void SaveMonsterAIData(Vector3 lastpos, string _type, int currenthp) { StageMonsterDataInfo data = new StageMonsterDataInfo(); data.LastPos = lastpos; data.Type = _type; data.currentHp = currenthp; m_datainfolist.monsterdataList.Add(data); }
public void InitializedMonsterData() { monsterDataList = JsonMapper.ToObject <MonsterDataInfoList>(MonsterStageFile.text); for (int i = 0; i < monsterDataList.monsterDataList.Count; i++) { StageMonsterDataInfo stageMonsterInfo = new StageMonsterDataInfo() { LastPos = new Vector3((float)monsterDataList.monsterDataList[i].X, (float)monsterDataList.monsterDataList[i].Y, (float)monsterDataList.monsterDataList[i].Z), Type = monsterDataList.monsterDataList[i].Type, currentHp = monsterDataList.monsterDataList[i].currentHp }; m_datainfolist.monsterdataList.Add(stageMonsterInfo); } //Debug.Log(monsterDataList.monsterDataList.Count); //Debug.Log(m_datainfolist.monsterdataList.Count); }